Rotação Oficial - P4 - Shamanالدوران الرسمي - P4 - الشامان 公式カテゴリー - P4 - シャーマン Official Rotation - P4 - ShamanRotazione Ufficiale - P4 - SciamanoRotation Officielle - P4 - ChamaneOficjalna Rotacja - P4 - SzamanPálya Körforgás - P4 - SámánRotația Oficială - P4 - ȘamanRotación Oficial - P4 - ChamánResmi Rotasyon - P4 - ŞamanOfficiële Rotatie - P4 - Sjamaan |
Peachxjuicy « Citoyen » 1600525140000
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@7781753 @7781769 |
Koulouh « Citoyen » 1600623360000
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@4739827 |
Gilcatmey « Citoyen » 1600649280000
| 0 | ||
@7783903 |
0 | ||
@7784199 |
Marllonsilva « Citoyen » 1600783740000
| 0 | ||
@7784264 |
0 | ||
@7709160 |
Mapcrew « Consul » 1600858200000
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Left as is: @7782625 - Xaxadoooooo#0000 - When I tested this map in public, I realized that the easiest solution in this one is just a small bridge under the cheese and a ramp up straight to hole. That aside, I also found the main concept of the water collision grounds a bit irritating since building in water is really buggy. @7712107 - Thekingwys#4005 - Right side of the map is way too cramped. Besides, the usage of clouds is pretty poor as they only force you to build in the tight gaps and pretty much limit the possible solutions. Moreover, I don't see the point of having defilante and the defilante skulls in this map. They are making it way more cramped and uninteresting. @6257286 - Garybro#0000 - The map is just fairly linear and uninteresting to build on as a shaman. Forces you to use the same path every time. Besides, bottom part of the map consists of building a small bridge which is making the map even less fun. @7782158 - Hackdesamba#0000 - Whole gameplay consists of making a boring bridge in the bottom of the map which is a well-known solution for shaman maps. Besides this, whole top part of the map seems unused and the purple grounds are slightly confusing as the color suggests that it is some kind of a trampoline ground. @4737009 - Jasseh#0000 - While the map itself is not that bad, the layout allows mice to walk everywhere making the map slightly chaotic for shaman. Besides, Whole top part of the map is easily soloable except for the cheese part which means that whole gameplay for the shaman consists of bulding a small bridge beneath the cheese. This aside, you can always make a long bridge in the bottom of the map which is fairly uninteresting and slightly bothersome due to the clouds. @7728831 - Commandantso#0000 - The concept of circle grounds only in a shaman map is pretty old and in my opinion kind of dull as well. That aside, It is way to hard to start building on a such cramped spawnpoint. Besides, I don't get why this map uses portals. To sum up, the concept in here is pretty chaotic and the gameplay is uninteresting as well due to cramped circle shaman spawn and the layout forcing shaman to build an uninteresting bridge. @7783071 - Issam#5055 - Pretty basic bridge+ramp up gameplay. In general this map offers nothing new for the rotation and is not that fun to be p1'ed as well. @7777801 - Viniciusdara#4015 - The design is pretty weird and I find it slightly confusing as well. Besides, the gameplay is pretty repetitive due to the skulls limiting possible solutions for this map. I'm not saying to delete the skulls though since they prevent shaman to use the fastest and probably the easiest path but this layout is not gonna work. There is just nothing new offered by this map gameplay-wise. @7782962 - Portwave#8221 - Whole map is really cramped and confusing because it doesn't look like a shaman map. Lots of useless grounds and the left hole is way easier than the right one which makes the map unbalanced. @7783903 - Gilcatmey#0000 - Half of the map is soloable. Besides, the cheese covered up with a cloud is not a good idea for an obstacle for the shaman. @7784199 - B0wl#7075 - The map seemed better until I realized that the water collides with objects which makes it a big no since it forces shaman to build a long bridge below the water straight up to the hole. That aside, even if the water had no collision with grounds it would probably still be rejected because of how much soloable it is with this water placement. @7784264 - Marllonsilva#0000 - Bottom part of the map consists of a long bridge which is an unappealing form of gameplay for shaman map. Moreover, right part of the map seems pretty cramped and the gameplay is uninteresting overall. @7709160 - Juliandcc#0000 - The map is very cramped and removing circle grounds from the paths is not interesting at all. Please avoid obstacles like this in your next maps. P1'ed: @7777240 - B_Ootcamp#8312 - I liked the map although taking care of that big rectangle is pretty uninteresting and time consuming. After you get rid of it, the map plays nicely enough to be P1'ed. Will be discussed: @6032185 - Namelessh#0000 - Looks interesting, although I'm unsure about the difficulty for a single shaman in here. @4739827 - Koulouh#0010 - Not sure if the defilante is needed here but the concept is fairly interesting. Let's see what the others think. Ignored: @7781753 - Peachxjuicy#5900 - Posted more than 1 map (#11881) @7781769 - Peachxjuicy#5900 - Posted more than 1 map (#11881) Dernière modification le 1600866780000 |
Tadzio « Citoyen » 1600870440000
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@7781184 Dernière modification le 1601082120000 |
B_ootcamp « Citoyen » 1600870740000
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@6986582 |
Jasseh « Censeur » 1600873800000
| 2 | ||
@4737009 |
Marllonsilva « Citoyen » 1600886040000
| 0 | ||
@7777983 |
Zetdey « Censeur » 1600949100000
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@7784417 |
Thekingwys « Citoyen » 1600960980000
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@7712107 |
0 | ||
@7779032 |
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removed Dernière modification le 1601632620000 |
Guisanper « Citoyen » 1601048760000
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@7772800 Dernière modification le 1601256240000 |
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@7720112 |
Nickdavii « Citoyen » 1601077500000
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@7785602 @2756119 Dernière modification le 1601347080000 |
Viniciusdara « Consul » 1601079600000
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@563643 |
Jocoringaker « Citoyen » 1601126880000
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@7785894 - I made this map on my fake account, but it's mine. Dernière modification le 1601130240000 |