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« ‹ 6 / 272 › »
Map Editor Q&A
Blossm
« Citoyen »
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#101
  0
no alright
Ewertondeus
« Citoyen »
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#102
  0
Katburger a dit :
Save/Load/Test -> Copy map to clipbard

To look at different parts of the map, hold down space, and click and drag left or right.

For external map editors, the only one I know of is the Map Pad ( http://cheese.formice.com/forum/threads/mappad-v0-65-edited-by-detlefdiehos.19846/ )

;D
Lulidebera
1339963860000
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#103
[Modéré par Inconnu_0]
Monsterrs
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#104
  0
Have map submissions been reopened yet?
Katburger
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#105
  0
Monsterrs a dit :
Have map submissions been reopened yet?

Not yet. When they are, they will most likely be in a new subforum section.
Anthonyjones
« Censeur »
1339972560000
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#106
  0
Is on Submitted Map?
Lilpinoyzzzz
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#107
  0
Howcome I can't edit my maps!
It's Rotation and it's Tribe house
Hunterdx
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#108
  0
Someone give me the website to post for special maps that contains like mechanism or other types! I've just made one for it! But it is under P5 category! ^_^
Cheerydog
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#109
  0
Lilpinoyzzzz a dit :
Howcome I can't edit my maps!
It's Rotation and it's Tribe house

What does it say if you try to load the map into editor?
Check that you don't have any excess spaces in what you have copied as these will turn it invalid.
Whiskypickle
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#110
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Hunterdx a dit :
Someone give me the website to post for special maps that contains like mechanism or other types! I've just made one for it! But it is under P5 category! ^_^

For now there's no place for people to submit maps for higher perms. Something should be coming soon though, so sit tight. =)
Tat
« Censeur »
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#111
  0
Is it possible to change an in-rotation map to tribehouse map or vice versa without the help of a mod? I can't change my in-rotation map into p22...
Cheerydog
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#112
  0
When tribehouses first came out it was possible to P0 to P22 maps as I did it once by mistake. It wasn't possible to undo that change though.
I don't know if that's changed or not, but don't use cheeseformice to check statuses of maps unless you've force updated the map there as they don't see to be updating on it (and haven't for ages)
Nennaisharz
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#113
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Hai guys. I'm looking for the map submissions pages; I'm guessing they haven't been recovered?
Piaipi
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#114
[Modéré par Inconnu_0]
Fxie
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#115
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How do I make a dyamic ground that makes other dynamic grounds AND itself disappear when it touches them? I want to have one dynamic ground holding another dynamic ground in place, then when a moving dynamic ground falls and hits the holding one they both disappear and the one that was being constricted is able to move freely.
Cheerydog
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#116
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Nennaisharz a dit :
Hai guys. I'm looking for the map submissions pages; I'm guessing they haven't been recovered?

Whiskypickle a dit :
For now there's no place for people to submit maps for higher perms. Something should be coming soon though, so sit tight. =)

Helps if you read (right near the bottom of the previous page)
Benurom
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#117
  0
Impuredeath a dit :
I think i can help you with that ^^

Here:
http://dl.dropbox.com/u/71633172/rodenticus%20recovered.htm

do not disturb kkkkk
hi impuredeath
Danshweger
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#118
  0
Can't wait for it, Whisky. :)
Impuredeath
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#119
  1
Is there some sort of limit to the amount of maps in a p# rotation?

If so, get rid of it. Having a low amount of maps in those rotation will cause overplaying of maps, and making them boring.

If not?, add more maps. If i go to normal rooms, I nearly fall asleep by seeing the same map every few min, and most of them aren't that good looking aswell (all the oldschool maps).
Detlefdiehos
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#120
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There is no limit, and our aim is still 250 maps per category. I completely agree with you, though, we definitely need more maps.
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