Module API & Minigame Suggestions |
Tailtong « Citoyen » 1382435820000
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Something like system.key[keyNumber].isDown would be pretty cool. Example of code : a dit : |
Shamousey « Consul » 1382441940000
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Tailtong a dit : Why not just set an appropriately named boolean when someone presses a key? |
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Able to press a button 'Delete Script' which deletes the whole script in the lua box instead of deleting the whole thing piece by piece like in long scripts. |
Epicshawty « Citoyen » 1382481660000
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Swirlfire a dit : Ways to do this - Press in the lua box, hit CTRL+A and click backspace. |
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Epicshawty a dit : That didn't work for me Incase you didn't know that's probaby for PC's I have a Mac |
Epicshawty « Citoyen » 1382482920000
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Swirlfire a dit : Ahh, try Command+A |
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Epicshawty a dit : Thank youuu |
Epicshawty « Citoyen » 1382483040000
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Swirlfire a dit : Glad to help out! |
Tokesdavid « Citoyen » 1382634720000
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./room #antigravity block this is that there are 10 blocks, and they must "hunt" in the space - with and then disappears. Order: red, yellow, green, blue, orange, brown, white, black, pink, purple. If you click on a square that you order from, but if you click wrong, then nothing happens. -10 GRAVITY! (pl: @4416496 ) |
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Could we add something to the draw command in utility where only your drawing is erased? |
Timatimaaa « Citoyen » 1383045840000
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Suggestion: tfm.exec.addSummoningRadius(Int radius, String playerName) |
Geoffan « Citoyen » 1383255000000
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a war minigame with equipable weapons.you can change weapon with spacebar.the weapons are:pistols,bows and arrows,guns and swords.were split into the red and blue team.the winning team wins the cheese!this is a suggestion.what do you think? |
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Suggestion: tfm.exec.addSpawn(String playerName, array Items) |
Ratotap 1383406200000
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[Modéré par Takumisyn, raison : Not English] |
Basterfeild « Citoyen » 1383486300000
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Function function colision(String, playerName, Object ID) Events tfm.exec.setMouse(String, playerName) ---after be Shaman/Vampire For LUA Tree .isFacingLeft |
Mikuhl « Citoyen » 1383489900000
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Tig should get on this. Theres so many good suggestions. I doubt that he ever even looked at this. But my suggestion is to be able tell what level the player is. |
Lovvis « Citoyen » 1383494880000
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maybe hungergames ? :o |
Livcorish « Citoyen » 1383525120000
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How about a module thats not a game, but an "advanced" tutorial. Noobies could go in and learn how to use anchors, like how to build a bridge! This would have helped me alot when I was new, maybe it could help others too? c: |
Shamousey « Consul » 1383558240000
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Basterfeild a dit : Collision would be nice, I'd like to see a whole set of Box2D events to use personally. setMouse seems useful but it may be useful to have a false argument in the existing setVampirePlayer and setShaman functions, since they're different. .isFacingLeft is unneeded, if .isFacingRight is false then the player is facing left. Livcorish a dit : hint hint wink wink |
Shamousey 1383558480000
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[Modéré par Ramenfrog, raison : Herp.] |