Rotação Oficial - P6 - Mecanismoالدوران الرسمي - P6 - الآليات والميكانيكيا 公式カテゴリー - P6 - メカニズム Official Rotation - P6 - MechanismRotazione Ufficiale - P6 - MeccanicoRotation Officielle - P6 - MécanismeOficjalna Rotacja - P6 - MechanicznePálya Körforgás - P6 - MechanikusRotația Oficială - P6 - MecanismRotación Oficial - P6 - MecanismoResmi Rotasyon - P6 - MekanizmaOfficiële Rotatie - P6 - Mechaniek |
Shamousey « Consul » 1402610040000
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Left as is<font size="11" color="#6C77C1"><textformat tabstops='[80,180]'> @4973777 Personnaly The gameplay is just waiting first time round for the ice to rotate, after that it's still not very original or interesting. @4241345 Sherrwagn Gameplay is awkward and not terribly fun. @5094154 Sherrwagn A fun concept, but it's crowded and there's a lot of map features going together that don't fit. @4975247 Fireanggel Gameplay is just running side-to-side. @4785789 Sebsssssssss Not really a mechanic. @3451239 Uskil Lovely looking map, but Elisah doesn't really have any effect on the gameplay. @3275755 Uskil We recently had a ferris wheel map in discussion and gameplay wasn't that great, with soulmates it's definitely not better. @4980110 Personnaly Gameplay can be fun but unredictable and too easy. @4885585 Bigcrushes There are already a lot of balance maps, this one is just safer which doesn't add anything to the gameplay of these maps. @4782617 Karizmabex Concept has been used before and generally a lot of people don't enjjoy it past its initial confusion. @4983890 Xxwodsxx Uninteresting gameplay. @5031946 Maximeizii Rushing at the start ends up with offscreen gameplay, gameplay is poor, and random rectangles are confusing. @5064760 Scripert Confusing gameplay, leads to a lot of mass death which isn't fun. @3575336 Scripert Leads to a lot of deaths and can get stuck easily. @4969655 Nahtnam Cluttered map and there's already a P6 with the same concept. @4887871 Elchikosproo Not much gameplay. @4299914 Brunoav Blocks get pushed off easily which leaves this as mainly a shaman map. Sure there are some ways to push it that makes it soloable, but they're rare to happen. @4955070 Plorks Mice get stuck in the two grounds that move together, the rest of the gameplay is generic. @4496139 Eliaspdc Generic gameplay, involves no mechanisms or cooperation. @4331255 Jfrl Gameplay doesn't always go so well, there's an offscreen shortcut at the right, a lot of mice die on the left grey ground, most of the gameplay just involves running side to side. @5000079 Jfrl The amount of lava exposed on each side isn't equal which makes the gameplay rather confusing when playing it. @4991824 Ptitpowap Not a terrible map, but gameplay is lacking. @4993109 Kenanskd Check my P7 review where you also submitted this for my response. @4993984 Faakedomitow No mechanisms, gameplay just involves waiting. @5000415 Faakedomitow A lot of gameplay just involves waiting or walljumping, the buttons seem completely unnecessary. @4445759 Tothdanika This is NOT a map suitable for P6. Please look at the P6 guidelines in the first post of this thread before submitting a map. @4997580 Hakaret Confusing gameplay and the colours changing so rapidly isn;t good for a lot of people's eyes. @5000525 Fastyle Very little for either the shaman or mice to do. @5000601 Comeatmebroz No mechanism or co-operation involved until the end when it's mostly useless and just a hassle. @2661732 Konozamavip Part of the map's moved in the first 5 seconds then there's nothing special about it. @5001756 Augustinas Too easy to complete. @5004527 Jeau Collision is horrible and leads to mass death. @4998445 Aslangsonbir Nothing in this map at all. @5006987 Sperstarn Very little gameplay. Dynamic grounds don't make a mechanism. @5007486 Sandstormman Very little gameplay, a lot of mice run and die early on. @5008210 Henriquemsvm There's no point of the dynamic grounds in this since you're blocked until it's all in place. Poor gameplay and generally isn't fun or looks good. @5008868 Lolitavip Confusing gameplay, no-one in my room managed to figure it out or what was meant to happen. @5015883 Skalder Confusing mechanics, unexpected deaths with the offscreen grounds and lava. @2452953 Mouseszchees Confusing gameplay and leads to an awful lot of unnecessary deaths, although this is a nice concept. @4876368 Alandex Circular grounds aren't terribly pretty, and gameplay is a bit too easy. @5018174 Gobbek Walljumping back over the gravestone is a pain. @3997367 Azulisocpp The large invisible ground glitches out if the shaman tries to spawn objects, gameplay for mice is just walljumping, there's no real fun in this map, and the shaman has no visible hole. @5023668 Brvseua No real cooperation in this, the mechanism isn't fun at all. @5023944 Bigcrushes Style isn't terribly good, the gameplay is unoriginal and fairly boring by now. @5025066 Jorginhonune Not enough gameplay value. @5025275 Rockdee Not really a mechanism, not very interesting, and gameplay is poor. @5029134 Caceeti This map is just a lot of work for the shamans when mice go either side, and it's not very enjoyable all-in-all. @5033690 Adrininhaa The falling grounds have no use since you can't get to them in time, the mechanism is just a rotating ground which isn't compelling gameplay. @5016200 Rafatimaoaff Gameplay isn't fun, requires walljumping, and this kind of thing has been done many times before. @5038010 Peksman Mechanism here just causes mass death. Not fun. @4222859 Kerpeteen Gameplay isn't very compelling and the "art" isn't very detailed. @4605319 Yuricrlol Uninteresting gameplay, the spawn and gravity are unnecessary. @4592700 Yuricrlol Several maps already like this, this one causes mass death, and the fake grounds don't help. @5034330 Tuchicorio Ice grounds stop moving, not a mechanism though. @4972620 Tikuscowo Serveral maps already like this, your onw is no different and the gameplay isn't terribly interesting. @5047687 Derikpaulok Not really a mechanism. @5049115 Sermonoss Not really a good mechanism or interestign gameplay. @5050832 Zxcew Gameplay isn't very interesting, it's just a matter of waiting. @5052230 Rafatimaoaff Not sure what this is meant to be or what sort of mechanism or cooperation there is. @5037194 Ignomo Parts of the mechanism don't seem to work or just glitch out far too easily. @5053726 Stefyproxd Several maps like this already exist. @3501894 Wrrreck Gameplay is just walljumping, there's no mechanism here. @3410030 Iulianbuhai Moving the planks is pretty boring gameplay, the shaman building up is pretty boring too, in general not that fun a map. @5055035 Sekakmad Gameplay forces walljumping and the only gameplay in it is the shaman using cannons. @5055094 Sekakmad Pushing planks like this isn't compelling gameplay, forcing walljumping in tight spaces isn't either. @5055355 Mrssxer Gameplay is just waiting, not so fun and this map isn't very interesting. @5056409 Scd Can be solved with 1 box or a rotating plank, shaman's don't necessarily have teleporting skills so trapping them is a bad idea and portals in the map ruin the little shamaning there is. @5050313 Rikondo Walljjumping gameplay isn't fun, the lava causes a lot of unnecessary deaths, the ice is completely unneeded, and rotating chocolate doesn't add any gameplay. @5056869 Jyclone Grounds and collision are confusing. @2756554 Finomul Please read the P6 guidelines before submitting a map. @4950281 Oliferfake Gameplayt isn't that compelling, all there is to it is waiting. @5055504 Oliferfake There's not really any mechanism to this, the despawning grounds add nothing to the gameplay. @4896487 Juanrapdark This map is just full of different mechanics that don't fit well together and makes the gameplay convoluted. @5062707 Alldow The gameplay isn't very interesting, it's just a matter of waiting and there are already a lot of maps in rotation with this gameplay. @5063110 Barbadearame There's not much of a mechanism here, scales like this are used in a lot of other maps already. @5058705 Guifrema Gameplay is pretty poor and results in a lot of deaths. @4765956 Guifrema Gameplay is pretty chaotic with mice being flung everywhere, the water part is slightly confusing and gameplay doesn't really fit in, and the moving objects seem completely unneeded. @5072027 Fireanggel No gameplay, the map just invovles waiting. As for getting back, the platform goes under the death bar. @4485347 Arurchou This map is fine, but pushing two board doesn't feel like co-operation to me. @4609165 Arurchou The lava causes mass death and gameplay isn't interesting. @5057460 Viinisilva An invisible ground on the cheese ruins this map and makes it less fun and predictable. @4906169 Viinisilva There's very little gameplay and mechanisms or cooperation in this map. @5074157 Xxshedownxx The scrolling is unnecessary and makes gameplay awkward. Most of the gameplay is just waiting. @5077314 Chbn A lot of the parts of this map is completely unnecessary, and the gameplay isn't terribly involving or fun. @5077519 Luccatatal Can be solved with a single rune, the gameplay isn't very interesting. @791375 Viniciusdara Mechanism isn't very involving and just causes mass death, not interesting gameplay. @5027837 Viniciusdara Gameplay involves moving things too far offscreen to see, other than that the shaman hasn't got terribly much to do but it feels more like a shaman map. @4990607 Udeos Fake grounds are never cool. @5078575 Zawera Gameplay just involves waiting and walljumping, this isn't interesting or fun. @5077655 Pgmsule The invisible grounds are odd, and gameplay in general is uninvolving. @5001989 Nahtnam Most of the gameplay seems to be just waiting. Pushing the ice and chocolate rounds add no additional gameplay value. @4105689 Tropsv Not really a mechanism, confusing, and nothing to really do. @5079410 Luccatatal A single treadmill with generic gameplay isn't much of a mechanism. @157712 Xarrj Please use the appropriate thread to report maps. This is for submitting new maps only. @4922574 Lordebandido The aesthetic isn't that appealing, a lot of mice die jumping ont the second circle, and gameplay is pretty poor. @5083741 Boonchakalak Gameplay is exactly the same as an existing higher perm. @5086353 Marcosffn No mechanism and walljumping gameplay is no fun. @5083765 Matheusferei Would fit better as a P7 map, but this map has no interesting or new gamepaly and is more tedious than fun. @5068400 Lemurjede Not a mechanism. Free cheese map. @5090772 Vilns Gameplay is awfully inconsistent. @5112329 Vilns Extremely glitchy. @4908671 Clapaman Please read the submission guidelines in the first post of this thread. @5094682 Emmanuelvr There are a lot of shaman mspas with this exact gameplay already in rotation. @5092379 Fastyle AFK death and gameplay just involves waiting. @5064985 Imyszai Gameplay isn't particularly interesting or original. @5102138 Xxwodsxx Would suit P4 better than P6, although the gamepaly is unclear at first and usually leads to everyone dying. @5105072 Beachair Offscreen gameplay. Deleted. @5106688 Ilanoudecp Very slow, most of the map is either waiting for the planks to lower or just walljumping. @5108020 Blasoom Not a mechanism or gimmick, the invisible ground is nothing but a hassle to play with. @5114130 Ratinmalokka Not a mechanism or co-operative map. </textformat></font> P1'ed<font size="11" color="#6C77C1"><textformat tabstops='[80,180]'> @4921631 Dprocik Can have some interesting cooperation but the map is mainly a case of waiting and walljumping. @4917899 Elchikosproo Can be fun, but not much gameplay value. @4345894 Brunoav It's easy to push the planks down, after that there's very little co-operation or mechanics, but the map can still be fun to play. @4997907 Zzmacth Not terribly fun gameplay for playing a lot, but can be nice to play once or twice. @4998187 Zzmacth The unaligned trampolines are odd and offputting, gameplay can be fun though. @5021970 Gobbek Interesting map and shaman object remakes, but gameplay is too easy to consider for higher perm. @5050627 Nlff Nice map although it's mainly just a matter of waiting and there are a few other maps with similar gameplay. @5075205 Jyclone Gameplay can be fun, although isn't terribly stable or has enough replay value for a higher perm. @4900180 Juanrapdark Ooh, pretty effect! Unfortunately the gameplay is really lacking here, though. @2997074 Siilverpack The walljumping is a sadenning change of pace of gameplay, and the whole mechanism breaks too easily if a mouse gets stuck somewhere. @5015843 Zombiewd Bottom cheese is useless and gameplay is interesting, especially fun in divine mode. </textformat></font> Will be discussed<font size="11" color="#6C77C1"><textformat tabstops='[80,180]'> @2085784 Mouseszchees Enjoyable map, fun gameplay. @5067658 Rockbvictord There are other maps with the same concept as this, but cornerjumping the ice to get ahead feels like a big bonus for the gameplay in this map. @4983686 Tdft Fun map! </textformat></font> Ignored:<font size="11" color="#6C77C1"><textformat tabstops='[80,180]'> @4984770 Noktats Blacklisted @5061840 Gmailxxx Posted more than 2 maps (same post) @5061822 Gmailxxx Posted more than 2 maps (same post) @4682194 Gmailxxx Posted more than 2 maps (same post) @3980159 Thewildnes Posted more than 2 maps (same post) @3979400 Thewildnes Posted more than 2 maps (same post) @3977716 Thewildnes Posted more than 2 maps (same post) @4991729 Reganjsg Posted more than 2 maps (separate posts) @4630393 Reganjsg Posted more than 2 maps (separate posts) @4991737 Adaxone Posted more than 2 maps (separate posts) @5003885 Omaromaromar Posted more than 2 maps (separate posts) @5004043 Ahyenn Posted more than 2 maps (separate posts) @5006512 Reganjsg Posted more than 2 maps (separate posts) @5011159 Omaromaromar Posted more than 2 maps (separate posts) @5015888 Astroquesito Posted more than 2 maps (separate posts) @5012090 Astroquesito Posted more than 2 maps (separate posts) @5017801 Omaromaromar Posted more than 2 maps (separate posts) @5029887 Reganjsg Posted more than 2 maps (separate posts) @5039077 Astroquesito Posted more than 2 maps (separate posts) @5047632 Ahyenn Posted more than 2 maps (separate posts) @4867725 Djmanoblu Posted more than 2 maps (separate posts) @5072974 Adaxone Posted more than 2 maps (separate posts) @5077042 Adaxone Posted more than 2 maps (separate posts) @5079894 Reganjsg Posted more than 2 maps (separate posts) @5082824 Djmanoblu Posted more than 2 maps (separate posts) @5088048 Ahyenn Posted more than 2 maps (separate posts) @5092135 Djmanoblu Posted more than 2 maps (separate posts) </textformat></font> |
Augustinas « Citoyen » 1403975040000
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@5149824 |
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#Retirado, postei na categoria errada, malz. Dernière modification le 1404010380000 |
Biddytinkle « Citoyen » 1403978520000
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Adaxone « Citoyen » 1403979360000
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@5072974 @5077042 |
Maikeru « Citoyen » 1403979480000
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@5084689 |
Fenalucidez « Citoyen » 1403980200000
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@5173927 @5174541 Dernière modification le 1403980980000 |
Viniciusdara « Consul » 1403982660000
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removed Dernière modification le 1404865860000 |
Gobbek « Consul » 1403988300000
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Drotik « Citoyen » 1404033780000
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Sasruto « Citoyen » 1404058740000
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Mmmmaikon « Citoyen » 1404078240000
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Mmmmaikon « Citoyen » 1404090300000
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Mmmmaikon « Citoyen » 1404090300000
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Mmmmaikon « Citoyen » 1404090360000
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Addictgg « Citoyen » 1404108060000
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Jadavantes « Citoyen » 1404131100000
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Sickdevil « Citoyen » 1404137460000
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