Rotação Oficial - P4 - Shamanالدوران الرسمي - P4 - الشامان 公式カテゴリー - P4 - シャーマン Official Rotation - P4 - ShamanRotazione Ufficiale - P4 - SciamanoRotation Officielle - P4 - ChamaneOficjalna Rotacja - P4 - SzamanPálya Körforgás - P4 - SámánRotația Oficială - P4 - ȘamanRotación Oficial - P4 - ChamánResmi Rotasyon - P4 - ŞamanOfficiële Rotatie - P4 - Sjamaan |
Deadlag « Citoyen » 1611927780000
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@7827953 |
Plubio « Censeur » 1611958920000
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Left as is: @7771091 - Xaxadoooooo#0000 - You can ignore this pretty easily just with a bridge and then a ramp up to hole. Nothing too interesting either way. @6414914 - Erickindio#0000 - I think this is a pretty neat idea! Unfortunately it can't work on rotation mainly because MGOC maps like this interact weird with consumables. But I really liked the thing where you had 2 chances to not block the cheese and a higher reward if you got the 2 out, again that's pretty neat. @7792917 - Eremia#2246 - Map can be completed with a bridge and some ramps up. Also please avoid adding scroll to your maps if it's not necessary. @7817836 - Commandantso#0000 - The map doesn't come together. There's a lot of unused space and it's a bit confusing. I don't see the need of using a treadmill if you can just jump and get over it. @1122982 - Viniciusdara#4015 - Nothing too interesting, if anything you're just giving shaman extra worries about mice not killing themself which is not good. Also the death tokens used like this can already be replaced by acid grounds, try to use those instead. @7804824 - Suppon#1377 - Very annoying map. The antigravity just makes it worse but it would still be terrible even if it had standard gravity. Having shaman build around a certain obstacle ain't good. @7496804 - Wed#0000 - Map is fine as P1. @7798504 - Obsyt#0000 - There's nothing wrong with the map but it's just not impressive either. Very standard build, you just need to be careful to avoid acid grounds. @7809676 - Newen#6196 - The anticloud grounds are very confusing and so is the water. Also, why is there dodue in here? I don't think it's very useful. @7804518 - Stovedove#0000 - I don't see a good use of the dodue here. I liked the idea of the acid grounds like this but it's not the best map design. I got something interesting while building though, maybe you can make it so the shaman must use the grounds? http://prntscr.com/xw7noj @7820000 - Thekingwys#4005 - There's basically only 1 viable build in the entire map. I don't get why there's a spam of acid grounds, the gameplay gets reduced a lot. @7809286 - Hackdesamba#0000 - Interesting for divine mode but that's about it. Pretty standard map otherwise. @7818918 - Lobirna#0000 - The area around the hole is very cramped. The plank doesn't present a real challenge as it can be avoided pretty easily. @7818939 - Evie#5437 - We already havea few maps in rotation with this design, it's just the cheese that's located a bit weird but still. @7819326 - Nimomino#0000 - The map can be completed only with a bridge, which is not good. @7798142 - B0wl#7075 - Es muy difícil empezar una construcción. Lo único que tienes para ayudarte es el suelo ácido y no sé si sea la mejor opción. Fuera de eso creo que está decente, pero por favor no le hagas la vida imposible al chamán. @7720112 - Hea#0000 - You can complete the map very easily with just ramps up, the planks don't represent a real challenge. @3260401 - Lei#0020 - I'm not sure how much I like shaman spending time cannoning grounds away.Build after doing that isn't that easy either, so you'r waisting a lot of time doing that and you have to be careful to do everything in time. I liked the idea of the big acid grounds staying there thanks to the clouds on the sides, so maybe you can work something from there. @6398089 - Urook#1131 - Weird concept, it might work but certaintly not in a map like this. Also I'm not a big fan of the grounds being circles when you're supposed to use those to help your build. Also please don't add scroll to your maps if it's not really necessary. @7820785 - Jabloz#9511 - We already have tons of maps like this one in rotation. Very straightforward map, no obstacles. @5697660 - Viaxeiro#0000 - It's fine as P1. @5819551 - Xorcist#0000 - Shamans do a bridge on the bottom and throw the ground to the left, making it feel really pointless. The fact that there are a lot of grounds on the map doesn't help that much either, builds are set already, there's not much you can do. @7822513 - Saxidro#9245 - Having a shaman just to cannon away the grounds stopping the circles from falling is not really what a shaman map is about. Also you can just put a plank on each cloud and you're done. @7820777 - Bluesto#0000 - Not a P4 map. @7823293 - Keyx#0000 - I bet you can find something really interesting playing around with this layout, but I beg you to not add wind to an already potentially good map, wind ruins it. @7135430 - Lassapq#0000 - I liked the idea of a moving plank but that's about it. The rest of the map doesn't really fit it very well. Keep the cheese part and try to look for something else on the other side of the map. @7809740 - Bluevintrix#6860 - Bridge + ramp up. Nothing interesting here. @7825283 - Kana#2630 - You're just focing shaman to make a ramp up and then a bridge to cheese, it's nothing new, it's just boring. @7825593 - Agatharm#7913 - Not a P4 map. @7692264 - Sazd#0148 - Me encantó la idea de los suelos dinámicos y un anticloud enmedio, pero todo lo demás no le pega mucho al mapa. Trata de centrarlo todo alrededor de ese concepto y debería ir mejor. @7811778 - Portwave#8221 - Why is there even the acid grounds at the sides if they are going to disappear? It just makes it tedious for the shaman. Also the cloud on the cheese part is very annoying. Lastly there's only room for one kind of build here, making the map boring. @7826759 - Blackout#6525 - If you put the gravity on -7.5 I can P1 this map. It's okay but nothing outstanding. @6224799 - B_Ootcamp#8312 - The dodue wasn't used very wisely. The map is still doable with a bridge and some rams up. @7238638 - Bielpratasqn#0000 - A bridge and a ramp up finish this map quickly. Having shaman down there doesn't really change much, it just makes it so he hwas to balloon himself or use a spirit. @7825954 - Aquaaah#0000 - Bridge + ramp up to hole complete the map. The riht side is completely unused. @7701504 - Wiannix#7716 - It's somewhat interesting but a bridge with some ramps up finish it quickly too. Maybe if the layout was a bit different, with some slanted grounds here and there, it could work. @7827953 - Deadlag#0095 - I loved the decoration but sadly it's not appropriate for a shaman map. It's very confusing as in,can you use it to help your build? Can mice step on the clouds? Please try to avoid using this many decorations. Also the build is very straightforward if you remove the decorration worries, you'd need some obstacles to make the map interesting. @6999451 - Ifo#4275 - The planks being too close to the grounds kind of defeat the purpose of adding planks to the map, they re pretty much weird moving grounds. Also you can complete the map with a bridge and a ramp up to hole, making it boring and, again, defeating the purpose of everything else involved on it. P1'ed: @7815233 - Karaka#0647 - Nothing too interesting, but it works I guess. @4058006 - Dextech#0000 - Nothing outstanding but it works. Will be discussed: @7819477 - Johanelpro#4549 - I really liked this. Shamans have to be really careful with what they do, though it can be completed easily. I'll see what others think. @2009733 - Pamdecp#0000 - Really interesting map. The build and the concept might not be new but it's being used really well. Ignored: @7821426 - Fakepozekron#0000 - Posted more than 1 map (#12061) @7823179 - Fakepozekron#0000 - Posted more than 1 map (#12061) @7817898 - Uwu#8216 - Posted more than 1 map (#12041, #12060) @7821044 - Uwu#8216 - Posted more than 1 map (#12041, #12060) Dernière modification le 1612212660000 |
Viniciusdara « Consul » 1612226040000
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Blackout « Citoyen » 1612330260000
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Plubio a dit : edited @7826759 |
Mousechris « Censeur » 1612334220000
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@7830002 Dernière modification le 1612605120000 |
Windocomo « Citoyen » 1612358700000
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Tadzio « Citoyen » 1612373100000
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Deleted Dernière modification le 1615931220000 |
F3n1ksss « Citoyen » 1612446480000
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Thekingwys « Citoyen » 1612446780000
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@7819994 Dernière modification le 1614980040000 |
Deadlag « Citoyen » 1612457580000
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@7828348 @7827959 Dernière modification le 1612457880000 |
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Budweiser « Censeur » 1612590480000
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Arnees « Citoyen » 1612629900000
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Bluevintrix « Censeur » 1612635240000
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Fakepozekron « Citoyen » 1612654320000
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Xaxadoooooo « Citoyen » 1612740180000
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@7814238 Dernière modification le 1615415340000 |
Koulouh « Citoyen » 1612809060000
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Widabapo « Citoyen » 1612830780000
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Refused « Censeur » 1613064420000
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Zetdey « Censeur » 1613090820000
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