![]() Rotação Oficial - P6 - Mecanismoالدوران الرسمي - P6 - الآليات والميكانيكيا 公式カテゴリー - P6 - メカニズム Official Rotation - P6 - MechanismRotazione Ufficiale - P6 - MeccanicoRotation Officielle - P6 - MécanismeOficjalna Rotacja - P6 - MechanicznePálya Körforgás - P6 - MechanikusRotația Oficială - P6 - MecanismRotación Oficial - P6 - MecanismoResmi Rotasyon - P6 - MekanizmaOfficiële Rotatie - P6 - Mechaniek |
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@6360712 |
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@6365705 yay! |
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@6365822 |
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Left as is: @6296299 - Doublame - Messy looking, the mechanics give little for the mice or shaman to do. If anything this would go towards more of an art map. However, the alignment of grounds needs fixing and overall quality is lacking. @6300898 - Viniciusdara - The idea behind the map is great. I really like the co-operation feel behind the map between shaman and mice in order for the shaman to help the mice get to the hole. However, after testing it in a room there was not adequate time for completion due to all the waiting around. It is way too long. @6307360 - Pingouuu - Idea is nice but needs a safety net. There is currently too high a death rate for this map. Possibly make it longer as well or more interesting use of the mech would be nice. @6365856 - Renaxan - Mech is messy and the grounds under the chocolate are confusing for new mice. Slowing down the transport would be better, also dont see the need for the button to not be able to be pressed for ages. @5628785 - Leaomestre - I would P1 this but I think it would be better with two lots of ice blocks going around instead of 1 (where the little ones are). This would increase the speed of this map as well as give a better chance for newer mice to complete the map without shaman help. @6309840 - Eljortdn - I feel this would be better suited for P9 (misc.) or P7 (no shaman) than P6. The mechanical component makes up very little of the overal map. @6226043 - Xtrollreyizx - I would put this up for discussion if the start of the map wasnt so tacky. I love the rest but I feel the ice jumping start ruins the entire map. @6308291 - M0use1 - Far too much waiting around for things to happen. High death rate. @6315741 - Viebj - I dont like the mechanics on the left side being visible. Otherwise map would be good enough for P1. If the thing moved a little slower perhaps even good enough for high perm. @6317274 - Matheusferei - Mechanics were simple and well done however the overall gameplay of the map seemed lackluster. @4855456 - Draceus - Red dot being visible irks me. Wind is annoying for walljump. Shaman cant build easily on the right side to help mice that cant walljump. @2132223 - Draceus - Map seems to not really include any participation with the shaman or mice. Just a long wait. @6318247 - Nickllock - Ground placement is off, map is not mech. @6300884 - Arthiforum - I like the whole idea behind this map I just feel the execution could be better, Once the button is pressed shaman is left to build to help the others. I guess I was expecting something a little more interesting. @6318808 - Amrtast - Mech is next to nothing, map is mostly walljumping to cheese. @6275916 - Sewdycreator - The mechanics are great and I like the idea. However the map is ugly and could have been made to look so much better. @6321342 - Mrorko - already a music map @6306102 - Mrorko - Too much like the old P6. @5973949 - Lipeproziim - Replace walljump with chocolate or higher friction for new players. Mechanics were fluid and nice. @6144745 - Lipeproziim - Map is ok, mechanics were nice but I feel it is too similar to other maps already in rotation. @6324705 - Mmauskatze - Half the map isnt utilised, cogs do not make a great mechancial map unless done well for a reason. @6331199 - Tanzstafe - Too much like another map in rotation. @5591608 - Theboosst - Mass deaths. @5004209 - Zombiewd - Fine as P1. Concept has been used before. Map is really nice though. @5963004 - Picapauui - Deleted for a reason. @3188516 - Triboxxl - Mechanics are ok, lots of deaths from the first jump to chocolate though. @6339285 - Lokyclowzs - Love the idea would make a better P9 or P7 map if added choco for walljump part. @6340429 - Aarondeyork - Mech is useless. @6340741 - Davizinhoglm - Mech is unoriginal and plain boring. @6354075 - Davizinhoglm - Mech is tedious and difficult for shaman to help mice with at the beginning. @4222184 - Aanguson - Mass deaths. @6328967 - Picapauui - Mass deaths. Otherwise an amazing map concept. @4286206 - Keyx - Too much waiting around, no mice or shaman input with the mech. @6341632 - Snigur - afk deaths @180468 - Ninguem - Overused concept. @6341902 - Resourc - Interesting idea but feel left side would not be utlised due to higher difficulty and longer route. @6356545 - Peterbope - Background makes it difficult to see sand on the right. Mech is alright but I fear mass deaths would occur in a regular room. @6356542 - Peterbope - Mass deaths, mech is nice though. @6360712 - Resourc - Mech is simple and fluid. Good enough for P1 but not great enough for higher. @6365705 - Jaedee - Messy map. Mech is iffy. @6365822 - Mmauskatze - Horrible gameplay. P1'ed: @6292868 - Tdpnice - Well put together map, was simple but still entertaining. Aligned well and buttons worked fine. Not quite the standards for a high perm but keep up the good work. @6357107 - Renaxan - Nice map, simple but I feel like it's not quite up to scratch for a high perm. @6308657 - Okpatinhos - Nice simple mech, but similar mechanical map ideas already exist like this and do it better. Good enough for P1. @6165981 - Xtrollreyizx - Nice simple mechanics, however I found it difficult to do the right side tramp after cheese due to the screen sliding. Otherwise a lovely map. @6264174 - Arthiforum - Good enough for P1. Nicely put together but so many maps like this already around. @6322776 - Ahyenn - Map is well done and mechanics are smooth, however can be easily broken by shaman. The map is also pleasing to the eye. @3704861 - Sarkazm - I love the concept of this map, execution is alright, feel it would be better suited for P4 submission. @6342779 - Vvarriorw - Great idea but difficult for shaman to help with all the deathmarks, feel it would be better if they were removed. Otherwise it's a pretty decent concept. Will be discussed: @6242274 - +Mistersacri - Simple yet effective mech. Race is nice and interesting. @6211935 - Mrkurt - Simple mech that I couldnt break as shaman. Well thought through and put together. Will see what other mapcrew think. @6048695 - Mrkurt - I feel this would suit P5 more than P6, but will see what others think. Another well put together map. Love the shortcuts and different routes. @1147672 - Jotatavo - Perfer this as P9 (misc) but works for mech as well, will see what others think. @3195097 - Shalander - Mechanics are quite interesting, map looks amazing, I have nothing bad to say about it. @6036833 - Dprocik - Mechanics is interesting, would like to see what other mapcrew think. @4770527 - Xorcist - Map is well put together, nice amount of shaman/mouse input into making the mech do stuff. Nice pathing. However shaman can stuff it up if they choose to by connecting cannons to it. Will see what other mapcrew think. Ignored: None Dernière modification le 1448329620000 |
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@6360564 |
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@6112373 @6370948 Dernière modification le 1448561640000 |
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@6355085 @6371308 Dernière modification le 1448573820000 |
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@6365705 *several bug fixes, even ones that suddenly pop out of nowhere* i hope mech doesn't fail me again... EVEN though its kinda messy |
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@6371846 @6338771 Dernière modification le 1448624460000 |
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Removed Dernière modification le 1449335940000 |
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@6039473 Dernière modification le 1448728740000 |
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@4687725 @4697496 |
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@6103569 Dernière modification le 1449395520000 |
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removido* Dernière modification le 1449117000000 |
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@718381 |