Rotação Oficial - P4 - Shamanالدوران الرسمي - P4 - الشامان 公式カテゴリー - P4 - シャーマン Official Rotation - P4 - ShamanRotazione Ufficiale - P4 - SciamanoRotation Officielle - P4 - ChamaneOficjalna Rotacja - P4 - SzamanPálya Körforgás - P4 - SámánRotația Oficială - P4 - ȘamanRotación Oficial - P4 - ChamánResmi Rotasyon - P4 - ŞamanOfficiële Rotatie - P4 - Sjamaan |
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B_ootcamp « Citoyen » 1674291540000
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Gupackp5 « Citoyen » 1674753420000
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Icoboo « Censeur » 1675044060000
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Mapcrew « Consul » 1675229700000
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Left as is: @7913413 - Antoni0#8587 - The layout is a bit generic and it would not bring anything new to the rotation. @7916677 - Antoni0#8587 - The acid grounds were poorly used in this map, the shaman can easily place a couple of planks to avoid them. Besides that, the layout is generic. @7921931 - Zeus#6550 - The gameplay is not challenging for the shaman and it's a bit repetitive because it would require a lot of bridges and ramp ups builds. @7884913 - Zeus#6550 - At first sight, probably most of the shaman's saves would die walking around the map trying to figure out how the map works. Also, the acid grounds could be better used here, now it's easily avoided by a couple of planks on them. @7916856 - Fakedoaero#0000 - As the shaman has to avoid the right side of the map to build and reach the cheese, most of the builds would be the same and the map would become monotonous. @7920154 - Aquilizzanjo#0000 - Nope. @5503099 - Weien#6059 - Even with all the room the shaman could use to build around the map, the layout consists only in a long and boring bridge building. @7921453 - Rookie#7324 - Pretty much generic. @7921556 - Npklk#0000 - Wrong category. @7921487 - Npklk#0000 - Same as above. @7798580 - Xaxadoooooo#0000 - I like how the shaman has to avoid the acid grounds here, but there's no much room for the shaman use their creativity. @5594518 - Fakedoaero#0000 - You mixed up a lot of different concepts that together is very awkward to work on it. @7438824 - Fakedoaero#0000 - Very confusing and the anti-cloud dynamic grounds are very annoying to build around them. @7379495 - Fakedoaero#0000 - The map is very cramped and the acid grounds were poorly used here. @7478211 - Keyx#0000 - Even as a long map, the layout is very generic and the builds are only bridges and ramp ups. @7803562 - Xaxadoooooo#0000 - Being honest most of the shamans will avoid to build through the cloud ground, so both mechanism and map space will not be used properly. @7668666 - Weien#6059 - Try to avoid killing mice if they go offscreen the map, you can use the defilante tokens without the defilante tag, otherwise the shaman will get less saves as players are usually restless. I found the map attractive, but there's no many different ways to complete it because the map has a lot of idle space. @5258652 - Weien#6059 - I actually found interesting the different ways the shaman can build to reach the cheese. But try to replace the hole to somewhere else, the hole route requires a long a boring ramp up build. @6102876 - Weien#6059 - The higher gravity does not add nothing to the gameplay and it's just awful to play with. The death coins are seem randomly used and the layout is very repetitive. @7798217 - Bautipro#5357 - That's a pretty long route for a single shaman, if they want to build for both holes and cheese. Although the shaman has a lot of room to build around the bottom part of the map, it's very cramped and painfull. @7286702 - Echoingshadows#9143 - Wrong category. @7802936 - Xaxadoooooo#0000 - I found hard to build stable platforms in cramped spaces like around the cheese and the mechanisms seem kind of lost in the map. @7923078 - Hime#3997 - Generic. @7921606 - Mauro#1832 - Wrong category. @7923428 - Teodoracool#0000 - Not a bad concept, but once the shaman find a way to get rid of the acid maps, the map is kind of boring. @7924149 - Zaturapro#8143 - 2 plank solution. @7925154 - Mmmmmmmmmmmmmmm#4582 - Simple bridge solution. @7925155 - Mmmmmmmmmmmmmmm#4582 - Same map as above. @7924972 - Mmmmmmmmmmmmmmm#4582 - Not require a shaman to complete it. @3392440 - Lei#0020 - After the cooperation between the shaman and the mice to get rid of the red obstacles, it becomes a boring waiting game until the shaman help the mice. @7925000 - +zaz#0000 - Very generic gameplay. @7925361 - Kokx#0690 - You can avoid the acid grounds with some planks and then it's a boring ramp up map. @7854104 - Kokx#0690 - Boring back and forth. @7925802 - Gupackp5#0365 - Too much building. @7926028 - Icoboo#0000 - Very cramped in some parts. P1'ed: @7919556 - Zeus#6550 - Nothing but a nice map to build around it. @7922874 - Zeus#6550 - Pretty hard if the shaman is using something above the normal mode and it seems like the dodue cheeses don't attract the shamans to make a route to reach all of them. @7921795 - Keyx#0000 - Although there's nothing unique here, I found fun to build around it. @7921797 - Keyx#0000 - That's kinda fun to get rid of the dynamic acid ground, but after a couple of balloons and cannon or any other idea the shaman would have to complete it, the rest of the gameplay is composed of a long and boring ramp up build. @7925333 - +zaz#0000 - Not bad. @6968988 - B_Ootcamp#8312 - Fine map. @7925720 - John#9081 - Cool but there's nothing really appealing here. Will be discussed: @7919490 - Wiannix#7716 - I found a little hard to build a stable platform around the map and it gets even harder if the shaman is using something above the normal mode. But the cobwebs were nicely used here and I'll consider it for a discussion with the rest of the team. @7802564 - Xaxadoooooo#0000 - Nice looking map, there's a couple of different ways to complete it and, even though the layout is not unique, it brings a good challenge for the shaman. Ignored: None Dernière modification le 1675792680000 |
Meliora « Citoyen » 1675867620000
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Meliora « Citoyen » 1675868820000
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Meliora « Citoyen » 1675873140000
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Antoni0 « Citoyen » 1675878180000
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Gachoooo_7u7 « Citoyen » 1675904880000
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@5258652 edited @7707752 @5832758 Dernière modification le 1676775840000 |
Icoboo « Censeur » 1676067660000
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Teodoracool « Citoyen » 1676209620000
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@7875088 @7926717 @7928081 Dernière modification le 1677685380000 |