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Tópico Oficial de Denúncias de Mapas P3+موضوع الإبلاغ عن خرائط P3+ الرسميOfficial P3+ Maps Report ThreadOficjalny Temat Zgłoszeń Map P3+Hivatalos P3+ Pálya Jelentés TémaDiscuția oficială pentru raportarea hărților P3+Hilo oficial de reportes de mapas P3+
+Mistersacri
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#1301
  0
@2999901 all die in the beginning (Mass death)
Ykr
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#1302
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@3429555 - P6 - The mechanism is very unstable. Only by hitting the lower part of the dynamic grounds, they start falling and then ruin others.
@3477048 - P6 - Mechanism gets broken very easily by some mice pushing the dynamic wood.

Dernière modification le 1458690600000
Barrydarsow
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#1303
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Hey nobs! Let's catch up.

Anythin a dit :
@3576312 - P6

As shaman you can do nothing because you're trapped somewhere up in the sky. The map would fit better in the no-shaman category (despite the walljumping) because it's pretty much an easy to do racing map. The mechanism isn't very impressive, it's just blocks falling down. Perhaps the blocks on the left can be changed into chocolate aswell.

This was just edited to fix a bunch of things, we'll see if it helps.

Shalander a dit :
@4147040 Too boring, ugly and generic.

Search "define generic" on Google, I don't see this as generic at all. It has quite an interesting gimmick.


+mistersacri a dit :
@2252334 this map does not work with soul, he buga direct mouse to play, it does not work well.

Vou falar com o outro mapcrew sobre isso.


Auroraclears a dit :
@6338265 (P9) - why

I've only seen this play in a full room once since I tested it during voting, what's wrong with it? Besides the fact that all collision maps suck.


Lucasrslv a dit :
@1493128

See the first post, you need to include the category and why you're reporting it. Otherwise I don't know what you're trying to tell me.


telamcb a dit :
@6294933 P5 - Map Mega Lag.

I asked around and most people say it doesn't lag much for them. Same for me, many art maps lag me but this one doesn't.


Lucasrslv a dit :
@3569748
Mass Death

Any maps like this are going to result in a lot of mice death if the sham isn't careful.

Lucasrslv a dit :
@303391 Mass Death

Again, mass death is not a problem if it's fair mass death. Mice take the risk to get first by the sliding ice but might end up killed.


Dprocik a dit :
@5000126-p3-first orange ground is working bad (or tramp is a bit strong), maybe xorcist can fix it

I don't care for these new glitch nob bootcamp maps but I'll make a thread so the bootcamp crew will see.

cbforevero a dit :
@6578215 -hidden Hole and chesse
@3597143 -hidden hole and chesse

Deleted, but please report P0 maps (the ones with the white dice icon) here next time: [url]http://atelier801.com/topic?f=6&t=411126[url].

Eshkation a dit :
@157712 - just four planks causing mass death

That's the point, nob.

Remixin a dit :
@4000179 - is this broken?

Works for me. What happened to it when you saw it?

Auroraclears a dit :
@3513929 (P13) - please change the tramp restitution at the start to make it actually possible.

Again, I'll make a thread for the bootcamp crew to see and decide what to do.


+mistersacri a dit :
@2999901 all die in the beginning (Mass death)

The mouse spawn has been moved to where the shaman is. We'll see if this helps.


Ykr a dit :
@3429555 - P6 - The mechanism is very unstable. Only by hitting the lower part of the dynamic grounds, they start falling and then ruin others.
@3477048 - P6 - Mechanism gets broken very easily by some mice pushing the dynamic wood.

I'll do some tests and try to find somebody willing to edit these.
Anomunus
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#1304
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hi bigger nob

Nlff - @5914640 (P4)

consumables ruin the crap out of this map what to do about it
Barrydarsow
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#1305
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While I'm still awake

Anomunus a dit :
hi bigger nob

Nlff - @5914640 (P4)

consumables ruin the crap out of this map what to do about it

This gets reported from time to time and we just discussed and decided to keep it. I was one of the people voting in for of it. It's unique, and despite being a shaman map with a unique concept, nob shams usually can figure it out (even if by accident), Consumables are a pain in the balls but I feel like the good outweighs the bad here.
Reppam
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#1306
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@6395176 - The mechanism is easy to be broken, and platforms isn't fixed, broke just with mass of the rats

It's a not first time this ocurred

Img
http://i.imgur.com/IHhN5Qw.jpg


(sorry, my english is very bad :'()

Dernière modification le 1458758400000
Sarkazm_lol
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#1307
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@3276824 - breaks after a few runs
Shalander
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#1308
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@4488666 Work bad with sync low
Tdft
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#1309
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deleted

Dernière modification le 1458937080000
Boloprivate
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#1310
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http://i.imgur.com/NJsa814.png
@417816
Sebidance
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#1311
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@2964580 - The wheel dissapears and this makes the gameplay hard.

@171482 - creates lag.

@1959015 - mass death

Dernière modification le 1460047140000
+Mistersacri
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#1312
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@2164155 the map is breaking
Leomouraha
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#1313
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@6551474 Copy P9 -> @6488186
Davesglm
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#1314
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Leomouraha a dit :
@6551474 Copy P9 -> @6488186

The owner of the original map authorized to remake the map.
Because he can not send maps to the minigame.
And here is not to report P41 maps.
Brenow
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#1315
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remove

Dernière modification le 1459387920000
Militonxavi
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#1316
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@5914640 -p4 The mice die and some can move the map using only 2 balls consumables
@5600684 -p4 This map is very similar is that p7 @12983
@6508281 -p5 This map is very lag it took more than 8 seconds to load and the mice born in the room
@5980045 -p6 Mass death
@3657838 -p6 It seems to be a shaman map (p4)
@3576312 -p6 Map without logic
Sarkazm_lol
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#1317
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@615529 - chocolate near hole doesn't always despawn
Superyacine
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#1318
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fixxed

Dernière modification le 1459600020000
Kumsal
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#1319
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@165808
Hybin
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#1320
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Kumsal a dit :
@165808

Sebebi ne? Sebep yazman gerekiyor.
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