Rotação Oficial - P17 - Racingالدوران الرسمي - P17 - السباق 公式カテゴリー - P17 - レーシング Official Rotation - P17 - RacingRotazione Ufficiale - P17 - RacingRotation Officielle - P17 - RacingOficjalna Rotacja - P17 - RacingPálya Körforgás - P17 - VersenyRotația Oficială - P17 - RacingRotación Oficial - P17 - RacingResmi Rotasyon - P17 - RacingOfficiële Rotatie - P17 - Racen |
Brenow « Censeur » 1629469860000
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Yamura « Citoyen » 1629681420000
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Rubengreven « Citoyen » 1629746160000
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Alarobzein « Citoyen » 1629817620000
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@7816872 @7798888 Dernière modification le 1629857160000 |
Autumn « Citoyen » 1629984480000
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Eremia « Censeur » 1629990720000
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Refused « Censeur » 1630438620000
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Jasseh « Censeur » 1630440360000
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Pamdecp « Censeur » 1630498080000
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Le sujet sera réouvert à nouveau d'ici deux semaines. http://atelier801.com/topic?f=6&t=212241&p=322#m6424 Acest thread o să fie deschis din nou peste 2 săptămâni. http://atelier801.com/topic?f=6&t=212241&p=322#m6424 |
Pamdecp « Censeur » 1632012060000
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Left as is: @7864990 - Wiannix#7716 - The obstacles are way too simple and boring. The layout is random at times, which negatively impacts the flow. Furthermore, the map is unclear in some places, especially the start. Overall, due to many 45 degree grounds, the gameplay is repetitive, lacking and unenjoyable for rotation. @7870800 - Xumokosha#0000 - This map is not up to our current perm standards. Please refer to the recently permed maps to get an idea of what we expect. @7870868 - Xumokosha#0000 - The map is confusing, poorly executed and extremely lacking in terms of gameplay. This map is not up to our current perm standards. Again, please refer to the recently permed maps to get an idea of what we expect. @4374543 - Soy_Juan#3605 - Dynamic grounds are not permitted in racing. Make sure you familiarise yourself with the P17 guidelines. Please refer to the recently permed maps to get an idea of what we expect. @7870912 - Zetdey#3845 - The potential shortcuts from double bouncing the lava are fun, but the execution here isn't quite there yet. The first double bounce usually ends up in the mice running into the wood block or risking overshooting the gap. The second double bounce or even single bounce is inconsistent because sometimes you can't get grip from the angled chocolate. The shortcuts are nice, but feel a bit luck based and inconsistent, and the non-shortcut route is quite lacking, especially the way back to the hole from the cheese. @6452311 - Zetdey#3845 - The map is fairly repetitive and simplistic, the cannons don't add anything a real tramp couldn't bring. The gameplay turns out to be pretty automatic at times, luck based at others, and not really up to today's standards. @6980158 - Tracks#2305 - The map feels empty almost like it's missing obstacles which would make the gameplay more interesting. The whole map feels very automatic as you just have to walk through treadmills and a very linear path, which contributes to the gameplay being uninteresting. Also, the cheese part interrupts the natural flow of the map. @6985244 - Tracks#2305 - The map is confusing and pretty disconnected, with each half having a different gameplay. This causes the obstacles to be random and uninteresting. The right half is repetitive due to back-and-forth trampoline gameplay. @7871425 - Akiong#3458 - Multiple parts of this map are too confusing and difficult for the rotation. The map is not up to our current perm standards. Please refer to the recently permed maps to get an idea of what we expect. @6928446 - V_21#0000 - The shortcut at the start which allows you to get cheese is nice, however the rest of the map is confusing and quite repetitive due to the weak trampolines and overuse of 45/90 degree grounds. The flow is also very easily interrupted due to the usage of the chocolate grounds. @7128783 - V_21#0000 - The pace of the map is overall too slow and the obstacles don't really fit together. Most of the obstacles are already better used in other maps. Also there's little to no challenge. @7870271 - Dastan#5846 - The route is somewhat unclear at the start, but once you figure it out, the chained obstacles and flow of this map can be quite fun. However, the last part from cheese to hole is a bit boring, and it can be confusing which route to take if you get to the middle top area of the map and fail to bounce up to cheese. @7872449 - Dastan#5846 - The gameplay is pretty linear, especially at the beginning, and only involves sliding on ice and going left-right. The lava is not used in an interesting way either, so the obstacles are dull and repetitive. @7871825 - Marte#7526 - This map is not up to our current perm standards. Please refer to the recently permed maps to get an idea of what we expect. @7300305 - Danielmago#0000 - The start is okayish but the map turns out to be pretty repetitive gameplay-wise after that. It's just a back and forth gameplay. The restitutions of the booster grounds are somewhat underwhelming and misleading, while the frequent use of walljumping negatively impacts the flow. Overall, the concept could be better executed. @7292611 - Danielmago#0000 - The map has a restricted gameplay due to the lack of paths and shortcuts. The obstacles are lacking and not interesting, and some booster grounds are underwhelming. The last one beside the cheese is a bit misleading too. @7872283 - Timefox#5174 - This map is not up to our current perm standards. Please refer to the recently permed maps to get an idea of what we expect. @7777773 - Jasseh#0000 - The layout of the map is quite confusing and some parts really break the pace for no reason. The right obstacle feels like a filler and doesn't really suit the map, and the cheese part especially disrupts the flow. The shortcuts are neither interesting nor enjoyable either. @6218578 - Pgmsule#0000 - Most obstacles are poor and bland and the gameplay is unenjoyable overall. The flow is not good either, and the map is not interesting enough in general. @5094003 - Brenow#4577 - The shortcuts are nice but the map in general is just not interesting enough, basically just consisting of 2 very similar obstacles. @7873242 - Yamura#5810 - This map is not up to our current perm standards. Please refer to the recently permed maps to get an idea of what we expect. @3808270 - Rubengreven#0000 - Fine as P1. @7873532 - Alarobzein#0000 - The obstacles are boring and tedious. The layout is confusing, the path is unclear and the grounds seem to be random. The restitutions are confusing and misleading as well. @7816872 - B0wl#7075 - Players will most oftenly fail to complete the obtacles as intended, so the gameplay tends to be awkward and inconsistent. The lava is luck based and random and the map is generally frustrating to play on. @7798888 - B0wl#7075 - The obstacles are quite repetitive and unenjoyable. The flow is unpredictable too, and players are oftenly thrown out of the map. The first shortcut (straight to cheese) is interesting, but the rest of the map is not worth a highperm. @7873770 - Autumn#0740 - The gameplay is random at the top and automatic throughout the rest of the map. The sticky grounds are not used in an interesting way and the map lacks challenge. Lastly, there is only one path, while the shortcut at the spawn can be used to skip the entire map. Also note that mechanisms/sticky grounds don't fit in racing very well. @7863911 - Eremia#2246 - The use of the defilante tokens here allows for some interesting shortcuts and alternate routes but overall the gameplay ends up being quite generic due to the back and forth nature from the 45/90 degree grounds. @7872428 - Refused#6163 - The first trampoline appears to be too weak for the obstacle to work properly. The map has only one path and the gameplay is fairly repetitive. The cheese obstacle is also a bit precise and inconsistent. @7777744 - Jasseh#0000 - The gameplay is slow paced and repetitive. The circular ramp obstacles are completed in similar ways and the shortcuts are simple and uninteresting. P1'ed: None Will be discussed: None Ignored: @7871922 - Swiyan#6527 - Blacklisted until oct. 17, 2021. @7870435 - Swiyan#6527 - Blacklisted until oct. 17, 2021. |
Rubengreven « Citoyen » 1632067980000
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Xumokosha « Citoyen » 1632080160000
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Diostauro « Citoyen » 1632103800000
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Khalil « Citoyen » 1632240180000
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Xaxadoooooo « Citoyen » 1632277080000
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