![]() Rotação Oficial - P6 - Mecanismoالدوران الرسمي - P6 - الآليات والميكانيكيا 公式カテゴリー - P6 - メカニズム Official Rotation - P6 - MechanismRotazione Ufficiale - P6 - MeccanicoRotation Officielle - P6 - MécanismeOficjalna Rotacja - P6 - MechanicznePálya Körforgás - P6 - MechanikusRotația Oficială - P6 - MecanismRotación Oficial - P6 - MecanismoResmi Rotasyon - P6 - MekanizmaOfficiële Rotatie - P6 - Mechaniek |
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@6524081 |
![]() « Consul » 1455317220000
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Left as is: @6507906 - Xbangs - Only a small portion of the map actually involves the mechanism. Right part of the map is very boring. @6512303 - Bielgodoyxxx - Please don't submit the same map to multiple categories without making any noticeable edits. @6519153 - Brasouka - Most shamans don't know they can attach objects to the cloud and the moving ice grounds only make it frustrating for mice to walljump up. @6519430 - Brasouka - Moving circle grounds make it incredibly difficult to make a stable build without attaching onto it; which is a problem since very few shamans even know it's possible. @6522081 - Lucasrslv - Cool mechanism map but the moving wood ground near cheese is easily stopped by mice. @122333 - Magicnewbie - Gameplay is too similar to a vanilla map @6496104 - Ratufufu - Wasn't fun to play, the map is likely to get locked up in a full room @6521545 - Onmaxoff - Mechanism hardly has any sort of impact on gameplay. @6519613 - Wallks - I like the simplicity and oldschool design, and although it works well when I tested it alone, in a full room the claws just lag too much for most mice leaving them unable to use them at all. @6458662 - Tdft - nice concept but mice end up only activating the left and middle traps since they're closer. @6522626 - Renaxan - Map is quite confusing, some of the grass grounds have friction while others don't and also it took me a while to realize what the point of the green coloured ground was. @6336917 - Renaxan - nice concept but I'm not sure what the mice near the top is suppose to do, it just gets stuck near the ice http://prnt.sc/a2k3um P1'ed: @6504503 - Nitenrock - Nice twist on a vanilla map but it won't be as interesting after playing it once or twice since it won't have the same surprise factor. @4547225 - Brunoav - shaman can easily ruin the map by just building straight to cheese, and it quickly gets boring having to just walljump around the map just to push grounds @6524081 - Tdft - Another nice twist on a vanilla map and this too will get boring after playing it once as it'll lose it's surprise factor. @5200110 - Kenanskd - I like the concept but gameplay is far too short. Will be discussed: @6510819 - Xbangs @6515147 - Tdpnice @2995201 - Reppam @6522859 - Ratufufu Maps still in discussion: @3086992 - Sewdycreator Maps no longer in discussion: @4598837 - Tdft - Too repetitive for the shaman and mice have to repeatedly wait. There is also the likelihood of mass death if the shaman pushes the switch the wrong way first time - P22 @3229377 - Shalander - gameplay is a bit short but it's fun, unique and has high replay value - P6 @640608 - Dollyblue - fairly boring and mechanism seems to be unreliable sometimes during public tests - P1 Dernière modification le 1455330600000 |
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@6336917 - Edit the mice issue @6530801 Dernière modification le 1455502020000 |
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@4598837 edited @6458662 edited Dernière modification le 1455332760000 |
![]() ![]() « Citoyen » 1455385080000
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@6507906 @6527796 Dernière modification le 1455390480000 |
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@6526129 |
![]() ![]() « Citoyen » 1455418620000
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I wasn't quite sure which category this map fit in, but I'll post it here. @6485963 |
![]() ![]() « Citoyen » 1455425280000
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@6073134 @6316634 |
![]() ![]() « Censeur » 1455570780000
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@6531753 @6540306 Dernière modification le 1455994740000 |
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@6540327 Dernière modification le 1456087680000 |
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@3597434 |
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http://atelier801.com/section?f=6&s=102 |
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@6537114 |
![]() 1456014180000
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[Modéré par Kiwrimai, raison : Removido a pedido do autor.] Dernière modification le 1456020480000 |
![]() ![]() « Citoyen » 1456060860000
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@6085342 |
![]() ![]() « Citoyen » 1456066620000
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@3820883 |
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@6542195 Individual, experiencia y habilidad |
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@6538262 |
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@6542370 |