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  • Map Editor: Mechanism XML
« ‹ 7 / 9 › »
Map Editor: Mechanism XML
Beachking
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#121
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Trollingsync a dit :
How do you make a map like this? @3469357

Fall through Grounds!
Hopefully this is what you meant.
You just have to change the mass to 0.0001 in a word doucemnt/whatever then fix rotate it and and a red ancor.
Trollingsync
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#122
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Beachking a dit :
Fall through Grounds!
Hopefully this is what you meant.
You just have to change the mass to 0.0001 in a word doucemnt/whatever then fix rotate it and and a red ancor.

Oh thanks! =))
Laamadelamor
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#123
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oh thanks
Fernago
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#124
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have you finally made an xml for the sync based grounds? that pink and blue ones?

Fernago a dit :
maybe make a xml for those grounds that can only be touched by sham or only be touched by the mice, like this @3043400
Beachking
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#125
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Fernago a dit :
have you finally made an xml for the sync based grounds? that pink and blue ones?

wait on it
Spacewind
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#126
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Topic-222370 isnt this it?
anyway could you make a better xml for us? thanks
Beachking
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#127
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Spacewind a dit :
Topic-222370 isnt this it?
anyway could you make a better xml for us? thanks

Yes thanks. And Ill try
Trollingsync
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#128
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How to make a ground lava like in this map @3745171
Sixteen
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#129
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Your Despawn Button xml is bad. I see many maps using your button xml and they all are so glitchy (not for the shaman). I'm just tired of stupid glitchy mechanic maps. This is a better and more simpler:
http://pastebin.com/wuWSMvnw
Please use this.
Beachking
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#130
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Sixxxxxxteen a dit :
Your Despawn Button xml is bad. I see many maps using your button xml and they all are so glitchy (not for the shaman). I'm just tired of stupid glitchy mechanic maps. This is a better and more simpler:
http://pastebin.com/wuWSMvnw
Please use this.

I actually didn't have time to update/change/edit/add new stuff. So caught up in exam and studies. Sorry about that Sure I'll add it soon. Thanks 16.
Monchimonchi
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#131
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how to make thiss >
@724780
Augustinas
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#132
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very helpful ^o^
Augustinas
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#133
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nvm..nvm.
Fernago
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#134
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is it Possible to glitch a mice to an other position than (0|0)? like IF or something? i wanted to make a wall that kills people by glitching them into 0 but then the mice die before spawning because they spawn there :/
Ghjxpain
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#135
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Fernago a dit :
is it Possible to glitch a mice to an other position than (0|0)? like IF or something? i wanted to make a wall that kills people by glitching them into 0 but then the mice die before spawning because they spawn there :/

try 99e99
Championrs
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#136
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Ghjxpain a dit :
try 99e99

Its 999e999
Ghjxpain
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#137
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Championrs a dit :
Its 999e999

that takes you to 0,0 he didnt ask for that
Fernago
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#138
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I mean it like this: http://pastebin.com/JB6t7F9b
When you touch the red wall, you die. But the red wall is in a closed room
But if the skull is in 0,0 you dont even spawn
Fantailbird
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#139
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This doesnt help me o; i wanna kno how Temple made his cheese move
Arber
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#140
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Fantailbird a dit :
This doesnt help me o; i wanna kno how Temple made his cheese move

The cheese is a color string object found in this site:
http://www.simonemiraglia.it/dev/tfm/cjobjects/newSite/
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