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Rotação Oficial - P24 - Survivor Dois Shamansالدوران الرسمي - P24 - خرائط السورفايفور ذو الشامانان 公式カテゴリー - P24 - デュアルシャーマンサバイバル Official Rotation - P24 - Dual Shaman SurvivorRotazione Ufficiale - P24 - Survivor con Sciamani In CoppiaRotation Officielle - P24 - Survivor avec Deux ChamanesOficjalna Rotacja - P24 - Survivor z Podwójnym SzamanemPálya Körforgás - P24 - Két Sámános TúlélőRotația Oficială - P24 - Survivor cu doi șamaniRotación Oficial - P24 - Survivor de Dos ChamanesResmi Rotasyon - P24 - Çift Şamanlı SurvivorOfficiële Rotatie - P24 - Dubbele Sjamaan Survivor
Smgn
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    • Smgn#9525
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#121
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@5926414
@6023103

Dernière modification le 1433338620000
Georgiangeor
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#122
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@5800751
Okpatinhos
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#123
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@6029211
+Mistersacri
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#124
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@6032398
Dlti
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#125
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@6030353
Chegadehacki
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#126
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@6031798
Viniciusdara
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#127
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@2579234
Sebaisseba
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#128
  0
Left as is:
@6002498 - Mapikpro - Map is fairly unappealing and appears to be too easy to die for P24 if shamans are able to coordinate properly.
@5984915 - Mapikpro - The issues since the last submission have not been handled, please do not re-submit maps with no edits or with very minor irrelevant edits.
@5538546 - Mrkurt - If anything the edit makes it even easier for mice to die as they cannot jump towards the end of the platform due to the new water.
@6001166 - Curinfake - Too easy for mice to die in P24. Ice concept copied from one of the more recent P10 maps added.
@5983540 - Tigropod - If we assume the mice spawn in the locations you provided, the map will still be too easy for them to die. Additionally, there is not a lot of space in the higher platforms which will make it difficult for mice to dodge in those areas.
@5921153 - Thizian - Very unappealing. Gameplay is designed to make it too easy for mice to get headsurfed, hence it will be too easy to die.
@6005489 - Joseventus - Extremely chaotic gameplay from cannons bouncing off the trampolines. Additionally, the bounces appear to be random and will be very difficult to aim.
@5823220 - Miirp - The map itself is not too bad but there are too many areas where mice can hide and cannons will not be able to hit them unless the shamans move. Background should be removed.
@6014392 - Nippypony - Too easy to die for mice, there are areas where mice can hide and cannons will be unable to hit them.
@6015351 - Leticiaxkq - Very chaotic gameplay due to trampolines. Map looks unappealing with the use of blue/yellow grounds.
@5926414 - Smgn - Shaman spawn is frustrating to use and takes too long for the shaman to move up/down.
@6023103 - Smgn - Gameplay is fairly generic, trampoline is hard to use. Why is there lava? It will just attract mice to purposely touch it, and hitting the roof of a platform should not be a punishment.
@5800751 - Georgiangeor - Wrong category.
@6029211 - Okpatinhos - Map looks very unappealing. The blue shaman is trapped and cannot move, and cannot hit mice that hide at the left platform. Overall it appears that mice will not struggle to survive at all.
@6032398 - +Mistersacri - Map is unappealing and there is a lack of symmetry at the bottom. Not enough space for mice, in particular at their spawn. Ice concept copied from recent P10 perm.
@6030353 - Dlti - Already in discussion.
@6031798 - Chegadehacki - Wrong category.
@2579234 - Viniciusdara - Mice have access to the trampoline which makes the map too frustrating for the shamans as mice can jump very high.


Will be discussed:
None


Ignored:
None

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+Mistersacri
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#129
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@6032398
@6128057

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Pacisus
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#130
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@6043131
Mousechris
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#131
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@6047857
Kaganxxx
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#132
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@6048390 @6105499

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Tigropod
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#133
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@4684166
@6151567

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Rareboi
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#134
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@6005489
Belisairo
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#135
[Modéré par Modothemis, raison : Spam]
Maariuca
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#136
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@6055912
Smgn
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#137
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@4969858
Mousechris
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#138
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@6057450
Smgn
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#139
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@6064809
Urook
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#140
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@6078039
@6078056

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