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![]() ![]() « Consul » 1501190940000
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Left as is: @7187271 - Horrible spawn point, boring @6993709 - Before being accepted: None Accepted: @7068403 - A bit hard hard, but who doesn't want some "different" fun in #grounds, no? G3'd Ignored: None The author of the 169° accepted map is going to win 50 cheese coins + a 50 fraises shop item!! Current: 108 |
![]() ![]() « Consul » 1502037120000
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Let's try it! @7192030 @7219651 |
![]() ![]() « Consul » 1503259140000
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Left as is: None Before being accepted: None Accepted: @7192030 - G6'd. I thought it could be G5, but after some tries, puzzle fits better. Nice map! @7219651 - G5'd. Ignored: None The author of the 169° accepted map is going to win 50 cheese coins + a 50 fraises shop item!! Current: 110 |
![]() ![]() « Consul » 1503260520000
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Just waiting for 160 map and I'll post my all maps. :D |
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@7204077 (minimum 2 mices) |
![]() ![]() « Citoyen » 1503313080000
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@7245986 @7246024 @7246114 @7246284 @7246303 Dernière modification le 1503334320000 |
![]() ![]() « Consul » 1503600120000
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@7249205 :D |
![]() ![]() « Consul » 1503662760000
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Left as is: @7246284 - Kinda too much hard / impossible @7249205 - Bad use of notwater + the gameplay is a bit repetitive :/ Before being accepted: @7246024 - Lava is too far of the other grounds, i.e., sometimes we get teleported even if we are not really on it. Try to improve it and we might try a G3. However I'm implementing a G12 category (Hard bootcamps), so a new bootcamp system is coming. Anyways, try to fix the lavas. @7246303 - The lava is touching the ice, sometimes we get teleported in a loop lol Accepted: @7204077 - G6'd. Nice coop. @7245986 - G7'd. Nice lava concept. @7246114 - G7'd, but you can ask me to G5 it if you prefer. Ignored: None The author of the 169° accepted map is going to win 50 cheese coins + a 50 fraises shop item!! Current: 113 |
![]() ![]() « Citoyen » 1503746880000
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@7246303 @7251246 @7251044 @7251897 @7251932 Dernière modification le 1503855060000 |
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@7252160 @7252316 @7252986 Dernière modification le 1504021440000 |
![]() ![]() « Consul » 1504112400000
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Left as is: @7251044 - Map fits as G7, but we are not really looking for G7 now. There are many! Try to send this map later. @7251897 - I like this water concept, but its too simple to be G7'd. @7252316 - I'm not a big fan of icy-gameplay. Too simple :/ Before being accepted: @7251932 - A bit simple, but fits for G7. Make sure to add the notwater attribute. After that, I'll G7 it. Accepted: @7246303 - Not sure if it should be G5 or G7. As it depends a bit on speed, lets G7 it. @7251246 - Cool. G5'd. @7252160 - G1'd. Awesome concept. @7252986 - G4'd. Cool concept. Ignored: None The author of the 169° accepted map is going to win 50 cheese coins + a 50 fraises shop item!! You must have at least 2 maps in #grounds rotation to win the prize. (avoiding "waiting to send ^^'") Current: 117 |
![]() ![]() « Citoyen » 1504112760000
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Removed Dernière modification le 1504257060000 |
![]() ![]() « Consul » 1504356060000
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amdin a dit : :P |
![]() ![]() « Consul » 1504453920000
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So if I already have 2 maps in #grounds rotation, I can wait to send? Okay, I'ma do it. just kidding lul @7259062 @7259064 |
![]() ![]() « Censeur » 1504549260000
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@7260071 @7260141 |
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@7260642 @7261470 @7261489 Dernière modification le 1504714320000 |
![]() ![]() « Consul » 1504989900000
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Left as is: @7260071 - Not really fun :/ @7260141 - Massive and not fun :/ Before being accepted: @7261470 - The respawn grounds aren't really necessary + lacks gameplay @7261489 - The map is fine, but I'm not sure. Can you add some obstacles or something? I don't even know what category it fits. G1? Accepted: @7259062 - G6'd @7259064 - Not what I expect for G3, but it's too hard for G5, so.. G3'd @7260642 - Amazing, but a bit messed. Let's see what the players think. G2'd. Ignored: None The author of the 169° accepted map is going to win 50 cheese coins + a 50 fraises shop item!! You must have at least 2 maps in #grounds rotation to win the prize. (avoiding "waiting to send ^^'") So we've got a new xml attribute in the ground tag :D ![]() In the ground tag (<S />) ㅤAttribute : move ㅤParameter : Z index ㅤWhat's it for : Sets the Z to teleport the mouse (useful for lavas that teleports to the same ground) ㅤExample : move="5" Current: 121 Dernière modification le 1504991160000 |
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@7241132 (G1/G9?) |
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@7261489 - edited (G4) Dernière modification le 1505051340000 |