Envio de Mapas #Hardcamp#Hardcamp Map SubmissionsSoumission de cartes #Hardcamp |
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removed Dernière modification le 1508034960000 |
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/delete Dernière modification le 1507845180000 |
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@6000051 @6000058 @6000057 @6000054 @6000048 @5841267 @5872889 @4882367 @6640663 @5981060 @5983713 @6000059 @5865991 @5323033 @6584804 @5800001 @5408922 @6000034 @6000042 @6000031 Dernière modification le 1508512560000 |
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@7192033 @7192153 @7270727 @7277737 |
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@7262663 |
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@6869446 is very hard |
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@5514748 @7276807 |
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@7292061 |
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New discord server! PLEASE, DO NOT EDIT YOUR POST AFTER SUBMITTING YOUR MAP ![]() Refused : Stefanmocarz - @7270063 - Not bad ideas at the start but the rest is painful and annoying. You can get stuck in the middle obstacle. You can get the cheese with differents ways. A bit generic too. Yoshieweegie - @7271548 - Could be better, first obstacle is good but the rest is bland. There is not a big edit between the original map and this one, it's a bit generic from the cheese to the end. Danielmago - @5955055 - Nothing in this map is particularly challenging or creative. We can go to the hole without the last obstacle. Trackswagy - @7004822 - Generic lava/defilante/aie map, nothing great, the arrows are unecessary and there are too many obstacles (they're all slow and boring). We know you can do something better than this. Dirtymel - @7276543 - Tramp chains are inconsistent and annoying, fake grounds, nothing interesting in terms of gameplay. Ahyenn - @7275267 - Too precise and generic, the treadmill has no use. Cichacz555 - @7278922 - None of the obstacles are interesting or well made, map is ugly and unaligned, annoying precise ta's don't go well with defilante/aie maps, etc. Soufakemadre - @7245694 - Generic and repetitive obstacle in all the map. K_x - @7267335 - This look better than it plays. First part is useless, we can go to the left tramp without previous part. Rest isn't bad but could be better. Virtini - @7249127 - Design is ugly, the gameplay don't add anything to the module, could be really really better. Virtini - @7255000 - Horrible design and the end is a bit automatic. Virtini - @7254996 - ALT+F4 Virtini - @7259777 - Very similar to @7269804 (which i like more), repetitive and annoying middle part. Dirtymel - @7277467 - Repetitive gameplay and fake grounds. Ahyenn - @7278606 - Start is too precise and the chain too. The second part don't work properly. Soufakemadre - @7279920 - The defilante wj idea does have potential but is poorly executed here, the rest is generic and not fun at all. Soufakemadre - @7257609 - Repetitive and boring. Xorcister - @6894196 - Some of the parts in the second half of the map are good but for the most part the tokens don't really add anything to the gameplay and are simply there ~50% of the time, also the tramp next to the cheese is pointless Gobbek - @6000057 - I like the map but there is a big shortcut at the start. The last sticky ground don't work all the time. Gobbek - @6000054 - A bit generic, the lava wj is boring and the end is bad. Gobbek - @6000053 - All the obstacle in the right part are already used in perms maps (like yours). But the left part is good. Gobbek - @5841267 - Not particularly challenging and fun. Gobbek - @5872889 - It's basic and generic, just the end is original. Gobbek - @5981060 - Half the obstacles are ta's and some lavawalking, the rest is just bouncing around the map Gobbek - @5323033 - To be honest, i like it but my colleagues has right, there is too many TA in this map, you can do something better with circle. Gobbek - @5800001 - The first part is already used in your P3. The second part is'nt interesting. The end is cool. Virtini - @7277737 - Annoying gameplay. Lyxoty - @6869446 - Annoying start, HTA and slide. I just like the end. Leafileaf - @5514748 - Checkpoint doesn't work in this module. Leafileaf - @7276807 - Checkpoint doesn't work in this module. S4rg4sm - @7292061 - Some good concepts but top left is borderline luck, bottom right is annoying as heck with the boost and the spring at the cheese isn't needed. Gobbek - @6000042 - I like this concept but maybe a bit short and lucky end. Edits before being accepted : Tomaaasxddd - @6892920 - In the bottom right part of the map, we can just use the water to grip the chocolate, the boost is useless, fix it. Donmickey - @7235777 - A bit boring and generic but i like it, maybe you can improve it. Gobbek - @6000048 - Change the right obstacle and remove this invisible ground. Virtini - @7192033 - Improve the design and the end please. Accepted : Donmickey - @7237960 Virtini - @7267880 V_21 - @7066428 Danielmago - @5953235 Virtini - @7213875 Virtini - @7233579 Virtini - @7269804 Tennistete - @7264204 Gobbek - @6000051 Gobbek - @6000058 Gobbek - @4882367 Gobbek - @6640663 Gobbek - @5983713 Gobbek - @5865991 Gobbek - @6584804 Gobbek - @5408922 Gobbek - @6000059 Virtini - @7192153 Virtini - @7270727 Mapadded - @7262663 Gobbek - @6000034 Gobbek - @6000031 Removed : Wersacho - @7134487 - P13'ed Virtini - @7192152 - Annoying. Rozflor - @1533335 - End doesn't pretty work. Mquk - @7066666 - P13'ed Virtini - @7192039 - It doesn't pretty work. Dernière modification le 1509026640000 |
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removed Dernière modification le 1508663940000 |
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@6000057 @6000048 |
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@7292061 edited |
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@6000052 |
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@7192033 edited @7192152 redone @7255000 redone @7259777 redone @7191349 new @7208183 new |
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@7310826 |