![]() Rotação Oficial - P8 - Dois Shamansالدوران الرسمي - P8 - ذو الشامانان 公式カテゴリー - P8 - デュアルシャーマン Official Rotation - P8 - Dual ShamanRotazione Ufficiale - P8 - Doppio SciamanoRotation Officielle - P8 - Deux ChamanesOficjalna Rotacja - P8 - Podwójny SzamanPálya Körforgás - P8 - Sámán ÖsszefogásRotația Oficială - P8 - Doi șamaniResmi Rotasyon - P8 - Çift ŞamanRotación Oficial - P8 - Doble ChamánOfficiële Rotatie - P8 - Dubbele Sjamaan |
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@6545745 @6546283 Dernière modification le 1456369260000 |
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Left as is: @3659371 - Framnm - Basically the same as your P4 map which got depermed, it's boring to build on. The multiple mice spawns mean very little when they can move between the platforms themselves freely and ends up basically just being for aesthetics. @5846926 - Framnm - The portals make a map of average difficulty far too easy. Unless the shaman is in divine mode it's too easy to just build over the lava entirely, rendering it useless. @4947717 - Picapauui - Having multiple ways in which the shaman can build is good, but try to make the map more fun to build on. In it's current state, this map doesn't offer anything new to the rotation and isn't overly fun. @5805268 - Picapauui - The build required is quite similar to a lot of other maps already whether they be P1, P4, or P8. @6525140 - Lucasrslv - Doesn't inspire creativity in the mind of the shaman. The only obstacle is an easily avoidable lava block. @6541807 - Lucasrslv - Overall unappealing and not very fun to build on, also too easy for P8. @6545017 - Uelintondd - Unlike your other map, the moving platforms can easily be avoided without really changing the map. @6541184 - Eliaspdc - Without shaman skills the map is really difficult to build on for the average shaman. It also is not symmetrical, making it aesthetically unpleasing. @6528818 - Tdpnice - Large bodies of water, unless used creatively, will almost always be a no. It really isn't any fun building through water, and to add to that, most average shamans simply can't do it. @6541864 - Papazinhomt - The build required to complete the map is too straightforward and standard, leaving little to the imagination of the shaman. @6542067 - Provincias - The build required is very straightforward and bland, meaning it won't be very fun for the shaman to complete. @6537568 - Nitenrock - The main issue with portal maps is that, unless used very well, the maps tend to require little to no building. This map is a decent attempt, but still really only needs 4 planks and portal placement to be completed. @6540326 - Fakegami - Half of the map isn't even used and what is leftover is just standard building. @1267602 - Remixin - The dynamic ground is interesting, but the rest of the map doesn't really offer much challenge to the shaman. The cheese being in the air is just a pain as it doesn't actually require any building, just a box. @3840790 - Remixin - The grounds just seem pretty random, which can look good and work, but not unfortunately not in this case. @1846347 - Aksale - It wouldn't make a difference if the phase grounds weren't there at all, and without them, the map isn't overly interesting or new. @6543100 - Aksale - Too easy for P8. The map is also asymmetrical - It can look good for some maps, but not this one. @6485359 - Tiojeje - The puzzle in the center is more of a pain than a challenge, and just ends up leaving the shaman feeling frustrated rather than satisfied upon completion of it. @6446855 - Xbangs - The build required for this map is too similar to other maps already in the current P8 rotation. @6223389 - Joseventus - A map made entirely of ice is going to be too hard for divine/hard mode shamans 99% of the time. If the map wasn't ice, it also wouldn't really offer anything new. @6313354 - Joseventus - Just a buildathon with little to no room for creativity. @1623334 - Wangan - The cloud is too small to make a meaningfull difference, and in such a spot where if it was bigger it would be too difficult. @2114833 - Wangan - Just straight bridges through the middle and up to the holes. Nothing new or exciting. @6545421 - V1n1c1ustop - Hardly any room to move past the ice block in the middle, whether it be over or under. The overuse of decorations also makes the map visually unappealing. @6545745 - Bataatiinha - The map is pretty visually unappealing, and as a portal map, it offers little challenge when it comes to building. @6546283 - Bataatiinha - Pretty straightforward building, and the cloud is more of a pain than a challenge. @6547640 - Davizinhoglm - The map requires a lot of building but not a lot of thinking, which leaves it boring for the shaman. @6550273 - Omnzn - Simply requires two portals to be placed and the map is over. Far too simple for a portal map. @6552319 - Bequerr - There is currently already a map in the P4 rotation using the same concept. It's a nice concept, but I don't think more than one is required in the rotation - It's far too easy, especially for P8. @6530066 - Joeprooxxdd - There is nothing new for the shaman to try in this map, it offers a lot of the same concepts that existing P4/8 maps already offer, and they do it better. @6553014 - Joeprooxxdd - The sand/dirt combination looks nice, try making more maps with it. This map however isn't particularly fun to shaman, it offers nothing new or challenging. @6545728 - Resourc - This would have been a really fun map back in the days before shaman skills. Unfortunately, those days are long behind us, and shamans will just teleport out and build straight bridges up to the hole and cheese. @6553286 - Resourc - It's a nice idea, but making it more challenging on either side would make the map more fun for both mice and shamans. Currently it's just a straight bridge up to the cheese on either side. P1'ed: None Will be discussed: @6545105 - Uelintondd - @6541340 - Eliaspdc - @6538828 - Tdpnice - Dernière modification le 1456637100000 |
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