![]() Rotação Oficial - P6 - Mecanismoالدوران الرسمي - P6 - الآليات والميكانيكيا 公式カテゴリー - P6 - メカニズム Official Rotation - P6 - MechanismRotazione Ufficiale - P6 - MeccanicoRotation Officielle - P6 - MécanismeOficjalna Rotacja - P6 - MechanicznePálya Körforgás - P6 - MechanikusRotația Oficială - P6 - MecanismRotación Oficial - P6 - MecanismoResmi Rotasyon - P6 - MekanizmaOfficiële Rotatie - P6 - Mechaniek |
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@6482001 |
![]() « Consul » 1461801600000
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@6648517 @6654011 Dernière modification le 1462543920000 |
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@6651049 |
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@6572609 |
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@4693276 |
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@6653341 |
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@5980045 - edited |
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@6657560 voila @6658105 et ça aussi Dernière modification le 1462395300000 |
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[Modéré par Kiwrimai, raison : Double post; please edit your posts instead.] |
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@3086805 |
![]() ![]() « Citoyen » 1462449780000
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@599187 (Used to be a mech map, but it broke, now it's fixed; thanks Shalander!) |
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@5141998 |
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Left as is: @599187 - Streamr - It would be better if there were double spawns as an afk shaman or shaman that uses skills will ruin the map. The pushing block is mediocre and gameplay is pretty much the same as some mech maps in rotation, but i see a potential in it. Would leave it as it is for edits. @4693276 - Claudiowesle - Don't see much gameplay here, just ice causing mice to jump, and afk mice easily die at the start. @5141998 - Boomerdoomer - Boring and generic, don't even find it a mechanic, more like just ice grounds with some dampings and no fixed rotation. @5191115 - Dreeewn - Another push block map, the 2nd block to push isn't clear where to push, some may just push towards the right, which is impossible to push to. Generic and boring concepts. @5815098 - Viniciusdara - Very repetitive and boring to just push ice blocks around. generic mechanism too. @5980045 - Vlump - It's still too hard to do imo, more like a bootcamp mech or something, but not bootcamp either. just too hard for rotation. @6073206 - Nukualofa - The ice blocks are unstable and irritating, it's pretty repetitive and boring concepts used, just rotating ice blocks isn't good. @6432408 - Lzereturn - boring gameplay, the threadmill don't even boost you that much, it's slow and the gameplay and mech is really generic and boring. @6482001 - Disneyew - I don't see the cheese and hole. @6572609 - Olhoszbanido - Just a waiting-for-the-ground-to-come map, it's pretty boring and generic and repetitive. @6589673 - Framnm - Feels like just a waiting game for anvils to push down the ground, not much gameplay and feels pretty boring. Mechanism is generic too. @6614599 - Andrelionte - Irritating gameplay, especially when you do not know if you are in gravity 0 at first, and the water near cheese feels random and irritating, the trampoline at the bottom just boosts u to the trampoline, and makes u bounce back, making it really irritating. @6631765 - Xbangs - This was submitted last time, I don't see much edits done. mechanism is pretty repetitive and gameplay is lacking. @6632615 - Caaioceesar - The mechanism is generic, it's pretty hard for newer mice, and shaman cannot really build anything to help since it's so cramped. Gameplay is pretty repetitive too. @6635206 - Obsyt - It's an okay mechanism, but the gameplay is pretty repetitive, also many tried climbing up the ice above but failed, would be better if they had friction or it is possible, with skills, to climb up and take a shortcut to ice. You might also want to change the gameplay to make it more interesting. @6636637 - Ta4 - boring push the block mechansim, the grounds feels unaligned and the pushing feels random and unclear. Generic and boring concept imo. @6644426 - Imortaliss - Just stone blocks bouncing around isn't a good mechanism, and its pretty repetitive and boring too. @6653341 - Mousechris - It's pretty much a shaman map, the mechanism doesn't really propel mice upwards as mice tend to jump on the one going up. the cheese at the bottom also seems pretty unreachable until the end. Shaman most of the time have to build and the mech feels generic too. @6654011 - Erickindio - Nice chaos in the map, i like it's chaos but a lot of mice get stuck at the bottom in the middle, which is pretty annoying, and after a while the mechanism stops in the middle. Also shaman has almost nowhere to build. It would be better if they could all move and not stop moving. I see a potential in it though. @6657560 - Mortios - Generic and boring mechanism. P1'ed: @6636010 - Obsyt - It's pretty fun, but a little repetitive and generic, but good enough for p1 @6643060 - Yl0we - The cheese on the top right and left seems redundant, it feels more like a p9 collision map, but it doesn't feel quite fun, though it's ok for p1. @6648517 - Erickindio - The lava switch a bit obvious, the gameplay is pretty boring too, it resembles some racing maps in rotation, but i guess its ok for p1. Will be discussed: @3086805 - Sekui - It's pretty fun, just the gravity can be quite irritating, might want to decrease the gravity. Will discuss. @6644226 - Framnm - The first test only had 3 completion without shaman help, 2nd only 6, but will try discussing. @6651049 - Tdft - It's quite a nice mechanism map, although the waiting game may be a bit irritating, but other than that it's pretty and can be discussed. Ignored: None Dernière modification le 1462585740000 |
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@6635206 @6637609 |
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@6657420 |
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@599187 Made it primarily mice-coop instead of Shaman-Mouse coop. Also modified the last part so both sides get the cheese at the same time @6662230 |
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@6665809 |
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@6423728 edited |