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| « Citoyen » 1353479040000
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| Is there a way to get XML's of vanilla maps? |
| « Citoyen » 1353493500000
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Monsterrs a dit : No, except hack. |
| « Citoyen » 1353499980000
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| Hey, im working on a map, and i need a little box of grounds around the sham so he can move something. I have the box right above the border of the map. For some reason the anchors wont connect. They arent too high up, the rotations for the grounds are 0 and 90, so it cant be rypes glitch. I dont know how to fix this. |
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Willinator a dit : I get this alot, but something I have experienced is that I cannot attach rotated grounds to non rotated grounds, I dont know if this is a bug or if Im doing it wrong but it never works so this may be the problem. Just make the 90 rotated ground 0 and just swap the length and width |
| « Citoyen » 1353509220000
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Elvismousee a dit : I thing its a bug but not sure.. |
| « Citoyen » 1353520860000
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Willinator a dit : It sounds exactly like rypes rotation glitch. If they are at 90 rotation, anchors will only connect in the middle. Connect things together at 0 and rotate after if needed ( and they then should stay connected) |
| « Citoyen » 1353524700000
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| Does making a map private remove it from rotation? if it doesnt, is there any way to do so? |
| « Citoyen » 1353524820000
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Jsablectulli a dit : It doesn't. You can ask for it to be deleted, or made a tribehouse. |
| « Citoyen » 1353525360000
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| Oh okay, thanks |
| « Citoyen » 1353527640000
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| hey im wondering something let's say youu get blacklisted for copying a map but had no idea you copied it because they arn't famous and you get blacklisted. Is it possible to get unblacklisted? |
| « Censeur » 1353528180000
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| You won't get blacklisted for making a map with a generic concept that has been done before. There's a difference between that and deliberately ripping off a map. |
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| But @612511 seems to look like @612511 but what if he didn't know the original one existed? People seem to think it is a rip-off but he may of just had the same idea. |
| « Censeur » 1353531000000
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| Yeah they would look similar being the same map and all. kkkkkkkk |
| « Citoyen » 1353531120000
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Elvismousee a dit : wat |
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| Whups ok I failed copy paste ;w; I meant @3034210 seems to look like @612511 |
| « Censeur » 1353531360000
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| Yeah it's similar, not sure I'd call that a copy though. Players that copy maps usually copy more than one as well, which makes it a bit easier to tell who's ripping others off on purpose and who might've made a similar map by coincidence. |
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Barrydarsow a dit : Ah thats some clever inspecting there ;3 |
| « Citoyen » 1353536220000
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| Sorry for my noobness but, how do I hide anchors? I used to put a foreground in front of the other background to hide it, but it seems that its not working anymore, or does it works only with yellow anchors? |
| « Citoyen » 1353586560000
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Oddlyoko a dit : It works with, green and yellow. The one with the lower Z property should be foregrounded. The one that has the higher Z should stay backgrounded. This cannot be done with red nails. You must cover up red nails with a static ground. Note : One of the grounds must have no collision with grounds. XML Aide : a dit : I hope I helped ! |
| « Citoyen » 1353592680000
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Oddlyoko a dit : It does, works with all the anchors (Except Red Rotating motors, nor anchors). To do it, you put the Z value of the foreground ground behind the anchored ground you want to hide. You can also try Nick's XML code~ Hope it helps! ^^' |