Rotação Oficial - P6 - Mecanismoالدوران الرسمي - P6 - الآليات والميكانيكيا 公式カテゴリー - P6 - メカニズム Official Rotation - P6 - MechanismRotazione Ufficiale - P6 - MeccanicoRotation Officielle - P6 - MécanismeOficjalna Rotacja - P6 - MechanicznePálya Körforgás - P6 - MechanikusRotația Oficială - P6 - MecanismRotación Oficial - P6 - MecanismoResmi Rotasyon - P6 - MekanizmaOfficiële Rotatie - P6 - Mechaniek |
Incognative « Citoyen » 1465356960000
| 0 | ||
@6706394 |
Petarpoom « Citoyen » 1465367940000
| 0 | ||
@6705312 |
Tdpnice « Citoyen » 1465385100000
| 0 | ||
@6695180 |
Nitenrock « Censeur » 1465573440000
| 0 | ||
@6708083 @6680074 |
0 | ||
@6710192 |
Mapcrew « Consul » 1465732440000
| 0 | ||
Left as is: @6548682 - Andrelionte - Simple generic threadmill concept, not outstanding and didn't find it fun either, and the colours feels bright and colourful, which is pretty redundant. @6563031 - Andrelionte - interesting, but it feels more like a mass-death map rather than a mechanism map, and there is only a tiny bit of mech involved. @6649782 - Obsyt - I don't get this map, your screen just goes black and you see some weird mechanism moving, then it's just the blue and red grounds moving up and down? if that'ts the case it's pretty boring. Not sure what the arrows do as well. @5065441 - Picapauui - I don't really get how the rotating grounds add to the gameplay, and the huge grass ground seems just to open and close the hole, gameplay boring and generic mech. @6686217 - Bciio - Just some chocolate rotating grounds, generic and boring. @5783700 - Yessicaaa - I think p1 is good enough for it, it's basically threadmill using shaman planks, repetitive generic concepts as well. @6692096 - Segabite - Generic pushing grounds concept and there is one ice which has no purpose but to kill mice, which is pretty cruel. Wood ground at the right most also gets stuck sometimes. @6692331 - Kimsterjay - Mechanism easily stopped/break, generic gameplay and mechanism doesn't really get involved in gameplay. pretty mass-deathy as well. @5939070 - Sutiropi - Similar to a mechanism map we have, generic and i'm not sure how to do it without shaman, but with shaman it's pretty boring gameplay. @6688700 - Vusiii - Not a mechanism map, just a ground disappearing map, generic boring map. @725785 - Brandoelias - Very sync-based, the chocolate grounds are too light weighted and hard to cling on. Generic and boring concepts as well. @658354 - Brandoelias - I like the concept, but it's way too fast and irritating and repetitive and boring. @6691869 - Erickindio - The rotation stops after a while and mechanism breaks, random and boring gameplay. @6452248 - Nooneisgoood - Blocks aren't stable, making them irritating to get on, and it's pretty generic and boring. @6697947 - Hujevokampro - It's not clear if white and grey grounds are threadmill and where they are boosting u to, and it's generic and boring as well. @6270984 - Ahyenn - Was p6 for quite a long time, mice got bored of it and some hated it, the chocolate also moves pretty fast. It's now hard to move the blocks as well, sometimes shaman just cannot move it. generic mechanism used. @6698810 - Ataialevita - Hidden cheese, offscreen hole, map deleted. @6683745 - Sutiropi - not a mech map, more like racing, generic boring. @6699609 - Radioactium - I remember this concept being used before, not new and pretty boring and repetitive. @6702190 - Hansyamaga - There is already a p7 like this, but way more fun. @6702333 - Ratflocks - Art map, not mech map. @6703343 - Djinex - The legend is offscreen, and the colour used are too bright and glaring, generic boring concepts and gameplay. @6703554 - Malixto - Although I like balls, just moving your balls up and down is no fun, you have to think of better ways to use the amazing balls. If you prevent the mass death it had potential for p1. @6706394 - Incognative - Many mice will get stuck at the first part already, although it's pretty nice concept. @6705312 - Petarpoom - just a push the block map, generic boring concept. @6708083 - Nitenrock - Irritating gameplay since jumping is disabled. @6680074 - Nitenrock - I just keep going round and round and round and round and round... not fun. very irritating. Probably that's why it's deleted. @6710192 - Zfc - I don't get how this works, the 2 rotating horseshoe-like grounds are pretty generic as well, and somehow this mech breaks after quite a while, not sure. P1'ed: @6649816 - Obsyt - Another push the button concept, good enough for p1 though, just generic and repetitive Will be discussed: @6695180 - Tdpnice - Oh I just love these kind of maps. Going into discussion. Ignored: None |
0 | ||
@6616022 @6502252 Dernière modification le 1466416800000 |
Incognative « Citoyen » 1465775760000
| 0 | ||
@6706394 - Edited |
Coolboy0911 « Citoyen » 1465842240000
| 0 | ||
Dernière modification le 1466004300000 |
Tocutoeltuco « Censeur » 1465860120000
| 0 | ||
@6714111 |
Darkpaiva « Citoyen » 1465886940000
| 0 | ||
@6704793 - Floating Diamonds @6705906 - Trapped in a hamster ball @6704250 - Moving Ground { I really couldn't find my map with a giant cannon ball :( } Dernière modification le 1465888560000 |
Fefiiochoita « Citoyen » 1466025420000
| 0 | ||
@6716546 |
0 | ||
@6717846 |
Unknown « Censeur » 1466133240000
| 0 | ||
@6718172 @6719717 Dernière modification le 1466222700000 |
Hujevokampro « Citoyen » 1466356560000
| 0 | ||
@6721622 |
Xtrollreyizx « Citoyen » 1466605380000
| 0 | ||
@1843161 @2843705 - Double spawn Dernière modification le 1467285900000 |
Alsalam_alaikum « Citoyen » 1466632200000
| 0 | ||
@6733659 @6742170 Dernière modification le 1468269840000 |
0 | ||
@6726177 @6738045-edited Dernière modification le 1467208020000 |
0 | ||
@5534824 |