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  • "Atelier 801's New Game "Bouboum" (Discussions + Q&A)
« ‹ 8 / 78 › »
"Atelier 801's New Game "Bouboum" (Discussions + Q&A)
Shadowwinter
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#141
  0
Well that's good, maybe I can go back to playing now. Although it's still a let down that they kept Auto-bomb, at least it won't happen every single round.

Edit: The game is still dead, nevermind.
Gargouche
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#142
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By the way Winter, I have transmitted your maps :).
Shadowwinter
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#143
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Gargouche a dit :
By the way Winter, I have transmitted your maps :).

Thank chu \o/
Dinnomouse
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#144
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Gasbas a dit :

cant stop laughing lol
Snowysun
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#145
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umm ONE GLITCH sometimes a bomb stays and it isn't there but you can't spawn them like i got stuck because mines didn't explode 0.-
Shadowwinter
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#146
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That glitch has been around since the start.

The way it happens is when 2 people are running together (their characters are over lapping) and they're both laying bombs, sometimes the game will register that both your bombs were placed and technically both do explode. But since the game can only register 1 bomb per a tile the second bomb remains.

It's not really there anymore but it does suck because it counts as a bomb you've layed.
Cannonnme
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#147
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bouboum!!
Dinnomouse
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#148
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Shadowwinter a dit :
That glitch has been around since the start.

The way it happens is when 2 people are running together (their characters are over lapping) and they're both laying bombs, sometimes the game will register that both your bombs were placed and technically both do explode. But since the game can only register 1 bomb per a tile the second bomb remains.

It's not really there anymore but it does suck because it counts as a bomb you've layed.

i hate that shit
Maxxzinnn
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#149
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The gameplay is OK, the only thing I would change is the limit of bombs/fire, I only see players spamming skull bombs with a fucking infinite line of fire, killing, many times, themselves and everyone... it gets pretty boring after a time.
Shadowwinter
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#150
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Feel like this game needs more traffic, ruining out of people to blow up.
Dinnomouse
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#151
[Modéré par Mausibiene, raison : spam]
Dinnomouse
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#152
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the updates made it suck should of leaved it how it was when they started it
Shadowwinter
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#153
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The only thing I really dislike about the game right now is the fact that people can still glitch there ways into the end blocks and how over powered the skull bombs are now end game. It's really starting to kill the game for me.

Edit: To further my point about skull-bombs being over-powered:
http://i.imgur.com/iGO4doC.png
Snowysun
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#154
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Shadowwinter a dit :
The only thing I really dislike about the game right now is the fact that people can still glitch there ways into the end blocks and how over powered the skull bombs are now end game. It's really starting to kill the game for me.

Edit: To further my point about skull-bombs being over-powered:

pff..so many kills.
Shadowwinter
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#155
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I did it again.. But didn't beat my record of 7 in a row.


http://i.imgur.com/jbGg5kk.png
Shamousey
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#156
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Just to note, I find this kind of annoying since I remade Bomber as a module before this came out. Still, this seems to have a nice implementation, hooray!
Epicshawty
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#157
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kinda seems like balloono from omgpop, still very good minigame.
Dinnomouse
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#158
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i sto[pped playing after the first update
Marri
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#159
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kicking this up. No one's playing bouboum anymore ;;
Satash
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#160
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Reminds me of Crzy Arcade and the other game or something.
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