Cheese Hunt map submissions |
Shamousey « Consul » 1372094280000
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Noamwild a dit : This map isn't that great. The floor is much too big and extends far off screen needlessly, you use grass at the left but dirt on the right? It's very poorly aligned, and requires a lot of walljumping. Not accepted. Wazt a dit : Added. Nyahm a dit : Unfortunately it has to be judged by appearance to some extent. It's confusing at first glance and not obvious what to do, and only half of the map is used up in total (for a total of 800px gameplay, which you could just do without scrolling to save lag for people). The gameplay itself isn't exactly exhilleratingly fun either, and the aesthetics of the map aren't great either. Sorry, denied. Arthurgol a dit : First map - The gameplay is still very based on going in a single direction. Maybe another hole at spawn, and widening that gap from the left to right so mice can pass through it will help? Second map - Added. Third map - This is nice, but there are a couple of minor aligment issues (such as the chocolate and grass not lining up here http://prntscr.com/1bouti which leaves a small gap to go through), and the 10 pixel wide chocolate does not fit in at all. Tdft a dit : Remove the anvil at the start of the map and I'll add this. Lupersinio a dit : Yes, all maps I accept for Cheese Hunt will be made P41. |
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Shamousey a dit : {'@3244081','0','0','41/361','185/322','379/214','144/216','23/179','748/122','557/270','716/290'} Edited. |
Ukrayna « Citoyen » 1372097280000
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{'@3971356','0','1','90/80','190/305','270/190','350/390','430/240','600/210','700/310'} |
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{'@776328','1','0','65/300','725/90','175/300','615/90',400/155'} If you want you can make it double sham^. and can you make this @3998571 P41? You forgot to P this:"> |
Vividia « Consul » 1372103400000
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{'@2141379','0','0','67/332','694/295','245/58','744/214','509/49'} |
Copyouth « Citoyen » 1372107720000
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Removed |
Arthurgol « Citoyen » 1372111860000
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{'@4010988', '0', '0', '430/186' '261/259' '55/305' '69/85' '629/77' '683/242} {'@4009778', '0', '0', '291/313' '315/248' '62/107' '422/60' '588/318' '729/68} - Edited {'@4010989', '1', '0', '250/318' '694/235' '700/120' '736/58' '433/53' '232/150' '100/59} |
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{'@3911929','0','0','535/212','674/84','346/61','58/163','40/270'} - Edited |
Spenke « Citoyen » 1372120140000
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.__. okey |
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{'@3895949','185/180','325/225','185/270','615/180','475/225','615/270'} |
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{'@4019880','0','0','64/128'/198'/265'/530'/98'/633'/100'/762'/110'/633'/357' /723'/355'} add cheese false pliz add mapa :). |
Shamousey « Consul » 1372216800000
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Nyahm a dit : I'm afraid the map still doesn't look good, even if the gameplay is a bit more variable. The skulls would be better as cheese, and there's no use having one RIGHT next to the hole. Ukrayna a dit : Added. Wazt a dit : Added. P41'ed the other map, too. Vividia a dit : Seems nice, but one-way gameplay for the most part. A cheese below the hole, and lower than the 45 degree ice might make it better. Also, the hole at the bottom of the map should be wide enough for people to die. Arthurgol a dit : First map - Make it wide enough for the mice to get through to the hole, otherwise it's all one-sided. http://prntscr.com/1byyag Second map - I'm clueless at what you tried here, the map is way worse than before and has one-direction gameplay still. Not added. Third map - Added. Tdft a dit : Added. Rikkeshang a dit : Haha, nice one. Added. Azulisocpp a dit : You can add fake cheese to it yourself, I gave you the link ingame. The background is wide but it's only an 800px map, I'm not sure what's going on there. Until you add cheese, and not make it defliante-coin reliant, I won't add it. 82 maps in rotation after this! |
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Morning, {'@3932020','1','0','40/70','695/370','130/270','520/390',350/240'} . |
Enginfener « Citoyen » 1372269300000
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{'@4021117','0','0','325/310','695/82','1016/282','1129/84','405/136'} Note:Hand made! |
Shamousey « Consul » 1372272240000
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Wazt a dit : Added. Enginfener a dit : It's bad that you even have to say you made it yourself, really. The map is confusing though, some grass has collision and others not. With no shaman and no flying I don't see how this is possible. |
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I do not use simonemiraglia.it / dev / tfm / cjobjects / newsite /, when ago, cheeses appear elsewhere and not as moving D: and also spent too many cheese making maps for your mini and I refuse them. |
Enginfener « Citoyen » 1372281840000
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Shamousey a dit : Then the map will change |
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Hello again Mousey, {'@823254','1','0','400/105','130/385','670/385','400/345'} . |
Shamousey « Consul » 1372284360000
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Azulisocpp a dit : You realise to make the cheese not move, you simply have to set it as not dynamic? It's a shame you're giving up on making maps for it, but I'm glad you tried at least, thank you for your contributions. Wazt a dit : A lot of this map goes offscreen, it isn't aligned the best, and gameplay doesn't seem that great either I'm afraid. Sorry, denied. |
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{'@4022326','0','1','279/87','445/88',60'/14'282/'366',721/'156 '684',383'} Plizz :( add mapa |