Freezertag Map Submissions |
![]() ![]() « Citoyen » 1625572080000
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@7857667 |
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New: @7845324 @7857830 @7868965 Edited: @7844012 Dernière modification le 1635955860000 |
![]() ![]() « Citoyen » 1635955920000
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@7656213 @7586514 |
![]() ![]() « Citoyen » 1637515080000
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Refused: Widabapo#0511 - @7463843 - The gameplay is kinda boring. There are not scape routes enough, and some parts are campers (https://prnt.sc/1xmzor5). Players can die very easily here too. The map is very empty, and you also could add some more decoration. Widabapo#0511 - @7374599 - The gameplay seems good on the left side, but the right side seems kinda messy. That green thing in the middle of the map is a bit camper, and the players can hide on it. Also, the frozen mice can get stuck on it (https://imgur.com/i0qXA0J), and here (https://imgur.com/KtCrJgE). Outspoken#5235 - @7861883 - The map is unfair to freezers, also it looks messy and empty. The map isn't very pretty. You can add a background, and try to find a matching decoration. Also, change the grasse's width to a number multiple of 40. It will add grass around it. Outspoken#5235 - @7861907 - It seems kinda messy. Has some campers parts, and the gameplay isn't very creative. You could also add a background on the map. One more chance: Widabapo#0511 - @7433455 - It is a good map, and the colors are nice! But, the frozen mice get stuck all around the map. It makes the map unfair to the freezer, since they can't throw them into the holes. Also, it makes harder to play, since that almost all of the scape routes will be blocked by them (https://imgur.com/JqjEqrV). The players can camp on the right side. Try to open it a bit more. Chatjaune#9930 - @7862573 - The gameplay isn't the best. Some parts are not that creative (https://imgur.com/a/QLeEPUU), and I feel like it has a lot of holes, which makes the map kinda harder, since we can die easily. Some grounds doesn't match with the rest of the map, like the chocolates and the wood ground. Star#8558 - @7844012 - Cover some of holes. Approved: Newen#6196 - @7702925 Newen#6196 - @7707580 Newen#6196 - @7704627 Xzowtx#0000 - @7844626 Xzowtx#0000 - @7819675 Xzowtx#0000 - @7850288 → @7581853 Xzowtx#0000 - @7850383 → @7586145 Xzowtx#0000 - @7858510 Anitta#0148 - @7857667 Star#8558 - @7845324 Star#8558 - @7857830 Test maps: Star#8558 - @7868965 Xzowtx#0000 - @7656213 Xzowtx#0000 - @7586514 Removed maps: Zwonipix#7368 - @7756246 Xzowtx#0000 - @7783442 Some#2636 - @7815223 Star#8558 - @7814688 Maarrieh#0000 - @7822186 Star#8558 - @7822598 Xzowtx#0000 - @7851894 Dernière modification le 1641870420000 |
![]() ![]() « Citoyen » 1642779480000
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@7433455 edited |
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@7898287, feito na base do ódio |
![]() ![]() « Citoyen » 1649867760000
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@7818884 |
![]() ![]() « Citoyen » 1657334820000
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Refused: Some#2636 - @7898287 - In a general view, the map is pretty simple. It isn't very creative, and I feel like it is very similar to your old maps (as example: @7815223). The freezers lose the match if mice go here (https://prnt.sc/A__SGcAd8a-H). The frozen mice can get stuck here (https://prnt.sc/Bnqq8BMfa-mN), here (https://prnt.sc/RJxUVkO7q809) and here (https://prnt.sc/IXF2xVpocJce). It's kinda hard to reach this ground (https://prnt.sc/_z4FLyQr9W5A). One more chance: - None Approved: Widabapo#0511 - @7433455 Digo20games#0000 - @7818884 Maarrieh#0000 - @7891690 (Discord) Star#8558 - @7907153 (Discord) Star#8558 - @7907176 (Discord) Removed maps: Star#8558 - @7811262 Zetdey#3845 - @5902628 Star#8558 - @7835314 Star#8558 - @7848142 Star#8558 - @7868965 Xzowtx#0000 - @7656213 Xzowtx#0000 - @7586514 Dernière modification le 1657418940000 |
![]() ![]() « Citoyen » 1657897920000
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@7910387 @7910398 @7910413 @7910452 |
![]() ![]() « Citoyen » 1661339400000
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@7914206 |
![]() ![]() « Citoyen » 1661368560000
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Refused: Mavibalina10#0000 - @7914206 - Avoid using very large grounds, usually it makes the map very camp. The frozen mice doesn't collide with almost all of the grounds. It means that a huge number of players will die, and it will make very unfair for the survivors. The map doesn't show a great gameplay, since there are no scape routes enough. Also, you could increase the design of it. The gameplay is pretty "straigh", due to the lack of scape routes + large grounds. Some#2636 - @7865391 - The map is amazing! I just LOVED the idea. But, unfortunately, it didn't work very well :(. I tested it in a public room, but the biggest problem here, is that the frozen mice can only fall to the extreme left or right of the map. During all the time, it floats through the map, which makes harder to the freezer to throw them away, since the players can easily unfreeze them. One more chance: Some#2636 - @7851314 - The gameplay seems interesting, but you'll have to solve some problems. The frozen mice can get stuck here (https://prnt.sc/xAqysYoNP7jD), and there is a lack of space here (https://prnt.sc/14V2fcMVl008). To solve this problem, you can try to decrease a bit the height of the ground. (Discord) Some#2636 - @7821583 - The frozen mice can easily get stuck in a few parts of the map (https://prnt.sc/RJ9o6D7lTOox - https://prnt.sc/qWNro8SYGdYQ). Please, chance the friction of the snow ground to 0.3, so it will make easier for the players to walljump on it. (Discord) Approved: Digo20games#0000 - @7910387 Digo20games#0000 - @7910398 Digo20games#0000 - @7910413 Digo20games#0000 - @7910452 Some#2636 - @7834746 (Discord) Some#2636 - @7830246 (Discord) Some#2636 - @7815641 (Discord) Star#8558 - @7844012 (Discord) Star#8558 - @7909798 (Discord) Star#8558 - @7909872 (Discord) Star#8558 - @7914151 (Discord) Star#8558 - @7914194 (Discord) Star#8558 - @7914232 (Discord) Star#8558 - @7914242 (Discord) Xzowtx#0000 - @7860619 (Discord) Dernière modification le 1661634660000 |
![]() ![]() « Citoyen » 1666568400000
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@7918611 @7918658 @7918887 @7920125 @7920168 @7920316 @7920236 @7920724 Dernière modification le 1669124580000 |
![]() ![]() « Citoyen » 1668971040000
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@7915387 @7758800 @7919642 @7920712 @7921879 @7921520 @7921954 @7921972 @7921976 @7922229 @7922240 @7922244 @7922262 @7922303 @7922332 Dernière modification le 1670367780000 |
![]() ![]() « Citoyen » 1669124340000
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News @7921174 @7921064 |
![]() « Citoyen » 1669139460000
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@7920821 |
![]() « Citoyen » 1669162140000
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@7920324 |
![]() ![]() « Citoyen » 1669390020000
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New @7921355 [Edited 26-11-2022] @7921416 [Edited 27-11-2022] @7921416 [Edited 30-11-2022] @7921713 [Edited 01-12-2022] @7921785 Dernière modification le 1669909140000 |
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123456 Dernière modification le 1673915520000 |
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Refused: Anitta#0148 - @7918611 - In a general view, the map is fine, and seems to work well. Unfortunately, it is kinda simple and generic. It's a bit similar to other maps that we already have in the game. Here (https://prnt.sc/r6FK_Od_dNjT), the white arrow indicates the ground that should collide with the mice, and the red arrow indicates the ground that should not. Also, the left side doesn't match with the right side. Please, remake the left side. Digo20games#0000 - @7921520 - The idea is nice, and completely innovative, but unfortunately it doesn't work very well at freezertag. Lots of players can fall easily at the holes. A way to try to avoid it, would be close all of them, and just add some grounds that doesn't collide with objects. Besides that, mice can easily survive just staying here (https://prnt.sc/H8Wr5xMZgIl9). You can try to make another version of the map! Novato#4063 - @7920821 - The map is generic. It has some common grounds. Also, a few parts are very empty. Some parts are very difficult to reach. The trampolines doesn't work well at this map. You should add a decoration and a background. It would help to improve the visual of the map. One more chance: Anitta#0148 - @7920724 - The middle of the map seems to work well, but the left and right side of the map are generics. Also, a few parts of the map are a bit hard to reach. Digo20games#0000 - @7921879 -It's a bit generic, and a good number of the frozen mice falls at the holes. It makes a bit hard to the players, since they can not unfreeze their partners. Please, close some of the holes or make it a bit harder to throw the frozen mice away. Digo20games#0000 - @7921976 - It is very hard to leave this place (https://prnt.sc/86uHFF3Xqosp) and jump here (https://prnt.sc/7kNVCKrku7hi) without dying. Also, the map has the same problem as some of your maps. Most of the frozen mice can fall at the holes very easily. You can close some of the holes or just avoid them to falling. You can call a mapper to receive a better help with that. Digo20games#0000 - @7922303: Try to use this place to make another scape route (https://prnt.sc/i9P7qY0uPOZ4). Mice can survive there (https://prnt.sc/xOYwJAFtxydU) Novato#4063 - @7920324 - The map looks a bit messy. Try to remake these parts (https://prnt.sc/XNN6J4T6GMp6) (https://prnt.sc/1DhMZ7OcP7G4). Some#2636 - @7813934 - The idea is nice, and it can work very well! The problem here is that the grounds are very short, and the freezers can reach the mouse easily, with low efforts to do that. You should try to increase the size of some grounds. Also, please, remake this part (https://prnt.sc/t6e8l_18hk40). (Discord) Some#2636 - @7849316: Try to remade the left side. There is an invisible ground here (https://prnt.sc/e-QnpuQqwzdl). (Discord) Some#2636 - @7915172 - It's a bit generic and some grounds (like this one: https://prnt.sc/qOlmvE7RfQs0) should collide with the objects. (Discord) Some#2636 - @7778085 - The map is nice! I'm just worried about this part right here (https://prnt.sc/bjzOj8SGi4P-), that the players can use to be alive until the end of the game. Just increase the size of the ice put it a bit lower. (Discord) Approved: Anitta#0148 - @7918658 Anitta#0148 - @7918887 Anitta#0148 - @7920125 Anitta#0148 - @7920168 Anitta#0148 - @7920316 Anitta#0148 - @7920236 Digo20games#0000 - @7915387 Digo20games#0000 - @7758800 Digo20games#0000 - @7919642 Digo20games#0000 - @7920712 Digo20games#0000 - @7921954 Digo20games#0000 - @7921972 Digo20games#0000 - @7922229 Digo20games#0000 - @7922240 Digo20games#0000 - @7922244 Digo20games#0000 - @7922262 Digo20games#0000 - @7922332 Anitta#0148 - @7921174 Anitta#0148 - @7921064 Anitta#0148 - @7921355 Anitta#0148 - @7921416 Anitta#0148 - @7921713 Anitta#0148 - @7921785 Some#2636 - @7847062 (Discord) Some#2636 - @7851314 (Discord) Some#2636 - @7874053 (Discord) Some#2636 - @7915885 (Discord) Some#2636 - @7865391 (Discord) Some#2636 - @7907169 (Discord) Some#2636 - @7860752 (Discord) Some#2636 - @7919618 (Discord) Some#2636 - @7919640 (Discord) Some#2636 - @7920322 (Discord) Some#2636 - @7920974 (Discord) Some#2636 - @7921158 (Discord) Some#2636 - @7921443 (Discord) Some#2636 - @7921471 (Discord) Some#2636 - @7921741 (Discord) Some#2636 - @7921830 (Discord) Some#2636 - @7921902 (Discord) Madaryagah#0000 - @7916076 (Discord) Madaryagah#0000 - @7916078 (Discord) Lynet#8558 - @7919587 (Discord) Lynet#8558 - @7919593 (Discord) Lynet#8558 - @7920693 (Discord) Lynet#8558 - @7920890 (Discord) Lynet#8558 - @7920937 (Discord) Lynet#8558 - @7920945 (Discord) Lynet#8558 - @7921441 (Discord) Lynet#8558 - @7921515 (Discord) Lynet#8558 - @7921572 (Discord) Lynet#8558 - @7921607 (Discord) Lynet#8558 - @7921754 (Discord) Lynet#8558 - @7811668 (Discord) Lynet#8558 - @7921831 (Discord) Lynet#8558 - @7921943 (Discord) Lynet#8558 - @7921950 (Discord) Paimathexx#0000 - @7843332 (Discord) Paimathexx#0000 - @7838812 (Discord) Oue#1148 - @7922388 (Discord) Removed maps: Maarrieh#0000 - @7811260 Maarrieh#0000 - @7712989 Maarrieh#0000 - @7664274 Lynet#8558 - @7822024 Meedier#3936 - @7848129 Widabapo#0511 - @7433455 Newen#6196 - @7703537 Xzowtx#0000 - @7844626 Dernière modification le 1673915580000 |
![]() ![]() « Citoyen » 1676752140000
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....... Dernière modification le 1709377500000 |