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Rotação Oficial - P11 - Vampire Survivorالدوران الرسمي - P11 - الخفافيش 公式カテゴリー - P11 - ヴァンパイアサバイバル Official Rotation - P11 - Vampire SurvivorRotazione Ufficiale - P11 - Survivor VampiricoRotation Officielle - P11 - Survivor VampireOficjalna Rotacja - P11 - Wampirzy SurvivorPálya Körforgás - P11 - Vámpíros TúlélőRotación Oficial - P11 - Survivor de VampirosResmi Rotasyon - P11 - Vampirli SurvivorOfficiële Rotatie - P11 - Vampier Survivor
Mattqo
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#141
  0
@2320975
Siuker
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#142
  0
@908635
@990733
Fxie
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#143
  0
-
how about testing it.
Quentin
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#144
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Fxie a dit :
code
how about testing it.

Barrydarsow a dit :
You must not add deep water or trampolines.

ahem.
Dunald
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#145
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Fxie a dit :
@2680602
how about testing it.

Actually, i'd like to agree with this.
Some maps aren't being tested properly.
I played your map Fxie, in the tribehouse. And it was reall guuudh ok.
Also, not something new that maps aren't being tested properly.
Todorovski
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#146
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Fxie wants a P11 so bad.
Mumich
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#147
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Fxie map is already in discussion. Reviewing maps up to here.

@edit done! In this version all maps were commented (few maps to check)

Leaving as is
a dit :

@2449478 Geoorg The map seems patterned and the look is not so appealing. Try to improve the gameplay
@2093946 Garybro seems with Joenan's map, this style is a bit hard for newbies and it seems too repetitive.
@2936973 Wolfycatt mice can pass through cheese gap without getting it, please fix it and remove some foregrounds
@2932149 Wolfycatt the map is pretty hard for noobs, the teleport idea is nice, but I can't see it working with vampire maps
@839148 Quentin generic running away map, try to add more nice routes, not just the same and boring ones. Try to add more gameplay in the lower part, the upper is ok. ps: I loved the totem thing
@2939724 Dunald these fake grounds seems weird, try to make a "pro" way to flee, it could be great in this map
@2683668 Dunald same problem than the former map
@2929024 Hastles too few possible routes, try to add more routes to get in the upper part of the map
@2939652 Viniclock just 2 routes
@2938900 Blitzphantom just wj map
@2943117 Paralipi Remove those little squares, they seems weird and pretty unfun to play. Instead of placing it try to place something nicer and add a pro route to get in th upper part. Avoid the wj as much as possible.
@2944852 Dxshinklrov Too few routes to play, some of them are offscreen
@2641283 Gameplaygeek avoid foreground as much as possible. The map has some offscreen routes. try to block it, instead of making a "symetric" map, try to add something more random, it could fit better in this map
@2945729 Gameplaygeek the map seems weird. The left ground is totally useless, the map is not so fun to play
@2946351 Dalsin deleted. Not vampire and it has offscreen features
@2946482 Miaoupaws scroll map are not so awesome. The paths of this one seems patterned and it has a great wj, avoid it as much as possible and auto-jump = cheese gathered in this one.
@2946687 Craponne too few routes to play
@2943624 Ratacp too much wj and it seems a bit with levols map. Try to add more routes and make it better
@2683744 Jerrybc try to add some pro ways (not just avoiding cheese)
@2948587 Miroslab beautiful, but too much foregrounded stuff, like that mini background
@2932958 Miroslab the gameplay is repetitive and the fake grounds are bad used, try to remove those 45 degree grounds and another thing in their place
@2948598 Spikyo Loved the broken pillars, but it has too few routes and the main one can use offscreen
@2320975 Mattqo scroll + nightmode seems confuse and hard to deal
@908635 Siuker just a main route till the top part, try to add more and add more space to flee
@990733 Siuker avoid water and it's a rush map, try to make something more static and slow

Will be discussed
a dit :

@2182052 Garybro
@955523 Quentin
@2944932 Dxshinklrov
@2946372 Beachking
@2940045 Hamyu

Ignored:
a dit :

Dunald
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#148
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What is it with Hamy and red grey maps?
Hahuahuauh <33
Great maps ok.
Quentin
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#149
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@2428930
839148 (I will edit this one)
Hastles
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#150
  0
@2929024
@2953661
Chbn
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#151
  0
@2951225
Hamyu
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#152
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Dunald a dit :
What is it with Hamy and red grey maps?
Hahuahuauh &lt;33
Great maps ok.

Hey, that's only the 2nd map I've made with a red-gray/black theme. ;;

And ty qt~
Admshumaker
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#153
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@2951264
Vvarriorw
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#154
  0
^
Barrydarsow a dit :
Please do not use colour tags when you are submitting your maps. If you do, your map code may be missed.
Juliiien
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#155
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@2948873
@2921820
Fxie
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#156
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Very good to see comments on maps.

@2952297
@2951451
Wolfycatt
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#157
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@2936973

@2932149 - Just a PS; The teleport,even if you and a vamp run forever at it,you ill be bite,and when you teleport,can have a vamp at tele point(indicatd with "lava" on the ground),so its as good,as bad for a mouse escape at teleport way. c:
Garybro
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#158
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@2093946
@1296450
Vvarriorw
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#159
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@2951616
Gameplaygeek
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#160
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@2641283
thanks for helping me improveing my map :D
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