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Rotação Oficial - P18 - Defilanteالدوران الرسمي - P18 - الديفلانت 公式カテゴリー - P18 - ディフィランテ Official Rotation - P18 - DefilanteRotazione Ufficiale - P18 - DefilanteRotation Officielle - P18 - DéfilanteOficjalna Rotacja - P18 - DefilantePálya Körforgás - P18 - GördülőRotația Oficială - P18 - DefilanteRotación Oficial - P18 - DefilanteResmi Rotasyon - P18 - DefilanteOfficiële Rotatie - P18 - Defilante
Stefiroberto
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#1621
  0
@4716070
e facuta de mn
Valentinapfa
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#1622
  0
@4738339
Nonezinho
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#1623
  0
@4451715
Benbirkralm
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#1624
  0
@4747324
Tomeamo
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#1625
[Modéré par Takumisyn, raison : Spam]
Lehelms
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#1626
[Modéré par Takumisyn, raison : They will review when they can.]
Zakros
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#1627
  0
@3612941
@3621280
Matheusferei
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#1628
  0
@4788548
Dhanny_mheyran
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#1629
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@3880734 - edited
Bolinboy
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#1630
  0
If no comment then the map didn't follow the requirements mentioned in the first post.

Left as is<font size="11" color="#6C77C1"><textformat tabstops='[80,180]'>
@4391440 Lehelms Token spam, try to remove a good portion of the tokens, mostly
the skull and +1 tokens. The two different levels seemed varied
enough but make one of them harder and allow that one to
reward more.
@4548058 Hasannj
@4040910 Tdft Stop submitting this map. Hole and cheesea re STILL hidden,
the ending slowdown thing is annoying, random objects are
tangible, awkward placing of tokens and grounds and some just
bad ideas mixed in
@4688500 Tdft not really any varying of difficulty between the two paths
@4588333 Mrkurt Decent but theres some wjing, and the overpowered tokens at
parts are annoying when you cant tell how strong they are. Also
maybe put arrows to show where the lava will put you when you
touch it at the beginning.
@3605625 Mrkurt Confusing-ish fake grounds, Very boring gameplay
@4525645 Lutfihady
@4589918 Ekoro Ok but sometimes the tokens strength can be confusing, when i
expect it stronger it was actually weak. Placement was awkward
a little bit but not too bad. but it was impossible to switch
between the two paths
@3133081 Felipedtx Tired of this map, submit it again and you will be blacklisted
@4215617 Assasinsprox Tokens seem randomly placed and also awkwardly placed.
Mostly single pathed
@4215263 Assasinsprox Kinda ugly, top path is extrremely boring, bottom path isnt
much better
@4612473 Kaitlynkaz Way too many points, make the length of the map match the
length of how far you put the grounds. The beginning was also
almost offscreen. Work on token placement.
@4618541 Ratrapo +1 spam. Not fun,Some parts seemed poorly planned like they
dont account for the speed and is mostly a single path.
@4642596 Rullexxx
@4644906 Alissonratok Too many death skulls. linear map, kinda boring. Sometimes the
placements of the tokens was poor and would interrupt the
gameplay too much
@4595339 Jaycpenney Short, token +1 spam at end, sparse everywhere else. Mostly
single path and does itself for you. Beginning can ruin too many
people who hit the tramp and fall down again
@4651215 Slayskater
@4068019 Arthurgol Boring, most of the gameplay is barely running and jumping.
Sometimes overpowered tokens for no reason
@3875547 Brunoav the top area is kinda boring. A problem is also the wjing, maybe
just add choco to the sides of the grounds where you need to wj
and that be it
@4677863 Luanhd
@4685332 Besstoff afk death, mostly single path, overpowered tokens randomly, no
gameplay really
@4791906 Scripert Sparse +1 tokens, the overpowered tokens are annoying and
lead into each other so it interrupts the map to slow yourself
down to avoid them. In the beginning the tokens are all
awkwardly and annoyingly placed to make the map unenjoyble
@4752315 Scripert Same as other map pretty much
@3385771 Mattqo Bottom path gives way more tokens despite both paths having
no variation in difficulty. Map is generally boring
@4445759 Vishaul
@4707111 Chykyveyvy single path and poorly plaed tokens
@4308328 Benbirkralm Awkward placement of skull tokens, ugly/lazy token alignment,
wjing
@4724805 Truckmy
@4726592 Ratoncicito
@3611058 Starwalle The entire map is bad, short, and not fun. Scrap the entire thing
@4737120 Gjhgf
@4716070 Stefiroberto
@4738339 Valentinapfa
@4451715 Nonezinho
@4747324 Benbirkralm token spam at end ruins the point of the first hole, would also
confuse mice to go think they need to go that way instead.
Token placement is annoying and random at times, the map just
doesnt seem planned well
@3612941 Zakros WJing and token spam everywhere. Boring run only map.
Somewhat single path. Ending can be confusing, put hole and
cheese together
@3621280 Zakros Same problems as other map but it almost completely single
path except the end. The skull tokens are also placed in horribly
annoying places and unfun 'tricks'
@4788548 Matheusferei single path, goes way to fast, boring gameplay completely, very
repetitive. hidden cheese and hole. Map is really just not good
at all and should be scrapped for something new
@3880734 Haxhhhhhhhhh Clean up the token/ground alignment, its not very good. Top
path on the last part is impossible to reach. Maybe add a little
more to the map but it shows good promise.
</textformat></font>

Will be discussed<font size="11" color="#6C77C1"><textformat tabstops='[80,180]'>
@3856895 Brunoav Not the worse but maybe a tad too fast, will put it up for now i
guess
</textformat></font>

Ignored:<font size="11" color="#6C77C1"><textformat tabstops='[80,180]'>
</textformat></font>
Lehelms
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#1631
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@4391440 Edited again.
Matheusferei
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#1632
[Modéré par Bolinboy]
Wweandrew
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#1633
  0
@4810685
Matheusferei
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#1634
  0
@4788548 , I changed both my looks with defilante was beautiful, hope you enjoyed, n hope to see you in defilante :)
Matheusferei
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#1635
  0
@4818022
Manupr
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#1636
  0
@3622139 Edited^
Emdv
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#1637
  0
@4825301
Didigox
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#1638
[Modéré par Modrogon, raison : Flood + Ofensas + Homofobia + Spam.]
Israelwoods
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#1639
  0
@4829755
Julu
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#1640
  0
@4852964
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