×

Langue

Fermer
Atelier 801
  • Forums
  • Dev Tracker
  • Connexion
    • English Français
      Português do Brasil Español
      Türkçe Polski
      Magyar Română
      العربية Skandinavisk
      Nederlands Deutsch
      Bahasa Indonesia Русский
      中文 Filipino
      Lietuvių kalba 日本語
      Suomi עברית
      Italiano Česky
      Hrvatski Slovensky
      Български Latviešu
      Estonian
  • Langue
  • Forums
  • /
  • Transformice
  • /
  • Éditeur de cartes
  • /
  • Map Editor Q&A
« ‹ 86 / 272 › »
Map Editor Q&A
Mousechris
« Censeur »
1354920180000
    • Mousechris#0000
    • Profil
    • Derniers messages
    • Tribu
#1701
  0
Viprin a dit :
Does anyone know when Invalid Restitution was back? Was there an official announcement? It seems to work fine now, but I'm worried if it works in future, or it is temporally fixed(unfixed) for some reason.

OMG YES
Holomouse
« Citoyen »
1354926840000
    • Holomouse#0095
    • Profil
    • Derniers messages
    • Tribu
#1702
  0
Viprin a dit :
Does anyone know when Invalid Restitution was back? Was there an official announcement? It seems to work fine now, but I'm worried if it works in future, or it is temporally fixed(unfixed) for some reason.

Think it was brought back yesterday or so.
And yes, it was intentional. Otherwise I don't see any reason why to.
Totalnick
« Citoyen »
1354929780000
    • Totalnick#0000
    • Profil
    • Derniers messages
    • Tribu
#1703
  0
Xtrollreyizx a dit :
@3242326 Who repair my map ? :/

( http://tny.cz/4a9f5fc2 )

I'll attempt.
Beavisjr
« Citoyen »
1354936920000
    • Beavisjr#0000
    • Profil
    • Derniers messages
    • Tribu
#1704
  0
edit: nvm :c
Viprin
« Citoyen »
1354942440000
    • Viprin#0000
    • Profil
    • Derniers messages
    • Tribu
#1705
  0
Holomouse a dit :
Think it was brought back yesterday or so.
And yes, it was intentional. Otherwise I don't see any reason why to.

I see, thank you for your reply. I hope IF will be back as well :3
Kenjit
« Citoyen »
1354955100000
    • Kenjit#0095
    • Profil
    • Derniers messages
#1706
  0
Jsablectulli a dit :
How can you remove part of a ground like in @2973880

By not actually removing part of the ground, rather making it look like you have.

That map that you mentioned would be created with hidden grounds beneath the visible ones. Basically they would have deselected the collison with mice and collison with objects options for the ground first. Following this, they used two background coloured grounds (a circle and rectangle) with the same options deselected to create the breaks in the ice.

Now that the grounds look like they appear on the image, but aren't actually collision grounds, this is when you could create a path below the fake ice with multiple grounds. Basically have the edges of the real grounds directly below the fake one and it will appear you are running on the visible ground when you are in fact running on the hidden grounds.

If you don't understand I could take a screenshot of what I mean later.
Impuredeath
« Citoyen »
1354955520000
    • Impuredeath#0095
    • Profil
    • Derniers messages
    • Tribu
#1707
  0
Viprin a dit :
I see, thank you for your reply. I hope IF will be back as well :3

There is a new way to do it, aswell as sticky grounds.
Viprin
« Citoyen »
1354961400000
    • Viprin#0000
    • Profil
    • Derniers messages
    • Tribu
#1708
  0
Impuredeath a dit :
There is a new way to do it, aswell as sticky grounds.

Hai, happy birthday!
By watching your awesome videos, I understood how to make some mechanisms, but is it possible to reproduce "dynamic IF ground"? In following XML, wood ground used to disappear when choco ground touches to wood.
XML a dit :
<C><P /><Z><S><S L="400" X="400" H="10" Y="300" T="0" P="1,0,0.3,0.2,0,1,0,0" /><S L="60" X="400" H="30" Y="215" T="1" P="1,0,0,0.2,0,1,30,0" /><S L="10" X="400" H="60" Y="260" T="4" P="1,0,-1,0.2,0,1,30,0" /><S L="400" H="40" X="400" Y="325" T="2" P="0,0,0,1.2,0,0,0,0" /></S><D /><O /></Z></C>

@272272 uses this "dynamic IF ground" in an important way, so I'm struggling to fix it. Could you explain how to reproduce "dynamic IF ground" if it is possible?

Holomouse a dit :
the map could be remade and adapted to the new stuff.

It is not the point what i am talking about :s
Holomouse
« Citoyen »
1354963440000
    • Holomouse#0095
    • Profil
    • Derniers messages
    • Tribu
#1709
  0
Don't think reproducing dynamic IF ground is possible at this point, but the map could be remade and adapted to the new stuff.
Gayali
« Citoyen »
1354970880000
    • Gayali#0000
    • Profil
    • Derniers messages
    • Tribu
#1710
  0
I'm sorta knew at map making, so if the answer to this is obvious I'm sorry. XD
I've seen a few maps with bubbles coming from the water. Somebody said you had to use runes or something to make the bubbles appear, is that right? I tried it several times but it didn't work. e_e
Anaqizxc
« Citoyen »
1354977480000
    • Anaqizxc#0000
    • Profil
    • Derniers messages
#1711
  0
Gayali a dit :
I'm sorta knew at map making, so if the answer to this is obvious I'm sorry. XD
I've seen a few maps with bubbles coming from the water. Somebody said you had to use runes or something to make the bubbles appear, is that right? I tried it several times but it didn't work. e_e

Here watch Impuredeath's video:
http://www.youtube.com/watch?v=62iO-9m-1kc
Aleeeeeh
« Citoyen »
1355006280000
    • Aleeeeeh#0000
    • Profil
    • Derniers messages
#1712
  0
@3265653 How can I fix that annoying foreground? Also is there a way to make the edges rectangular and not round?
Willinator
« Citoyen »
1355015400000
    • Willinator#0000
    • Profil
    • Derniers messages
#1713
  0
Hey guys, i dont know if this is a new bug or what, didnt want to make a thread incase it was already reported. In editor i have 2 backgrounds, like the ones that get a darker shade of cirle as it goes from top left to bottom right, and they are both the same color code, but they are different colors when i validate the map.

Edit: Wait, nevermind this one, i accidentally had a darker background over the one that matched the other lolol

One more thing. Is it just me or? Ive tested out some maps that have been fixed using the new mech system (Maps that were made by people i know definitely know how to use this ie Fxie) but they still break for me. I dont know if theres something wrong with my connection or something.

One more thing again. I fixed my one map @3130527 with the new feature. But the linking is making the grounds on the turret(White thing with black legs and laser sight on the right) kind of awry. They are all 90 and 0 rotation but they end up wierd when i test it.

ONE LAST THING: Err, how to fix a background ground over a foreground hole? The hole wont show even though its supposed to.

If someone could answer all these id appreciate it ^^
Sbears
« Citoyen »
1355068380000
    • Sbears#0000
    • Profil
    • Derniers messages
    • Tribu
#1714
  0
Hey everyone try my map @3151381 @3284779 @3284913

[Sentinel] You can share your maps here: Topic-1826
Anaqizxc
« Citoyen »
1355110620000
    • Anaqizxc#0000
    • Profil
    • Derniers messages
#1715
  0
How does this map maker make this map ? o.O @3283533
Hotaru
« Censeur »
1355131260000
    • Hotaru#0095
    • Profil
    • Derniers messages
    • Tribu
#1716
  0
Are people alowed to do religious theme'd maps? Like a guy with a cross defending devil?
Fxie
« Citoyen »
1355132880000
    • Fxie#0000
    • Profil
    • Derniers messages
    • Tribu
#1717
  0
Methusalah a dit :
Are people alowed to do religious theme'd maps? Like a guy with a cross defending devil?

As a satanist this offends me
Kenjit
« Citoyen »
1355135460000
    • Kenjit#0095
    • Profil
    • Derniers messages
#1718
  0
Methusalah a dit :
Are people alowed to do religious theme'd maps? Like a guy with a cross defending devil?

I always go by the rule "If you think there is a chance it is offensive, then it probably is".
Religion is a provocative topic in general and it's probably safest to just avoid it. If you really want to make one, I doubt it would get deleted unless someone reported it or if it was obviously created to offend others due to the depiction of the characters.
Papero
« Citoyen »
1355136720000
    • Papero#9240
    • Profil
    • Derniers messages
    • Tribu
#1719
  0
how do we make translucent grounds o3o?
Afiac
« Citoyen »
1355138760000
    • Afiac#0000
    • Profil
    • Derniers messages
    • Tribu
#1720
  0
Anaqizxc a dit :
How does this map maker make this map ? o.O @3283533

i also want to ask this question
  • Forums
  • /
  • Transformice
  • /
  • Éditeur de cartes
  • /
  • Map Editor Q&A
« ‹ 86 / 272 › »
© Atelier801 2018

Equipe Conditions Générales d'Utilisation Politique de Confidentialité Contact

Version 1.27