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Map Editor Q&A
Rafib
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#1761
  0
how do i put the maps that i made on bootcamp and survivor?
Vvarriorw
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#1762
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Rafib a dit :
how do i put the maps that i made on bootcamp and survivor?

Topic-48030 Bootcamp
Topic-98668 Survivor
Topic-98669 Vampire Survivor

Make sure the maps are exported as tribehouse.
Bloncked
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#1763
  0
I rly wanted to know how people do it:


http://i.imgur.com/gmTv5.png
and

http://i.imgur.com/lEgAn.png
and

http://i.imgur.com/wk9FY.png
Thanks
Starshipbay
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#1764
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Bloncked a dit :
I rly wanted to know how people do it:


and

and

Thanks

I myself would like to know this
Papero
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#1765
  0
do they use line items?
Gayali
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#1766
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Starshipbay a dit :
I myself would like to know this

I third u_u
Aleeeeeh
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#1767
  0
@3262969 Dem old planks.
Impuredeath
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#1768
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Aleeeeeh a dit :
@3262969 Dem old planks.

So what is your question?

Aleeeeeh a dit :
@3262969 Dem old planks.

Could you put 1 bigger line under the plank so you dont get the see through effect?
Aleeeeeh
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#1769
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Ups I pressed enter by accident, actually, I wanted know why there are some small gaps between some pixels of those strings D:

Impuredeath a dit :

Could you put 1 bigger line under the plank so you dont get the see through effect?

If you play it with high quality on you won't see through it, except for some pixels.
Spacewind
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#1770
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viprin
i will try to add more features(editing selected line, layer, curve tool, etc) this weekend. sadly i have much works at uni today :(

omg awesome i love this hey could you add a brush tool or something?
Impuredeath
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#1771
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Aleeeeeh a dit :
Ups I pressed enter by accident, actually, I wanted know why there are some small gaps between some pixels of those strings D:


If you play it with high quality on you won't see through it, except for some pixels.

those some pixels bother me xD
Aleeeeeh
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#1772
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Impuredeath a dit :
those some pixels bother me xD

Same, but I really couldn't fix them ;_;
Impuredeath
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#1773
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Aleeeeeh a dit :
Same, but I really couldn't fix them ;_;

Yes you can.
Vvarriorw
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#1774
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Does anyone know how can I make a ground rotate towards a non-dynamic ground when the "Z" value of the non-dynamic ground isn't 0 ? I want to make multiple like this is the same map.
Deadlag
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#1775
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Vvarriorw a dit :
Does anyone know how can I make a ground rotate towards a non-dynamic ground when the "Z" value of the non-dynamic ground isn't 0 ? I want to make multiple like this is the same map.

<JR M1="z" MV="value here,value here" M2="z" />
Where M2 is the non-dynamic ground, and M1 is the dynamic ground rotating.
Vvarriorw
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#1776
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Oh right, thanks a lot Dead ^^
Sandermr
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#1777
  0
How do you make bubbles in water in map editor?
Jessive
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#1778
  0
Sandermr a dit :
How do you make bubbles in water in map editor?

Runes

_______________
How to make @3106961 the notes and the keyboad and how it move?
Tfmasian
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#1779
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Whats the color code for a normal backround?
Tadame
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#1780
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Vvarriorw a dit :
Does anyone know how can I make a ground rotate towards a non-dynamic ground when the "Z" value of the non-dynamic ground isn't 0 ? I want to make multiple like this is the same map.

I know people might be lazy to read this guide Topic-153753 but it has the information you need there.
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