Shaman Skills Guide |
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Blarghaag a dit : I intend on finding out, I have the points and cheese to do it. Will update as soon as I find out more about it. EDIT: Okay, so it basically does this: ![]() Shaman spawns a single ball ![]() It ends up spawning many. Anomunus a dit : Of course you can; but I will update it later on as I find out more about certain abilities. o.o Also, I'll do my best to get pictures of the abilities (the ones that can be pictured, that is) and add it to the descriptions. Cloudpaws a dit : Updated these ^ |
![]() ![]() « Citoyen » 1372554480000
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Cloudpaws a dit : Thank you for show me, i can try next time c: |
![]() ![]() « Consul » 1372555260000
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Cloudpaws a dit : Clearly this is the most useful skill. |
![]() ![]() « Censeur » 1372559100000
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Cloudpaws a dit : Of course, I understand that! Thanks though, I really appreciate it! Also, if you DO manage to get pictures into your post, mind if I borrow those as well? Of course, you'll be cited. I have no pictures atm because I'm so busy writing and perfecting the guide that I haven't actually gotten around to getting levelled ^^ " |
![]() ![]() « Consul » 1372560120000
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rocket + wings + steal the cheese map = lols |
![]() ![]() « Citoyen » 1372567380000
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I have gotten to level 36, and played with the update. Part of the problem of the update is that some of the skills need to be rebalanced/reworked. Here are my ideas for the skills: -Additional Time-seems fine as-is, even if it feels a bit generic. -Big Cheese-keep the ability, looks pretty cool, has a positive in-game effect. -Big Shaman-if it increases cast range, this should be documented in the skill description. Otherwise it seems fine as is. -Superstar-sounds funny in theory. In practice, mice will often stop your forced dance animation with movement. Should be scrapped and reworked into a cooler ability. -Unburstable-This skill is extremely powerful, probably one of the the best in the game. I think it deserves to be higher up on the tree, it is tempting to grab even as a capstone ability. Also it is currently bugged, although I suspect that will be fixed very soon. This ability also needs an animation when the shaman is revived, currently the shaman just reappears without much theory. -Easy victory-Needs documentation on whether it works if a mouse doesn't get first. And if it works before a first, it should be changed so it shouldn't. Makes victory slightly too easy, maybe it should make mice -Revive-It always seems to revive afk mice (or people who die and go afk). If a mouse afk dies it should not be a canidate for revival. Also, it should sound ping mice when they get revived. With this change, an indicator for the # of dead mice would be helpful. And please document that it revives the mice at the shaman's location or whereever, its really confusing. -Chief's Food-It can currently feed afk mice, which means farmed saves. Should be reworked so that you can't do that. Also the description/ui should be clearer, saw several mice and myself try to feed cheese to mice when we didn't have it. Seems to synergize too well with the other skills, especially easy victory, I would give this skill a charge limit or something because I can spam feed mice too easily. -Anti-gravity-I don't get this skill, it doesn't seem all that useful, and not that noticable. Rework to a cooler skill please. -Teleporter-Seems cooler but overshadowed, I would rework easy victory because that is emergent from Teleporter + apple. Pretty interesting skill compared to the other mice save skills. -Speed Boost-Cool Skill. -Apple-Really Cool Skill. Probably overpowered, but definitely a great idea. -Ancestral Spirit - Have an idea for a cool rework, currently doesn't seem that good: "The first time you die, you gain global cast range (all abilities become cast anywhere) and you can keep casting abilities for 2/4/6/8/10 seconds. Revive and other such abilities are disabled for this duration." -Spring - Another cool skill -Cloud - Could use more documentation, otherwise fine. -Endurance - Rework it so that it is much cooler, such as a temporary speed boost. 20% movespeed is too generic. -Clean Mouse - Fun skill, keep as is. -Cleats - Friction is hard to notice, could be cooler. -Diet - same here, except it amplifies the power of other abilities. -Opportunist - keep -Chocokiss-same issue as superstar -Rocket Scientist-Pretty cool to watch, interesting, keep. -Companion Crate-keep More to come soon. |
![]() ![]() « Citoyen » 1372572000000
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So basically is it better to get all the skills for spirtual or for wind master, or should I try both |
![]() ![]() « Citoyen » 1372574700000
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Its a matter of opinion seems like everyone did 1 tree first. I'm doing spirit and Wind though |
![]() ![]() « Citoyen » 1372578000000
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Cloudpaws a dit : woah the multiple balls skill spawns multiple balls???! wow unbelievable i would have never known, thanks for the help |
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Do we get more exp if we are first or second? |
![]() ![]() « Citoyen » 1372589640000
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Nope, cheese exp is the same no matter what place. |
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![]() Can i add 5/5 time and 5/5 big cheese to open the 3rd row in the category? |
![]() ![]() « Citoyen » 1372591860000
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Arber a dit : Pretty sure you can. I think it goes on how many points you have in the tree, not each tier. |
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Anomunus a dit : Feel free to use any resources I post ^^; I couldn't get them without other people's help, and it'd be unfair to not share them. Blarghaag a dit : :p Cloudpaws a dit : Updated guide, and I have pictures for some that are a bit confusing. The Tight Budget board looks like this: ![]() Big Cheese, in comparison to one mouse (credit to Knoea) ![]() The bubble from "Clean Mouse": ![]() Angel Wings (credit to Shadowwinter) ![]() Stable Rune (credit to Fakenoob for first picture) ![]() ![]() Cloud (credit to Seeteegee ): ![]() Ice Board (in comparison to little board): ![]() Choco Board (in comparison to little board): ![]() As soon as I get enough cheese, I'll redistribute my points and find out what Anti-spirit does. |
![]() ![]() « Censeur » 1372609140000
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Omghost a dit : I've been informed that this is true by Piesrsquare, and I can also confirm that it is possible. You simply have to spend 10 points total within the entire tree to get to the 3rd row. Cloudpaws a dit : I've seen it in action... it SUCKS. Both literally and figuratively. It's incredibly underpowered. Maybe the shaman who used it, just didn't do it right... but from what I saw, it confirmed my suspicions of it being a trash skill. |
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About the Anti-Spirit :o Before being summoned, it looks like this ![]() When you spawn it, it looks like an ordinary Spirit, but it pulls the mice torwards it instead of forcing away. ![]() I can see how this would be useful! |
![]() ![]() « Censeur » 1372610160000
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Arber a dit : To open the 2nd row of stuff, you must put 5 points into that specific tree. To open the 3rd row of stuff, you must put 10 points into that specific tree. To open the 4th row of stuff, you must put 15 points into that specific tree. To open the 5th row of stuff, you must put 20 points into that specific tree. To open the 6th row of stuff, you must put 25 points into that specific tree. After you put 25 points into one tree, you can spend your next point on Clouds, Wings, or Extended Spawning Range depending on which tree has all of the points. This goes for every tree. |
![]() ![]() « Citoyen » 1372611420000
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what's the difference between 1/5, 3/5 and 5/5? |
![]() ![]() « Citoyen » 1372611660000
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Hyperoats a dit : The more time/objects you can use. |
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Hyperoats a dit : It levels the power up and gets you nearer to the next level of skills. |