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Map Editor Q&A
Willinator
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#1841
  0
Hey if anyone here who is really good with linking joints and willing to help me with my map could you reply here? I have all of the coding right but the some of the grounds keep not connecting, even though they use the same exact code, just different z values, as other grounds that are connecting. This map has been getting me frustrated because i cant figure out what is wrong :(
Mousechris
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#1842
  0
Willinator a dit :
Hey if anyone here who is really good with linking joints and willing to help me with my map could you reply here? I have all of the coding right but the some of the grounds keep not connecting, even though they use the same exact code, just different z values, as other grounds that are connecting. This map has been getting me frustrated because i cant figure out what is wrong :(

Talk to mah in game broski
Siuker
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#1843
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Zakros a dit :
I think this fits more on P7. This cannot be a P6 map because the mechanism that it contains is unoriginal, and because the map is easy to complete, it will be better fitted on P7 then P9.

ty

Willinator a dit :
they use the same exact code, just different z values, as other grounds that are connecting.

I encountered the same problem too.so I guess the P1 or P2 in the code doesn't really mean the z value.it could be affected by other non-dynamic grounds or dynamic grounds whcih is not used by code
Ivyu
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#1844
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how do u make a scrolling map in the mapediter
Necroseer
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#1845
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Fxie a dit :
<C><P L="1600" F="7" /><Z><S><S X="800" Y="380" T="0" H="40" P="0,0,0.3,0.2,0,0,0,0" L="1600" /></S><D /><O /></Z></C>

text
Hypersuper
1356441600000
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#1846
[Modéré par Inconnu_0]
Olillsa
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#1847
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Can someone give me the link to that thing where you can make thinner grounds and stuff like that? ;;
Necroseer
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#1848
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Do you mean Topic-162564
Olillsa
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#1849
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Yes, thank you.
Mousechris
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#1850
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I've got a problem with my line art, everytime I make the thing the line art attachs to dynamic everything goes to 0x0y

Nvm got help
Willinator
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#1851
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When i use Mv and Mp, can i set one Mv and Mp for all the anchors? Or do i have to do it individually?

And if you know it may i have the tag for Mv and Mp and where it goes in the xml?

Nevermind i figured it out thanks to Fxie's XML Reference ^^
Mousechris
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#1852
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Does anyone know where "The best tribe houses" thread is?

(derp nvm I just realised it's literally at the top, must have skipped it)
Fatsexybeast
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#1853
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Is there a way to make colour joints invisible?
Lagiacrus
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#1854
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Fatsexybeast a dit :
Is there a way to make colour joints invisible?

Does the #fffffffff thing work, since it works to make the ground invisible?
Willinator
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#1855
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Just wondering, if P7 is supposed to be meant for no shaman and not racing, why is the icon for P7 a racing flag?

Edit: Oh woops i meant to put this in Map Crew FAQ but whatevs.
Mtndewluver
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#1856
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my map @3367895 is not showing all furniture. How to fix it? It shows a few peices of furniture but not all of it.
Mousechris
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#1857
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Fatsexybeast a dit :
Is there a way to make colour joints invisible?

just make it a regular joint and don't color it... ._.
Nepitaleijon
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#1858
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Why is it not working for me when i try to use my invalid friction maps? I need to know because that is 6 of my maps that do not work.
Totalnick
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#1859
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Tigrou broke Invalid Friction
Omerxv
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#1860
[Modéré par Inconnu_0]
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