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Tópico Oficial de Denúncias de Mapas P3+موضوع الإبلاغ عن خرائط P3+ الرسميOfficial P3+ Maps Report ThreadOficjalny Temat Zgłoszeń Map P3+Hivatalos P3+ Pálya Jelentés TémaDiscuția oficială pentru raportarea hărților P3+Hilo oficial de reportes de mapas P3+
John
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1493441340000
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#1881
  0
Map:@323159

Owner:Aege

-Bubble disrupting the map is little complicated for the shaman who does not know what to do.
http://i.imgur.com/YNsuc5H.png

Dernière modification le 1493441640000
Xfx
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1493451480000
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#1882
  0
@4146657 - many problems - just see it's with more than 3 mice (1=sha - 2 and 3 you see the problem)
V_21
« Censeur »
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#1883
  0
@424297 ~ P6
Mass death, some ice grounds are "fake" what makes it extremely frustating, mainly in a room of 25/30 mice.

@3570776 ~ P6
Central mechanism is pretty useless, I have never seen anybody who could go there and be faster than the other path. Besides, it's boring for the shaman to help that players that get stuck there, since the part is cramped and the circle grounds have colision with sham objects.

@212876 ~ P9
Confusing difference of restituictions and it's hard for the shaman to help the mice. Might work better as P7.

Dernière modification le 1493519520000
B_ootcamp
1493520420000
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#1884
[Modéré par Mapcrew, raison : If you want us to look at your report, have the decency to report the map in a respectful way or we're just going to ignore it.]

Dernière modification le 1493520540000
Mapcrew
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1493579820000
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#1885
  1
Screwops a dit :
@292107 péssimo mapa para ser map art


A arte está legal, assim como a jogabilidade é considerável. Muitos jogadores adoram esse conceito, logo, não há nada de errado por aqui. A arte pode ser explorada de diversas maneiras, muitos amam este estilo.

Pulsatrix a dit :
@707678 - P6 - The "moving" cheese doesn't reach the middle of the map everytime, where the real cheese is, somehow it gets stuck at the top of water. Also, if the shaman have the skill "Bug cheese", the reel cheese in the map is not completely hidden.
Screenshot with big cheese at 5/5 and the moving cheese stucked :
http://i.imgur.com/2n923Lq.png


Thanks for reporting, will be fixed soon.

Anomunus a dit :
Seeteegee - @221535

this jams too easily.


All fine here, it's not really a big deal since you can unstuck easily too.

Hyouraan a dit :
@5735821 esse final tá trollando


Entendi o que você está apontando, mas não acho que isso mereça algum tipo de edição ou disucssão para deperm. Ás vezes a "trollagem" pode ser divertida, como é o caso deste mapa, além do mais, se você falhar, pode subir novamente para completar o mapa.

Screwops a dit :
@6603118 mapa racing bugado


Não há nada bugando aqui, tudo está funcionando devidamente. Seja mais específico sobre o que pode estar bugando para você.

Tiojeje a dit :
@1468555 < copy > @2914749


Não é uma cópia. Apesar de terem uma estrutura muito semelhante, no que diz respeito à organização dos pisos, não deve ser considerada uma cópia. Fique sabendo que é normal, atualmente, a existência de mapas significadamente semelhantes com relação a alguns aspectos. Nesse caso, está tudo normal.


Viniciusdara a dit :
@364958 - too hard for divine
@952339 - mass death


@364958 - Mapas shaman não são avaliados com critérios baseados no tipo de modo, fora o normal, e as possibilidades de construção em relação a isso, ou seja, caso o mapa seja muito difícil de se completar utilizando o modo divino, porém possível de solução, não há nada de errado com ele, como é o caso deste mapa. Fica a escolha do shaman utilizar ou não o modo divino, assim como estar sujeito a construir qualquer tipo de mapa que rodar na sua vez de shaman.
@952339 - Pode ser que muitos novatos morram no início, porém, apesar de ter uma jogabilidade de certa maneira considerada difícil, ás vezes é bom ter um mapa ou outro na rotação para variar o que geralmente roda (mapas mais fáceis). Vale lembrar que é apenas o início que requer um pouco de técnica para executar corretamente o movimento. fora o fato de existir um shaman para ajudar àqueles que ficam esperando.

Rikkeshang a dit :
Ttfredtt - @527288

It isn't working.

What isn't working? It's all fine here.


Hyouraan a dit :
@4841224 mech brokens almost everytime

Aqui está tudo normal, deve ser o seu ping. Caso continue acontecendo, poderia especificar qual parte do mecanismo está quebrando para você, ou se todos os jogadores são afetados por isso?


V1c10u5b3457 a dit :
@4096443 - P7 - the map is literally impossible without lag or a lot of mice (or I still haven't figured out how to pass it in such conditions)


Maps are usually supposed to work in rooms with 25+ mice, where sometimes it might be too difficult due your internet connection or ping issues, but it's actually not related to the map itself.


Mrorko a dit :
@3972543 the last teleport kill some players when you get the cheese


It works fine here!

Drescen a dit :
@1484256 extremely cramped area by the hole
@985583 4 plank solution, perhaps better as P4


@1484256 - it's not too cramped in a way that will almost kill every mice trying to get back to the hole, it's enough for solution, therefore it's alright.
@985583 - Maps like this have more of a cooperation aspect rather than single shaman, you would be impressed how many newer shamans can't complete the map without another shaman's help, even while it's too easy for some people, which makes it more suitable for P8, anyway. We have looked into some easier maps to add in the category while searching for filler maps, since we noticed that majority or mice can't complete a map that we would consider easy for a single shaman.

Bruno4ponto0 a dit :
Broken mechanism @6097413

The mechanism isn't broken, it's all good here. Might be your ping, only.

Fosoundkems a dit :
Map:@323159

Owner:Aege

-Bubble disrupting the map is little complicated for the shaman who does not know what to do.
http://i.imgur.com/YNsuc5H.png


Thanks for reporting, the map has been edited.

V_21 a dit :
@424297 ~ P6
Mass death, some ice grounds are "fake" what makes it extremely frustating, mainly in a room of 25/30 mice.

@3570776 ~ P6
Central mechanism is pretty useless, I have never seen anybody who could go there and be faster than the other path. Besides, it's boring for the shaman to help that players that get stuck there, since the part is cramped and the circle grounds have colision with sham objects.

@212876 ~ P9
Confusing difference of restituictions and it's hard for the shaman to help the mice. Might work better as P7.


@424297 - will be discussed
@3570776 - will be discussed
@212876 - The shaman's participation in the miscellaneous category is appreciated, but not a required factor. There are maps that fit better as P9 because they don't have an own style to be on determined other rotation category,.Moreover, we are in need of some P9 maps and this one is just harmless to be in rotation, so I'm keeping it as is.
Sunlight
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1493586660000
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#1886
  0
@6965759 and @6981178 copy of this @3211720
Phanntomm
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1493634540000
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#1887
  0
P17:
Hidden floor (minimalistic mode): @337142 @215475 @265093 @310687 (+shaman stuff)
Fake ground: @253800 @162374
Alira
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1493637300000
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#1888
  0
Mapcrew a dit :

V1c10u5b3457 a dit :
@4096443 - P7 - the map is literally impossible without lag or a lot of mice (or I still haven't figured out how to pass it in such conditions)


Maps are usually supposed to work in rooms with 25+ mice, where sometimes it might be too difficult due your internet connection or ping issues, but it's actually not related to the map itself.

Well, I haven't seen it tested in a room with 25+ mice but imagine if a room has 25+ mice and they all have a decent connection and PC?!

Also just fyi some people tend to play in smaller rooms for less lag and I don't think your argument is valid as it sounds like favoritism or idk how to call it! All I'm saying is it's heavily lag-dependent!

Dernière modification le 1493637420000
Perfecteca
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1493653680000
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#1889
  0
@7108594 > This map was left as is but P9?
Hakanproft
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1493664780000
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#1890
  0
@851405
Tdft
1493670660000
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#1891
[Modéré par Mapcrew, raison : Please state the specific reason why you are reporting a map, and the map's category.]
Sunlight
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1493672700000
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#1892
  0
@6383682 copy @6437959
Matzi
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1493682840000
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#1893
  1
@260486 - P7 - Muerte masiva a los ratones ausentes/Massive death to missing mice
@216171 - P3 - http://prntscr.com/f39zoj
@1599173 - P8 - Really?? se pasa sin ayuda

Dernière modification le 1493854620000
Censere
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#1894
  0
@321640 incorrect property grounds, poor gameplay, dynamic grounds in racing??
Deadbeat
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#1895
  0
@321640 fake grounds
Viptoto
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#1896
  0
@198620 map mechanic broken
@241802 p17 fake grounds

Dernière modification le 1493826840000
Pareloko
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#1897
  0
@1245573 - O mecanismo desse mapa está quebrado. Enquanto um lado consegue chegar ao andar superior (lado direito) o outro lado (lado esquerdo) não consegue subir, porque o mecanismo não funciona (ou modificaram talvez, não sei).
Vintage
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#1898
  0
@3377553 - P11 - Mice can cheat with consumables
https://gyazo.com/36e796ddfb4c12eebb8e291e3ca9a04a.png
Barrydarsow
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#1899
  3
The month of May is retro month in racing and there are a lot of maps with fake grounds. This is how racing used to be back in 2010-2011: Maps had fake grounds, poor alignment, and occasional shaman objects. I am aware of the maps with fake grounds and don't need you to report them, unless the grounds severely impact the gameplay in a negative way.

Again, allow me to remind you all that the purpose of the P3+ Report Thread is to call Map Crew's attention issues with maps that Map Crew might not be aware of.

Dernière modification le 1493958240000
Phanntomm
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#1900
  0
@5682820 - P8 Sometimes both shaman spawn in hole and instant die
@3289550 - P5 Sometimes this platform falls under the map
Invisible platform in minimalistic mode: @5505272 - P1, @6076270 P5, @6657848 P5

Dernière modification le 1494064140000
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