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Rap a dit : kkkkkkkkkkkkkk mt bom Rap a dit : vou decifrar esse enigma em palavras e fazer mais tarde, ok |
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OK, é que escrevi correndo porq minha mãe quando é pra sair é pra sair do PC. |
![]() « Citoyen » 1548976440000
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Tou a procura de um script que se chama DeathWar, é tipo deathmatch mais cada um em um team. Alguem pode me passar? |
![]() ![]() « Censeur » 1548988980000
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Mds, estou me sentindo um panaca agora. Uso para fazer eventos, já que não sei lua único jeito é pedi script :( Dernière modification le 1549027140000 |
![]() ![]() « Sénateur » 1549028100000
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Rap a dit : Não se sinta. É porque é estranho você pedir 10 coisas por dia :P Se você escrever como escreveu essa mensagem aí, você vai sim receber seus pedidos, porque aí dá pra entender...... |
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Obrigado! Acho que não saiba mas.., eu gosto do seu trabalho. <3 Dernière modification le 1549028880000 |
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Uma pergunta, alguém ai ta disposto a me ajudar? E que quero fazer um evento, mas eu pago 200 queijos. Se tiverem interessado, é só falar que mando oque tem q programar no privado. Obrigado! |
![]() ![]() « Sénateur » 1549030920000
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Pra compra e venda acho melhor esse tópico |
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ok .... |
![]() ![]() « Censeur » 1549040820000
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Rap a dit : Pô man tudo bem, como o Bolo disse, não se sinta. |
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Um script que os ratos so podem encostar em gelo se cair em outro piso morre. |
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deletedi Dernière modification le 1549121520000 |
![]() ![]() « Citoyen » 1549139520000
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Jukinha a dit : https://atelier801.com/topic?f=6&t=856217 Alguém pode me passar um script que quando a pessoa digiita /module manda um print no chat lua com o nick do infrator? (Pra avisar quem fez aquilo) |
![]() ![]() « Sénateur » 1549143780000
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Clofofa a dit : Não dá |
![]() ![]() « Citoyen » 1549386060000
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Oi Pessoal!! Estava querendo um script de Aventura E bem viciante se conseguir eu agradeço |
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Gatoos a dit : oi bom dia.. vou ver o que posso fazer.. |
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Quero que acrescente no meu script, para quando um rato entrar na toca reviva. _, nickname = pcall(nil) admin = string.match(nickname, "(.-)%.") for _, v in next, {'AutoShaman', 'AutoNewGame', 'AutoTimeLeft', 'PhysicalConsumables','AfkDeath','AutoScore'} do tfm.exec['disable' .. v]() end tfm.exec.disableAutoNewGame() tfm.exec.newGame("@Mapa") tfm.exec.disableAfkDeath() tfm.exec.disableAutoNewGame() function eventPlayerDied(name) tfm.exec.respawnPlayer(name) end particula = 9 -- coloca aqui o numero da particula se quiser alterar function eventLoop() tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) tfm.exec.displayParticle(particula, math.random(0,1000), math.random(0,400),0,0,0) end ui.setMapName('Evento Kylpar') ui.setShamanName("<font face='Verdana'>Alishe") Dernière modification le 1549633020000 |
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Rap a dit : Code Lua 1 eventPlayerWon = tfm.exec.respawnPlayer |
![]() 1549636200000
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[Modéré par Kiwrimai, raison : Removido a pedido do autor.] Dernière modification le 1575919980000 |