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If someone enters the room and have P1 maps, the rotation of the room will have a HIGH chance to show the P1 maps that belongs to this person and if there is no person in the room that has P1 maps, the rotation will stay the same as it is already. Well, I began to devote myself to making maps more or less in February this year, I have 13 P1 maps and till today I have never been on any map P1 I've done and I've never seen anyone playing it, is almost certainly impossible nowadays this happens also because there are already more than 30,000 P1 maps. I think that my suggestion would be really cool because sometimes there are people who whisper me sends congratulations for playing in my P1 maps and then I ask them to give me the name of the room and when I get it or the weather map or its ending so I just see people playing on the map when it started because I was not in the room :( much I wanted to play on a map that I've done and filled room. Please who like the idea, comment so the topic getting more known and warn your friends that have P1 maps to comment here as well. Example: This example is with "Chowsea" in the room with a guy that have only 1 map that ill call him "Guy". P4 - P1 - P5 - P9 - ChowseaP1 - P6 - P9 - GuyP1 - P6 - P5 - P1 - vanilla - P8 - P0 - ChowseaP1 - P4 - P5 - P6 - P7 - GuyP1. Legend: P1 = All P1 maps in the game. ChowseaP1 = randonly will appear a P1 map that belongs to Chowsea. GuyP1 = randonly will appear a P1 map that belong to Guy. So if someone enter a room and have only one P1 map, the room will not repeat P1 maps cuz will exist the P1 category :) From now on, thank you all. |
![]() ![]() « Citoyen » 1353134940000
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This would be pretty hard to implement (at least thats what I think) Think about all the people who just pop in for a few minutes. The server would have to load all of their maps (especially if they've got tons) causing great lag. Correct me if I'm wrong, but that's just what I think. |
![]() ![]() « Citoyen » 1353162960000
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No. It'd ruin the fun and excitment of actually seeing your maps as rarely as you do. |
![]() ![]() « Citoyen » 1353163380000
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So Im No ! English Konus Froms! |
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@Mtsloud I dont think it will be harder to implement cuz i know a bit of programming and i think the code will be like: if "username" = "in the room" { then "p1mapsrotation" = "usernamep1maps" } if not { "p1mapsrotation" = allp1maps. } correct me if i'm wrong, i dont know too much about flash programming. @Dunald i dont think u readed all my suggestion, i said im making maps since MARCH so if u know how to count we are in november so 8 months passed and i didnt play in any of my maps and in MARCH there was only 14.000 maps and today theres more than 30.000 its not rarely man, its pratically impossible!! @Xxvingerxx wtf did i just read? O_O |
![]() ![]() « Citoyen » 1353166680000
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Yeah I did read your suggestion. I have only passed onto my map (that's P1), and gotten to play it, without a mapcrew loading it, once. That's whats so special about P1 maps, nothing special about them. They're overly common and you barely ever get to play them. If you get higher perms it's a bigger chance to see your own maps. And even if you don't get to see your own maps, it's not that big a deal. They're just maps. |
![]() ![]() « Citoyen » 1353167100000
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High rotation maps were never P#'ed so that you play them on your room. P0 and P1 maps have the same chance of playing into a room. The difference between P0 and P1 are like the Following: P0 maps get voted. P1 maps don't. |
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@Zakros Yea, theres a lot of difference more. P0 maps cant stay on this system cuz people will only make easy maps just to appear in the room, so thats why my suggestion is only for P1 that was checked and got permission from the map makers to appear in the room and people dont need to vote since map makers considered it good as well :) |
![]() ![]() « Citoyen » 1353189120000
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Are you saying as in rooom *p1 ? If so, this is fairly similar to *p4 room |
![]() ![]() « Citoyen » 1353196920000
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It sucks having all p1 maps. There are thousands and thousands and thousands of them. I've never come across one of my P1 maps (others have, though). It's rare enough that I see my art map. If this wouldn't cause any additional lag or strain on the server, I'd support it. I think it's an alright idea, perhaps with some modifications, though. I mean, if only one person out of 25 has a p1 map, and he only has say 3 in total, will they be just repeatedly played in the p1 slot of the rotation? |
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Chowsea a dit : thank you for your support! oh and ive played in your cauldron map yesterday ^^ about your question: Chowsea a dit : Well if you enter a room You will be the category, so it will randomly plays all your ChowseaP1maps, so i wasnt thinking this way about users that have only 1 or 2 P1 maps. A solution for this i think will be something like this example with You. I Named you as "Chowsea" in the room with the guy that have only 3 maps that ill call him "Guy". Example of the rotation system: P4 - P1 - P5 - P9 - ChowseaP1 - P6 - P9 - GuyP1 - P6 - P5 - P1 - vanilla - P8 - P0 - ChowseaP1 - P4 - P5 - P6 - P7 - GuyP1. Legend: P1 = All P1 maps in the game. ChowseaP1 = randonly will appear a P1 map that belongs to Chowsea. GuyP1 = randonly will appear a P1 map that belong to Guy. So if someone enter a room and have only one P1 map, the room will not repeat P1 maps cuz will exist the P1 category :) |
![]() ![]() « Citoyen » 1353204060000
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Cifra a dit : I think I understand. This could work out well ^^ |
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Chowsea a dit : i hope people like it ^^ we need more supporters. |
![]() « Citoyen » 1353308520000
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I support Cifra! |
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Greenfun a dit : thank you :) |
![]() ![]() « Citoyen » 1353336780000
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Looks nice, support |
![]() « Citoyen » 1353345480000
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I SUPPORT YOU! :D :D :D :D |
![]() ![]() « Citoyen » 1353427680000
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I SUPPORT CIFRA |
![]() ![]() « Citoyen » 1353433320000
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Support |
![]() ![]() « Citoyen » 1353436020000
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Chowsea a dit : Chowsea a dit : |