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Mouse Underworld
Brownnose
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#1
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When we fall and the harsh bubbles tell us we die. I think there should be a map underneath, a mouse underworld so we can find our way to the surface. This can be an event, a new mouse game, or just a new addition to tmice.
What can be in underneath is a mystery, anvil gods cannons bombs, and whatever else... if you die there then onto the next map...
Jsilv
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#2
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me thinks this is impossible as i believe maps are changed by room and not mouse so i dont know, feel free to tell me if this is wrong mods and sents or haru of course:P
Floating_seagul
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#3
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If a mouse underworld is possible, i just think the dead mice can just hang out until the next map...or if they want to reach the surface make there be a GIGANTIC CAT that shoots out lava...and if it catches you you'll be trapped until next map and if you get past...you'll get an automatic jump when you come back up.
Cuteforpanda
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#4
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Willagod a dit :
If a mouse underworld is possible, i just think the dead mice can just hang out until the next map...or if they want to reach the surface make there be a GIGANTIC CAT that shoots out lava...and if it catches you you'll be trapped until next map and if you get past...you'll get an automatic jump when you come back up.

GAGANTIC CAT *O*
Jsilv
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#5
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Willagod a dit :
If a mouse underworld is possible, i just think the dead mice can just hang out until the next map...or if they want to reach the surface make there be a GIGANTIC CAT that shoots out lava...and if it catches you you'll be trapped until next map and if you get past...you'll get an automatic jump when you come back up.

beautiful imagination you have *_*
Cuteforpanda
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#6
[Modéré par Dracoleaf, raison : spam]
Brownnose
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#7
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maybe all the mice in the room who die, will end up in the same underworld, but some will die, some may make it to surface. I think there can be an extension to the bottom of the map. sort of how there is an extension left to right, like what we have seen in other events and it has been implemented in map editor too.
Haruhitastic
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#8
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Jsilv a dit :
me thinks this is impossible as i believe maps are changed by room and not mouse so i dont know, feel free to tell me if this is wrong mods and sents or haru of course:P

what do I have to do with this

Once you die, that's it. That's how the game has been since the beginning. I think if they wanted a "Heaven" or "underworld" they would've added it a long time ago.
But it really ruins the whole fun of it.
So.
No support.
Anomunus
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#9
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no this would ruin the game, and adds too much complexity to the game.
this idea's kinda similar to the "we can still play as ghosts after dying" idea which was an awful idea imo too
Paintdrop
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#10
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A place to hang out till the next round would be good. Not a continuation of the level. What happens if you fall in a pit in the underworld?
Flufferbug
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#11
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Haruhitastic a dit :
Once you die, that's it. That's how the game has been since the beginning. I think if they wanted a "Heaven" or "underworld" they would've added it a long time ago.
But it really ruins the whole fun of it.
So.
No support.

This.
/No Support
Mothivitrine
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#12
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Its to creepy to support to.
I don't want to end up in hell after I did die, I wanna be in heaven.

/No support
Pinksrainbow
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#13
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^^^^
Indeed.
And when you die, you die.
/no support
Woebegone
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#14
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..Once you die, You die until you get revived by the magical shaman .0.

/no support. Mice just drown unfortunately :[
Gabreyolo
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#15
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/nosupport

1.all the mice is in ONE map , here can't be 2 maps in a room.
2.Shaman revives you.
Vuncedil
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#16
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/support yes but /half support
Gabreyolo a dit :
/nosupport

1.all the mice is in ONE map , here can't be 2 maps in a room.
2.Shaman revives you.

exatclly what will happen if sham revives?
Wingedmousie
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#17
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This just ruins the point and challenge of the game.

/no support
Wingedflight
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#18
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Sorry, but I am going to have to say: No Support. :/
Coreful
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#19
  0
/no support
Trufflemeep
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#20
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I always fantasized of this vast ocean where the "dead" mice waited, marking the scoreboard and waiting for the next round.

I like this idea, but maybe we could just implement it as an escape map instead.

/half support?
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