Rotação Oficial - P4 - Shamanالدوران الرسمي - P4 - الشامان 公式カテゴリー - P4 - シャーマン Official Rotation - P4 - ShamanRotazione Ufficiale - P4 - SciamanoRotation Officielle - P4 - ChamaneOficjalna Rotacja - P4 - SzamanPálya Körforgás - P4 - SámánRotația Oficială - P4 - ȘamanRotación Oficial - P4 - ChamánResmi Rotasyon - P4 - ŞamanOfficiële Rotatie - P4 - Sjamaan |
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@5961693 |
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Left as is: @421628 - Bushmeister#0000 - I don't think that this map needs creativity from the shaman to be completed, once only a few bridges are needed to complete it. @7684437 - Czarodziejh#0000 - This map doesn't follow the P4 category rules. @7672690 - Floaremulti#0000 - This map can be completed with a simple bridge. @5717601 - Gamog#0000 - This map requires too much building. It's really hard to complete it with only one shaman, especially if you don't use a totem. I'd say in other conditions to try to make this map suitable for P8, but its layout is quite similar to other maps already in rotation. @7685114 - Atasit#2097 - Some wood grounds on this map are pretty useless and, overall, the gameplay ends up being linear once the solution for this map isn't more than two or three bridges and ramp ups. @4182860 - Koulouh#0000 - I don't think that this map challenges the shaman enough. It looks really cute tho! @7336691 - E_F#0000 - I feel like there are already many maps like this in rotation. Plus, the solution consists on simple bridges anyways. @7686880 - Gmwp#6043 - I can't evaluate this map since it has no cheese. @247297 - Redcor#8607 - I can't load this map. @7687168 - Elmattjuan#0000 - I don't think that this map challenges the shaman enough and it feels a bit cramped. @7687753 - Bhvana#0543 - The tokens alignment makes it very easy for the mice to avoid as soon as the shaman builds some support below the platforms. This way, tokens become useless. I recommend you to put the tokens in a rectangular shape and put some ground behind the mice hole. @7687696 - Skyhjkf#5507 - The bottom part of this map can be totally avoided by the shaman, making it useless. However, even when both parts are used, only a few bridges and ramp ups need to be built, which results in a linear gameplay. @7688142 - Drotik#8972 - I've got mixed feelings about this map. The idea is interesting but I'm pretty sure that some mice will get stuck in the cowebs and most shamans will use a cannon to try to free them. This can lead to losing saves, which is something we need to avoid in the P4 category. @7688177 - Sekui#0000 - There are many maps with a similar layout in rotation already. @7330859 - Seeyay#0973 - Similar to a vanilla map. P1'ed: @7681268 - B0wl#7075 - This map looks nice and can inspire some creativity in shamans. However, I don't think it is enough once the balls can be easily avoidable with balloons, which leaves the gameplay to be pretty generic. @6813193 - Louis49#0000 - It's a nice map but the only challenge I see is the bottom path to the mice hole. However, this can be avoided with a totem or shamans can build using only the top part of the map. @7683192 - Rolayker#0000 - The fact that the cages can move makes this map pretty interesting, but the solution doesn't change much with this fact, the shaman only needs to wait a bit more until all the mice can reach the portals to get out of the cages. Despite this, only a bridge is needed. @7688917 - Stovedove#0000 - This map has an interesting concept due to the cloud that rotates and it is nice that the shaman has many space to build. However, this cloud isn't a big obstacle and so isn't the water. With this being said, I don't think that this map has enough potential to become P4. Will be discussed: @6815763 - Pjfsamora#0000 - It's a nice map and I do think it has potential. I'd like to see what other think about it. @7241163 - Matzi#1510 - The shaman has a lot of room to use their creativity and the layout gives a nice flow in general. I'd like to see what others think about it. Ignored: @6416184 - Bielpratasqn#0000 - Posted more than 1 map (#11434, #11461) @7685377 - Shay#9898 - Posted more than 1 map (#11444, #11445, #11447, #11449) @7685384 - Shay#9898 - Posted more than 1 map (#11444, #11445, #11447, #11449) @7685820 - Shay#9898 - Posted more than 1 map (#11444, #11445, #11447, #11449) @7686186 - Shay#9898 - Posted more than 1 map (#11444, #11445, #11447, #11449) @5961693 - Bielpratasqn#0000 - Posted more than 1 map (#11434, #11461) Dernière modification le 1584395820000 |
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B_ootcamp « Citoyen » 1584399360000
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@7274562 Dernière modification le 1584399720000 |
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Bhvana « Censeur » 1584466080000
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@7687753 - edited |
Commandantso « Censeur » 1584487200000
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@6215548 - edited |
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Drotik « Citoyen » 1584561600000
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@7688142 edited |
Hakanwalker « Citoyen » 1584563700000
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@7690791 Dernière modification le 1584565560000 |
Comorr « Citoyen » 1584577560000
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Koulouh « Citoyen » 1584624000000
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@7695652 Dernière modification le 1585534560000 |
Refused « Censeur » 1584668100000
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Skyhjkf « Citoyen » 1584723720000
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Finerlobster « Citoyen » 1584732240000
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Afacanhakanp « Citoyen » 1584788280000
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