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![]() ![]() « Citoyen » 1388788200000
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players={} i=0 mouseLeft=[[ <ROSE><font size='50' face='Verdana'>ᕙ༼ຈل͜ຈ༽ᕗ ]] mouseRight=[[ <ROSE><font size='50' face='Verdana'>ᕙ༼ຈل͜ຈ༽ᕗ ]] function eventNewGame() tfm.exec.setUIShamanName("<CH>Script By: <BV>Issey") tfm.exec.setUIMapName("<VP>Pet Mouse") end function eventNewPlayer(name) players[name]={ x=tfm.get.room.playerList[name].x, y=tfm.get.room.playerList[name].y, id=i } print(players[name].x) if(tfm.get.room.playerList[name].isFacingRight) then mouse=mouseRight else mouse=mouseLeft end ui.addTextArea(players[name].id,mouse,nil,players[name].x,players[name].y,0,0,0xffffff,0xffffff,0.0) i=i+1 end for name,player in pairs(tfm.get.room.playerList) do eventNewPlayer(name) end function eventLoop(tc,tr) for name,player in pairs(tfm.get.room.playerList) do if not tfm.get.room.playerList[name].isDead then local x= tfm.get.room.playerList[name].x local y= tfm.get.room.playerList[name].y if(tfm.get.room.playerList[name].isFacingRight) then mouse=mouseRight x=x+20 else mouse=mouseLeft x=x-20 end y=y-10 if(x~=players[name].x) or (y~=players[name].y) then ui.addTextArea(players[name].id,mouse,nil,x,y,0,0,0xffffff,0xffffff,0.0) end end end |
![]() ![]() « Citoyen » 1388880240000
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Monjackio a dit : apa an lu |
![]() ![]() « Citoyen » 1389000540000
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ini mah editan dari pet mouse, dari Issey |
![]() ![]() « Citoyen » 1389138660000
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oh gw gk tau Candrai |