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Module FAQ & Documentation
Err_405
« Citizen »
1644152280000
    • Err_405#8827
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#361
  0
Hi! This code works perfectly in zerobrane studio but it doesn't work in visual code. Any idea why? Thanks a lot!
t = {}
for line in io.lines() do
if line=="" then
break
end

table.insert(t, line)
end
print(#t)
Wizardamani0
« Censor »
1644174780000
    • Wizardamani0#6277
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#362
  0
pls help

i can use this in the tribe?
tfm.get.room.playerList["Wizardamani#6277"] look : 1;0,0,0,0,0,0,0,0,0
and how?
idk how pls help : )
Sklag
« Citizen »
1644535020000
    • Sklag#2552
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#363
  0
Wizardamani0 said:
pls help

i can use this in the tribe?
tfm.get.room.playerList["Wizardamani#6277"] look : 1;0,0,0,0,0,0,0,0,0
and how?
idk how pls help : )

Lua code

1
print(tfm.get.room.playerList["Wizardamani#6277"].look)
Vova180
« Citizen »
1647084900000
    • Vova180#0183
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#364
  0
Guys please tell me how to put uno in the tribe room?
King_seniru
« Censor »
1647093180000
    • King_seniru#5890
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#365
  2
You can type /module #modulename in the chat to load a module inside your tribehouse.
In your case it'd be /module #unotfm.

Also make sure your rank have the power to use /np command

Last edit on 1647093240000
Mmmmmmmmmmmmmmm
« Citizen »
1670503980000
    • Mmmmmmmmmmmmmmm#4582
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#366
  0
https://i.imgur.com/Rzfmuja.png
is the music for everyone? or just module team
Deletedaccount
« Citizen »
1671500640000
    • Deletedaccount#6153
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#367
  1
A bit late, but it's available for everyone. You can find help about these functions using the /luahelp command in-game.
Andreea_deea
« Citizen »
1691416200000
    • Andreea_deea#0281
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#368
  0
Does the function tfm.exec.addImage still work? I used it as follows: tfm.exec.addImage("https://i.imgur.com/9T5T3w3.png", "#code", 0, 0, 1, 1, 0, 1,0,0), where code is predefined, but the image doesn't show up...
Syrius
« Consul »
1694818680000
    • Syrius#8114
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#369
  0
Andreea_deea said:
Does the function tfm.exec.addImage still work? I used it as follows: tfm.exec.addImage("https://i.imgur.com/9T5T3w3.png", "#code", 0, 0, 1, 1, 0, 1,0,0), where code is predefined, but the image doesn't show up...

The game does not permit using images from external websites. You'll need to submit your image here to use it in-game.
Sklag
« Citizen »
1694877000000
    • Sklag#2552
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#370
  0
Andreea_deea said:
Does the function tfm.exec.addImage still work? I used it as follows: tfm.exec.addImage("https://i.imgur.com/9T5T3w3.png", "#code", 0, 0, 1, 1, 0, 1,0,0), where code is predefined, but the image doesn't show up...

Use like this
Lua code

1
tfm.exec.addImage("177db5eb5dc.png", "!1", 100, 100, nil, 1, 1)
(Do you need to host the image.)

Last edit on 1694877060000
Ezaldey
« Citizen »
1703971860000
    • Ezaldey#8707
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#371
  0
Perfecto!http://img.atelier801.com/b9a4f17d.pnghttp://img.atelier801.com/9da4f17d.png
Ramuffingm
« Citizen »
1717091820000
    • Ramuffingm#0000
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#372
  0
why are modules not working? for example, im trying to enter a *#parkour room and the script isn't loading. there are currently rooms for *#parkour but its regular Transformice rooms, NOT with the scripts for parkour. so how can we make modules work? and this is for modules in general, just giving a specific example. happening to #deathmatch, #parkour, #ffarace, stuff like that. so how can we make the scripts work?
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