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  • The Best and Worst Skills?
The Best and Worst Skills?
Fuzzyfoe
« Citoyen »
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    • Fuzzyfoe#9917
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#1
  0
Let's place skills into categories so we know which ones are good to have and which ones aren't.

Useful Skills:
Additional Time
Big Cheese
Unburstable
Easy Victory
Ambulance
Chief's Food
Teleporter
Apple
Spring
Cloud
Endurance
Opportunist
Rocket Scientist
Personal teleporter
Projection
Acrobat
Angel
Big Spirit
Super Anvil
Aerodynamic Balloon
Pre-Inflated Balloon
Master Summoner
Demolition Worker
Architect
Eagle Eye
Nature's return
Renewal
Gregarious Spirit
Recycling
Solitary
Restorative
Grapnel
Booster
Big plank

Occasionally Useful Skills:
Speed Boost
Companion Crate
Ice Plank
Stable Rune
Chocoplank
Anti-spirit
Sheep
Spidermouse
Earth symbol
Go through there!
Thorns
Leaf
Evolution
Mad scientist
Handymouse

Useless Skills:
Big Shaman
Superstar
Anti-gravity
Chocokiss
Tight Budget
Multiple Balls
Campfire
Small but brawny
Shameow
Anger
Antigravity
Rollout
S

Skills that do more harm than good:
Clean Mouse
Meep!
Stop!
Gravitational anomaly

Skills for Trolling:
Stop!
Gravitational anomaly
Stern Mouse
Lead Cannonball

Fun Skills:
Superstar
Chocokiss
Transformice
Campfire
Meep!
Go through there!
Leaf
Evolution
Shameow
Anger
Rollout
Phonemouse
« Citoyen »
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    • Tribu
#2
  0
Well, you pretty much did it all, so there's no reason for any responses.
Micearecute a dit :
Useless Skills:
Big Shaman
Superstar
Anti-gravity
Chocokiss
Tight Budget
Multiple Balls
Campfire
Small but brawny
Shameow
Anger
Antigravity
Rollout
S

S?
Rascusss
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#3
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You forgot a few skills, of which most of them seemingly are siturational (occasionally useful) or useless. Some examples are "Ancestral Spirit" in the Spiritual Guide skilltree, as well as "Cleats" and "Diet" in the Wind Master skilltree.

Other than that, great work at organizing the different skills.
Winter4438
« Censeur »
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#4
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I honestly find Shameow pretty useful; I can cover distance quicker and leap higher. Am I the only one who went to Wind Master at first just for the wings, though? XD When I was new, I saw a shaman with wings, and when I saw the skill I was like "OMG I MUST HAVE!"

But I think how "useful" a skill is depends on what a shaman lacks and what a shaman is specifically great in. If you're like me and often have crappy builds that lag out and take forever, I find the Mechanic and Physicist skill trees useful. Since switching to those two, I personally have found it much easier to build fast and stable builds. If you just want to get around the map easier, Wind Master's for you. Want easy saves? Spiritual Guide. I'd say Wildling kinda focuses on keeping things secure and quite a few skills are for etertainment, like Campfire. It honestly just depends.

And yesterday I saw a shaman in divine mode summon an S-shaped object (the skill). It actually looked like it was meant for the map, and fit perfectly. It honestly wasn't useless there.


Dernière modification le 1461183720000
Ryan
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#5
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the bubble one is annoying, idk if you put that cause i'm illiterate
Xprincessj
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#6
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^the bubble one is Clean Mouse.

the S shaped thing can actually be useful sometimes, I've seen it used in a clever and helpful way.
Nimh
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#7
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Rascusss a dit :
You forgot a few skills, of which most of them seemingly are siturational (occasionally useful) or useless. Some examples are "Ancestral Spirit" in the Spiritual Guide skilltree, as well as "Cleats" and "Diet" in the Wind Master skilltree.

I personally use Diet over the others in that tier --- Your mouse moves faster/walljumps easier, additionally, you don't have to use cleats (useless 2.3% of the time, in the way the rest imo) or double down and spend points in both clean mouse and endurance to unlock the next tier. That said, the only time i've used clean mouse was the day skills were released, my skill tree builds have always gone the endurance route.

And Ancestral Spirit is very useful to do last minute saves or alterations, but it is more useful with a larger spawn range or when you're using divine mode. I would never recommend it if you're not using 1 or both of those.

I literally use chocoplank in 90% of my builds, to help people who can't or have trouble walljumping.

Lastly, I disagree with Tight Budget being in the useless category, those tiny planks can be very helpful when used properly. And I love Anti-gravity, and use it to help people who can't walljump get back up to the hole, but I don't recommend maxing it out, 1-3 is all you need.

Dernière modification le 1461122700000
City_lights
« Censeur »
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#8
  0
Wings and Personal Transporter are quite useful in normal and hard mode because you'll be moving around alot in order to summon,

But once you hit divine mode you don't need them that much, Although they are optional.

Master Summoner is also recommended in divine mode, Not required but not a bad choice.

Me Personally, I actually quite like using Big Shaman, Just because I like people to know that I am big and mighty and strong and powerful. xD

Overall it does really depend on what kind of shaman you are and what mode you are.

Wind Master is very helpful for normal and hard mode since it helps you move around quickly, safely and easily.

Physicist is very helpful for divine mode because it gives you a much bigger menu to work with, Kind of like getting an expansion pack almost.

Spiritual Guide is great for Normal mode and new players as it can help them start to get saves even if they aren't very good at building.

Spiritual guide can be good for Hard and Divine but Beware of divine and don't waste your skill points on things like Cloud, You can't use them.

Overall it really does depend on your Shaman Mode and Shaman Style, Like in which way you play, Whether you like to troll alot, Or be in a certain mode, Or just help the mice in a fun or stable way, Whatever.
Datseallol
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#9
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I'm used to shammeow its useful tbh the wings in windmaster aren't that useful for me
Amikary
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#10
  0
Big sham is useless. Indeed one of the worst skills.
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