What does your totem look like? |
![]() ![]() « Citoyen » 1530037320000
| 1 | ||
I'm on the never ending quest to make a good functional totem, |
![]() ![]() « Censeur » 1530037860000
| 0 | ||
![]() It's pretty glitchy though :') I'm looking for a good totem too |
![]() ![]() « Consul » 1530038400000
| 1 | ||
|
![]() ![]() « Citoyen » 1530038460000
| 0 | ||
Mine is honestly just a small, invisible plank with a red nail in the center. |
![]() 1530039900000
| | ||
[Modéré par Jordy, raison : Spam] |
![]() ![]() « Consul » 1530043200000
| 0 | ||
Do I even have to answer this at this point? I thought everyone knew, haha. Anyway, here it is: ![]() Dernière modification le 1530043260000 |
0 | ||
I use a plain invis b plank beat me to it |
![]() ![]() « Censeur » 1530068820000
| 1 | ||
![]() This is probably the most useful totem for normal building you can get. It can be used as a standard B plank without blocking things since only one plank is solid, a bridge by simply adding the other planks, be forced through clouds and half can be purposely despawned to make it fall to the ground. I've used it since 2012. ![]() ![]() ![]() |
![]() ![]() « Consul » 1536851820000
| 0 | ||
Mine is literally just a small ghost plank with a b-nail on it it looks boring but it's rather effective |
![]() ![]() « Censeur » 1536869700000
| 0 | ||
I don't have one.. I reset it and never built a new one because I use divine mode a lot :) |
![]() ![]() « Consul » 1537285800000
| 0 | ||
ghost plank w/ a b nail simple |
![]() ![]() « Citoyen » 1537644360000
| 0 | ||
My totem is a car named bob http://prntscr.com/kxhv35 |
![]() ![]() « Censeur » 1537710900000
| 0 | ||
based of envidiame's totem ![]() Dernière modification le 1537711020000 |
![]() ![]() « Citoyen » 1538046120000
| 0 | ||
![]() |
1 | ||
![]() |
![]() ![]() « Censeur » 1538099880000
| 1 | ||
I cannot take a picture right now but my totem is anvil god and i get banned for it sometimes |
![]() ![]() « Citoyen » 1538110620000
| 0 | ||
I made this totem right after infinite clouds was fixed, so it's pretty old ![]() |
![]() ![]() « Consul » 1538170380000
| 0 | ||
We need more vertical totems. You guys are stuck in the stone age. |
![]() ![]() « Censeur » 1538173200000
| 0 | ||
The map is longer than it is high, you can reach almost the entire y axis you're standing on without a totem. |
![]() ![]() « Consul » 1538208840000
| 0 | ||
Force_shaman a dit : That's irrelevant. The important factor is, you can always move horizontally more easily than vertically. Because gravity, you know. That's why most of the time you need help moving upwards and downwards, rather than sideways. Look at real life, there are way more ladders, stairs and elevators than treadmills. And in TFM, in most maps you'll have to change level of elevation during a map, often more than once. And we are mice, not pigeons. Do the math. And another reason for prefering a vertical totem. We already have many tools to build across gaps, bridges. An anvil and an extra long plank can get you across most chasms. But there is no ladder in the shaman's arsenal and you can't really balloon everyone multiple times. Sure, there are airlifts, but they only work one way. A ladder totem really fills a void in the game, a bridge totem doesn't really bring anything new or innovative. Dernière modification le 1538209140000 |