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Snowball Fight Map Submissions
Wwwarda
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#1
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Snowball Fight Map Submissions


https://i.imgur.com/Z0LoFa1.gifhttps://i.imgur.com/pvJB7BU.png

Hello mice! In addition to the events that warm us in winter and the nice times we spend with our friends, for those who are looking for different activities and game modes, we have been here with the Snowball Fight FunCorp unofficial module for a while. In this module, which is you press down to throw snowballs and the last survivor wins, we also need your help to increase the fun we get with new maps! If you're interested in the game, and want to help create some maps for the module, check the rules and tips for creating and submit your maps with a comment. So let's pass them without further ado:

❆ Your map should appeal to look, if it doesn't give excite at first look, there won't be nothing interesting.
❆ Your map shouldn't be full with grounds and object and in the same way, shouldn't be so empty. It will be hard to die because of mice hugging or why that map is crowded.
❆ The spawn area shouldn’t result in immediate death for afk mice, the ground must be static.
❆ We don’t want complex maps where mice have to climb, simplicity and elegance are the main criteria. If there is nothing boring in gameplay, there won’t be a problem if you use mechanisms.
❆ Collision with grounds of Lava Grounds must be off in your map.
❆ Try to be as authentic as possible and avoid imitations. It won't be a problem to inspire.
❆ Don't send XMLs, maps submitted in the type @mapcode will be evaluated.
❆ Using collisions, soulmates, wind, night mode and mgoc="-1" are not allowed. Small changes in gravity is allowed. Standard map size is need to be 800x400, it mustn't exceed 1200x400.
❆ Last of all, don’t forget that the general map guidelines and rules apply here as well (Crashing, maps that is containing inappropriate texts etc. are forbidden).

P.S. This module is different from #snowfight. Due to this being a FunCorp module, unfortunately we can't share the script with you. If you want to play, follow the rooms named *Snowball Fight in room list and join, or you can request from an online FunCorp member to host if they're not busy.

Click for some map examples

Reach me via A801 PM for translations.


Kartopu Savaşı Harita Yollama


https://i.ibb.co/0f1GZRN/sn.gifhttps://i.ibb.co/0jZMtb1/bs.png

Selam fareler! Kışın içimizi ısıtan etkinliklerin ve dostlarımızla geçirdiğimiz keyifli vakitlerin yanında, farklı aktiviteler, oyun modları arayanlar için bir süredir Kartopu Savaşı FunCorp resmi olmayan modülü ile karşınızdayız. Eğilerek kartopu atılan ve en son hayatta kalan kişinin kazandığı bu modülde, alacağımız zevki farklı haritalarla artırmak için sizin de yardımınıza ihtiyacımız var! Eğer ilgileniyorsanız ve yaratıcı harita fikirlerinizi bizlerle paylaşmak isterseniz bu konudaki kuralları ve harita yaparken dikkat edilmesi gerekenler kıstasları gözden geçirdikten sonra yaptığınız haritaları konu altından bizlerle paylaşabilirsiniz. O zaman çok uzatmadan kriterlere geçelim:

❆ Haritanız göze hitap etmeli, ilk bakışta heyecan uyandırmayan haritalar ilgi çekici olmayacaktır.
❆ Haritanız zemin ve objeler yüzünden çok dolu ya da çok boş olmamalı, boş haritalarda fareler iç içe geçeceği için, dolu haritalarda her taraf kaplı olduğu için ölmek zor olacaktır.
❆ Harita başlangıcında direkt AFK ölümü olmamalı. Farelerin başlangıçta duracağı sabit bir zemin olmalı.
❆ Kompleks ve tırmanmalı haritalar istemiyoruz, basitlik ve şıklık ana kriteri. Oynayışı eğlenceliyse mekanizmalardan faydalanmanız sorun yaratmayacaktır.
❆ Haritanızda bulunan lav zeminlerin Zeminle Çarpışma özelliği kapalı olmalı.
❆ Mümkün olduğunca özgün olmaya çalışıp taklitlerden kaçının. İlham almak, esinlenmek sorun yaratmayacaktır.
❆ XML şeklinde göndermeyin, @haritakodu şeklinde gönderilen haritalar değerlendirmeye alınacaktır.
❆ Çarpışmalar, ruh ikizi, rüzgar, gece modu ve mgoc="-1" kullanımı olmamalı. Yerçekiminde tercihen ufak oynamalarınız sorun olmayacaktır. Harita büyüklüğü standart 800x400 olmalı, uzun bir harita büyüklüğü 1200x400'ü geçmemeli.
❆ Son olarak, genel harita yapma kurallarının burada da geçerli olduğunu unutmayın (Çökertici, uygunsuz yazı içeren vs. haritalar yasaktır).

Dipnot: #snowfight oyunundan farklıdır. Bu bir FunCorp modülü olduğu için ne yazık ki kodu sizlerle paylaşamamaktayız. Oynamak isterseniz oda listelerinden *Snowball Fight isimli odaları takip edebilir ve katılabilir ya da bir çevrim içi FunCorp üyesinden müsaitse açması için ricada bulunabilirsiniz.

Örnek haritalar için tıklayın

Her türlü sorunuz için bana ulaşabilirsiniz.

Snowball Fight Envíos de Mapas


https://i.imgur.com/Z0LoFa1.gifhttps://i.imgur.com/pvJB7BU.png

Hola ratoncitos! Además de los eventos que nos dan calidez en el invierno y los lindos momentos que pasamos con nuestros amigos, les traemos aquí el módulo no-oficial Snowball Fight del FunCorp para pasar el rato. En este módulo, presiona la flecha hacia abajo para disparar bolas de nieve y el último en sobrevivir gana, también necesitamos tu ayuda para aumentar la diversión con nuevos mapas! Si estás interesado en el juego, y quieres ayudar a crear algunos mapas para el módulo, echa un vistazo a las reglas y tips para la creación y presentación de tus mapas con un comentario. Así que pasémoslas sin mas dilataciones:

❆ Tu mapa tiene que ser atractivo a la vista, si no es llamativo en el primer vistazo entonces no tendrá nada interesante.
❆ Tu mapa no tiene que estar muy sobrecargado con suelos, ni tampoco estar muy vacío. Sería difícil morir porque el mapa está muy lleno o los ratoncitos están muy juntos.
❆ El área del spawn no debe resultar en una muerte inmediata para los ratones AFK, el suelo tiene que ser estático.
❆ No queremos mapas complicados donde los ratones tienen que escalar, elegancia y simpleza es nuestro criterio. Si no hay nada aburrido en el gameplay, entonces no será un problema si usas mecanismos.
❆ La colisión con los suelos de lava debe estar deshabilitada en tu mapa.
❆ Intenta ser lo mas auténtico posible y evitar las imitaciones, no sería un problema si solo te estás inspirando.
❆ No envíes códigos XML de mapas, solo los mapas de @código serán evaluados.
❆ Mapas con colisión, parejas, viento, modo nocturno y mgoc="-1" no están permitidos. Pequeños cambios en la gravedad sí están permitidos. El tamaño predeterminado del mapa debe ser 800x400, no debe exceder los 1200x400.
❆ Y por último, no olvides que las guías y reglas generales de creación se mapas se aplican aquí también (Crashear, mapas que contienen texto inapropiado, etc. Están prohibidos).

P.D. Este módulo es diferente a #snowfight. Debido a que este módulo pertenece al FunCorp, desafortunadamente no podemos compartir el script contigo. Si quieres jugarlo, ve a las salas llamadas *Snowball Fight en la lista de salas y únete, o puedes pedirle a un miembro del FunCorp que lo hostee si tiene tiempo libre.

Click aqui para ver ejemplos de mapas

Gracias a Ill#9641 por la traducción al español.


Dernière modification le 1659829980000
Altibindokuz
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#2
  7
@7837995

Dernière modification le 1615150800000
Newen
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#3
  1
@7836827
@7836837

Dernière modification le 1614780300000
Wwwarda
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#4
  0
Altibindokuz a dit :
@7837995

Newen a dit :
@7836827

Both added, thanks

Dernière modification le 1615150860000
Newen
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#5
  1
@7836837 - edit
@7836844
@7836848

Dernière modification le 1614783240000
Wwwarda
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#6
  0
Newen a dit :
@7836837 - edit
@7836844
@7836848

All added
Budweiser
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#7
  1
@7836877
@7836879
@7836889
@7837132

Dernière modification le 1614877140000
Newen
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#8
  1
@7836973
@7836979
@7836985
@7836991
Thor
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#9
  1
@7837090
Eremia
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#10
  1
@7837199
@7837232
@7837237

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Wwwarda
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#11
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Reviews:

Accepted:
+Guai#0000 - @7836879 - It fits gameplay of the module.
+Guai#0000 - @7837132 - Same as the map above, loved this one.
Newen#6196 - @7836973 - This map looks really fantastic, liked this one too.
Eremia#2246 - @7837232 - It's giving enjoy to play and will be funny to make snowball fight in this map, also liked your usage of triangle object. But it would be better if you increase gravity -please change it if you're reading this :) -, this way we can jump so high , nevertless i added the map.

Rejected:
+Guai#0000 - @7836877 - It's too hard to fall out from here. With a small edit -maybe with 2 invisible tiny planks-, i can accept this.
+Guai#0000 - @7836889 - In here, mice will just want to run around the map. In first look, grounds and decorations are not pleasing.
Newen#6196 - @7836979 - Colors are pretty distractor and grounds are uneven. In addition to this, mice can easily avoid from snowballs like in here.
Newen#6196 - @7836985 - Actually i liked the map, looks good at first but then, it's easy to notice somethings are not ok. Screenshot: (red arrows)-that clouds are not that necessary | (yellow arrows)-candies and stars too colorful against to the light theme of map, and that grass is very huge, maybe you can use smaller object there | (green arrow)-the ice makes impossible to die at left, it would be better if you use put a small trampoline ground or nail a trampoline where (blue arrow) is. And i guess that mouse in hole wants to say hi to us :D
Newen#6196 - @7836991 - Decorations are unusual by map theme and we already have one cloud themed map :c
Thor#1057 - @7837090 - Hole are not necessary, we are fighting with snowballs and map is very empty, nothing special here.
Eremia#2246 - @7837199 - There are some acid grounds for easy kill but in look, map is too crowded with grounds, and the other map you sent is accepted 1 halloween themed map is enough for snowball fight :p
Eremia#2246 - @7837237 - Looks really same with the map you sent @7837232, that one is better.

Dernière modification le 1614999180000
Eremia
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#12
  1
@7837199 - edited
@7837237 - edited
Wwwarda
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Eremia a dit :
@7837199 - edited

You changed theme but it still looks like full of grounds, ices on sides are well but unfortunately didn't like the design of the map.

Eremia a dit :
@7837237 - edited

It's better now but if you use spring like in here, it would be better. Like in screenshot, everybody has one more chance to jump to upper ground when they fell, springs provide to reach everywhere in this way. I'll add after edit.

Dernière modification le 1615039740000
Eremia
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#14
  0
@7837199 - edited
@7837237 - edited
Newen
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#15
  0
@7836979 - edited
@7836985 - edited
@7836991 - new
@7837676 - new

Dernière modification le 1615050300000
Wwwarda
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#16
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Eremia a dit :
@7837199 - edited

- Map looks cooler now, but still if you felt to the bottomest ground its impossible to go up like this, so add some grounds to climb -web ground will be nice- like here

Eremia a dit :
@7837237 - edited

- in some places, 1 spring is not enough screenshot, put 1 more spring above them and move the spring on top right. after this edits i can add both.

Newen:

@7836979 - edited - this map is still very simple, im sorry but nothing interesting here :(
@7836985 - edited- added
@7837676 - new - pretty cool, added
@7836991 - new i answered about this in game
Altibindokuz
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  5
@7837705
Newen
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#18
  0
@7836979 - new
@7836991 - edited
@7837770 - new
@7837782 - new

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Eremia
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#19
  0
@7837199 - edited
@7837237 - edited
@7837752

Dernière modification le 1615063800000
Bluevintrix
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#20
  0
@7837912
@7837914
@7837920

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