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Vanilla-Camp Map Submissions
Eremia
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#1
  9

https://imgur.com/fjIYMoF.png



Welcome to Vanilla-Camp!



  • About the mini-game

  • Vanilla-Camp is a FunCorp mini-game that combines the cosy Vanilla atmosphere with challenging Bootcamp and Racing obstacles. Your goal is to complete various maps quicker than your competitors.

    CategoryIconDescription
    Bootcamphttps://imgur.com/QitsOJU.pngThese maps offer various challenging obstacles adapted from bootcamp. Skill is the most important aspect of the gameplay, so any detail that would give players an unfair advantage is discouraged. When handling this category, keep in mind that the execution is your priority.
    Shamanhttps://imgur.com/JaQE8WE.png https://imgur.com/faIK8vn.pngYour chance to test your spirit-jump abilities - this category is all about timing. Shamans will have to guide mice through dangerous paths, while using minimal building. A perfect shaman map will feature a simple layout and a concept that allows the most reactive players to gain an advantage.
    Racinghttps://imgur.com/IJjEFrZ.pngThese maps break away from the classic bootcamp style to challenge players to a race. The difficulty should be lower than other maps, and like any other racing candidate, the presence of shortcuts is encouraged. This is the ideal category for maps that can only be completed for a limited amount of time at the start.
    Miscellaneoushttps://imgur.com/pooS3nu.pngExciting, chaotic, lucky, teamwork-based, collision, soulmate, nightmode - these are welcome in Miscellaneous. However, the limit is not set there. Use your imagination. As long as the map maintains its challenge and is fun, it could be just what the rotation needs.
    Time limitedIconDescription
    Christmashttps://imgur.com/QP14U0f.pngRumour has it that with the first snow, some festive maps sneak into vanilla-camp. But the fairy lights and candy canes don't make them any easier! So beware, getting your cheesy gifts will be tough. Hurry up to try these wintry challenges before they melt away in spring!



  • Map rotation

  • A full rotation consists of 8 maps, which are played in the order shown below. Once the last map plays, the rotation resets.

    1.https://imgur.com/QitsOJU.png → 2.https://imgur.com/QitsOJU.png → 3.https://imgur.com/IJjEFrZ.png → 4.https://imgur.com/pooS3nu.png → 5.https://imgur.com/QitsOJU.png → 6.https://imgur.com/JaQE8WE.png / https://imgur.com/faIK8vn.png → 7.https://imgur.com/QitsOJU.png → 8.https://imgur.com/IJjEFrZ.png



  • Guidelines all maps must follow

  • - Keep it short and simple. Remember that players have about 2 minutes to complete the map and there is no respawn if they die. 1-3 small obstacles are enough.
    - Balance the difficulty. If your map is difficult to complete from the first try, make sure players can recover and try again. If your map is on the easier side of the spectrum, feel free to make it a bit more deadly.
    - Make sure it is at least partially based on skill. It's not a problem to have some luck-based maps, but try to encourage players to use their abilities as well.
    - Don't forget about the design! Maps have to be aligned, look neat and have a Vanilla-like appearence. Backgrounds and decorations are strongly recommended.


  • Useful tips

  • - When making Shaman maps, focus on a simple but more difficult task, like spirit-jumping or cannoning. Do not demand hard builds for experienced shamans.
    - Vanilla maps have randomly reverted decorations and aleatory backgrounds. Add a "-1" in the decoration tag or a "-2" for the background to make them random!
    - Try to make everything clear as mice only have one chance at completing the map.

  • Submission rules

  • There is no limit on how many maps you can submit per review. The thread will be reviewed periodically and you will receive feedback on each submission.
    Please, try to keep the thread for map submissions only and avoid sending other people's maps.


If you have any questions, difficulties or suggestions, feel free to ask!


https://imgur.com/saBAw6i.png


Last edit on 1731512280000
Omgjrn
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1650820020000
    • Omgjrn#0000
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#2
  1
good luck!

Last edit on 1650875280000
Portwave
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1650821100000
    • Portwave#8221
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#3
  1
Interesting

@7882674
Lo_ski
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1650867180000
    • Lo_ski#0331
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#4
  1
:o

@7868791
Turt
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1650891000000
    • Turt#0095
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#5
  1
Cool!!

@7902931
@7902932
@7902935
Xaxadoooooo
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1650908400000
    • Xaxadoooooo#0000
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#6
  1
@7902963
Omgjrn
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1650950520000
    • Omgjrn#0000
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#7
  1
@7766865
@7766866
@7766873
@7766869
@7766874

Last edit on 1650952080000
Eremia
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#8
  1
Left as is:
@7868791 - Lo_ski#0331 - It is pretty difficult and annoying to pass the first obstacle. Afterwards, the map is too easy. Aside from that, the Vanilla theme is absent. Make sure to use suitable decorations.
@7902931 - Turtwean#0000 - The map is fairly easy and does not require much effort.
@7902932 - Turtwean#0000 - The cornerjumps are nice, but the cheese obstacle is again too straightforward. Try to add some challenge to the right side of the map.
@7902935 - Turtwean#0000 - As with the other two maps, there is not enough challenge here. The gameplay is also quite simple.


Added as No-shaman:
@7882674 - Portwave#8221
@7902963 - Xaxadoooooo#0000
@7766865 - Omgjrn#0000
@7766866 - Omgjrn#0000
@7766869 - Omgjrn#0000
@7766873 - Omgjrn#0000
@7766874 - Omgjrn#0000 - Added a small icon to indicate the presence of "aie".


Added as Shaman:
None.


Note: Gentle reminder that the round duration is ~2 minutes and players do not respawn after death.
Added a "Useful Tips" section.

Last edit on 1651002120000
Zaurye
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1651008600000
    • Zaurye#0000
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#9
  0
@7808935
Omgjrn
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1651048140000
    • Omgjrn#0000
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#10
  0
@7766870
@7766872
M23
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1651154340000
    • M23#4702
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#11
  0
@7816889
Bautipro
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1651286400000
    • Bautipro#5357
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#12
  0
@7779445
@7903313
@7903311

Last edit on 1651295820000
Xdapoloxd
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1651333620000
    • Xdapoloxd#0000
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#13
  0
@7830209
@7831714
@7832053

Last edit on 1651396500000
Antek10000_pro
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1651400640000
    • Antek10000_pro#1722
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#14
  0
@7903429
@7903431
@7903432
@7902448
Eremia
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    • Eremia#0020
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#15
  2
Left as is:
@7808935 - Zaurye#0000 - The obstacle is interesting and could be a nice addition, but it is not executed well in its current state.
@7903311 - Bautipro#5357 - There isn't much variety or challenge in the gameplay.
@7832053 - Xdapoloxd#0000 - It's a bit difficult to complete in one go. Since players only have 1 life, it's not too suitable in its current state. The obstacle is nice though, see if you can execute it better.
@7903429 - Antek10000_pro#1722 - The map is too easy and does not have any major obstacles.
@7903431 - Antek10000_pro#1722 - As above.
@7903432 - Antek10000_pro#1722 - As above.
@7902448 - Antek10000_pro#1722 - As above.



Added as No-shaman:
@7766870 - Omgjrn#0000
@7766872 - Omgjrn#0000
@7816889 - M23#4702 - The lava could be used for shortcuts but was too strong, so the restitution was decreased from 100 to 60.
@7779445 - Bautipro#5357 - The way back to the hole was too deadly and easy to fail. Since there are no respawns, the trampoline restitution was increased to make it easier to enter the hole.
@7903313 - Bautipro#5357
@7830209 - Xdapoloxd#0000
@7831714 - Xdapoloxd#0000 - The first lava can sometimes be annoying to pass on the way to the cheese. Nonetheless, the map was edited for alignment/design purposes.



Added as Shaman:
None.
Antek10000_pro
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    • Antek10000_pro#1722
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#16
  0
edytowałem pare map i mysle ze teraz sa okej

@7903429

Last edit on 1651497540000
Weien
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#17
  0
@5832590
@7870150
Antek10000_pro
« Citizen »
1651497480000
    • Antek10000_pro#1722
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#18
  0
@7903431(upgrade)

@7903432(upgrade)

Last edit on 1651497600000
Omgjrn
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1651498980000
    • Omgjrn#0000
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#19
  0
@7700757
Xdapoloxd
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#20
  0
@7832053 - edited
@7832126
@7832154
@7832199

Last edit on 1651770660000
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