[Script] MapAnalyzer |
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MapAnalyzer Let me introduce one of my archived scripts that allows you to inspect the map using lua. This script is based on the !inspect command in shamousey/utility rooms. ![]() It displays information about the map author, map code, map category (including both code and name), and various flags such as wind, gravity, and fall damage, among others. It also provides a list of coordinates where cheese and the hole are located on the map. Additionally, screenshot and preview map modes are supported. In screenshot mode, all players are killed from the map to allow for a clear screenshot. Preview mode is simply as finish the map without the assistance of other players. Note: This is an old script that i've made in recently years and updated today. Keep in mind that i have used code from other people and these people will be credited in Credits section. Note: You may need privilege access (be a module member) to use some of the commands. Here are all the supported commands. !np This command is used to change the map. It takes one parameter, which can be either a map category or a map code. Map categories start with pXX, while map codes start with @xx. Example: !np p17 -> Loads a new racing map. (p17 is the map category for racing). You can check all map categories here. !np @1882320 -> Loads the map @1882320. !review Loads the map in review mode. Everyone in the room will be killed except for you. Run the command again to exit review mode. !xml Get's the xml code from current map. !ss Loads the map in screenshot mode. Everyone in the room will be killed for taking a clear screenshot. Run the command again to exit screenshot mode. !sha Makes you a shaman in the current map. Run the command again to remove your shaman ability. !sy Makes you the room synchronizer. (Privileged function). !lsmap Displays the log of the last 20 loaded maps. !stop Stops the script REJECTED : Adds a flag for antleve maps. ACCEPTED: Multiple script administrators in the same room. As I mentioned before, not everything in the script was made by me. I have used code from other mice. Credits: Mikuhl#0000 -> [Script] Script for testing and map review. (Plus a handy screenshot feature.) Itchyboy#0000 -> [Script] GetXML Shamousey#0095 -> Module #utility Code Lua 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 local currentMap = "@5829292" -- The map to load at beginning. Dernière modification le 1742739720000 |
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Amazing, would've enjoyed something like this years ago when I was still doing stuff with maps. I do want to note, however, that your map category list is in need of improvement, there are more categories that you haven't listed - at the top of my head, P32, P43 and P63. Could be more. |
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I have no idea what P32 and P63 could be. |