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Patchnote Beta 0.25
Streaxx
« Sénateur »
1513096260000
    • Streaxx#0095
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    • Tribu
#1
  4

Hello Apocalypse Survivors!



What's new for this version?

  • When there were more than 8 players in the camp, there were no free houses = it is now fixed
  • The daily missions could include non-unlocked maps = it is now fixed
  • We can now see what other players pick up
  • The highest quality a food item is, the more nutritious it is when consuming it outside of a firecamp
  • You can now get food poisoning when eating a stale food item out of a firecamp
  • The health regeneration is now always active, and depends on the hunger jauge

See you soon!


Patchnote beta 0.25
12/12/2017

Boucharma
« Censeur »
1513096320000
    • Boucharma#0000
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#2
  0
Thanks You!
Alter
« Consul »
1513105920000
    • Alter#0095
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    • Tribu
#3
  2
I would like very much to see more details on the patchnotes. Not referring to images, links, videos or stuff like that, but about the process. For us, the players looking for give you feedback, would be really great to know what is the path you're trying to get with the additions to the game.
(e.g.)
"- Thirst increases by inflicting damages or healing
With this, we're looking for a way to make players revise their ways to fight, to prioritize water in the looting and to come back more frequently to the campfire, which was shown as something that does not happen frequently."

This way the players will know your intentions and can improve their feedback, showing alternative ways to reach the same goal and how to change the method to better achieve it
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