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Atelier 801
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  • #Target CUTIE MAPS
#Target CUTIE MAPS
Astrosama
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1532984460000
    • Astrosama#0000
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#1
  0
Hi guys, i just made this thread to show you how to make a #Target map, I'll just tell you the main things
  • Make places for mice to be able to run away
  • You can use shaman objects
  • It'll feel as you're making a #Batata map
  • YOU'LL HAVE TO EDIT THE XML, which is the most complex thing, so HEADS UP
  • List of skills
    • speed ~> ultra speed
    • jump ~> high jump
    • ball ~> defense form you'll transform into a ball for 3 seconds, once per round, you'll have to close your map from the 4 sides to use this one
    • gravity ~> you'll change the map's gravity can be used 2-3 times per round, you'll have to close ur map from the 4 sides
    • tp ~> can be used twice, you'll put a checkpoint and tp into it
    • spirit ~> spawns spirits once per 2 seconds
    • stop ~> can be used twice, will stop all the players you'll have to close ur map from the 4 sides
    • dark ~> enables the dark mode, can be used twice as i think close ur map
  • to put a skills
  • Code Normal XML

    1
    <C><P /><Z><S><S L="782" H="10" X="398" Y="395" T="0" P="0,0,0.3,0.2,0,0,0,0" /></S><D /><O /></Z></C>
    Code Edited XML

    1
    <C><P BV="The name of the V button skill" BC="The name of the C button skill" Category="The map's category" /><Z><S><S L="782" H="10" X="398" Y="395" T="0" P="0,0,0.3,0.2,0,0,0,0" /></S><D /><O /></Z></C>
    Code Example XML

    1
    <C><P BV="gravity" BC="ball" Category="3" /><Z><S><S L="782" H="10" X="398" Y="395" T="0" P="0,0,0.3,0.2,0,0,0,0" /></S><D /><O /></Z></C>
  • List of CATEGORIS
    • 0 - Normal map
    • 1 - Mechanism map
    • 2 - Arts map, mustn't be with viprin, you can ever draw with grounds
    • 3 - Defilante map, must use defilante tokens
    • 4 - Shaman objects map, depends on the shaman objects
    • 5 - Aie map, uses the aie=""
    • 6 - Trapped map
  • If your map is normal, there's no need to add Category="0", but if it isn't, please add it
  • PLEASE USE THEM IN CAPITAL FORMS, BV, BC, Category!!!!!!!!!


  • Maybe added soon
    • Meep="" gives everyone the meep, maybe category 6??



NEW IMPORTANT TAGS!!
Trap="x1,y1,x2,y2,x3,y3,etc"
this tag can be used to put traps in ur map, the player will be trapped in the shaman's wooden triangle if his x,y are the same as the trap at least if he's in the same place, you can put as many traps as you want, the player can be trapped only once when he's a target, the normal guy can't be trapped, feel free to add 696859064 traps to ur map, the trapped maps must be category 6

Meep="" ~> gives the meep to the target
the meep skill is removed, so Madary, please edit ur maps that use BV="meep" or BC="meep" and put any other skill
Vampire="" ~> transforms the target into a vampire

<P Trap="666,333,999,777" Meep="" Vampire="" Category="6" BV="stop" BC="dark" />
you can pm me via game to see the skills xD

Dernière modification le 1533056280000
Ace
« Consul »
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1532984880000
    • Ace#1270
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#2
  0
Good luck!
Bodykudo
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1533424860000
    • Bodykudo#0000
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#3
  0
there's a new XML tag btw
Attack=""
it's used when you use this skill
BV="attack" --make the target attack once per 4 seconds to stop the mice,
you can change the attack, by
Attack="item"
items: "ball","arrow","chicken","pufferfish","snowball","apple","pumpkin"
Bodykudo
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1533424920000
    • Bodykudo#0000
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#4
  0
also, there's a new tag
Meep="" - gives the target a meep, the "meep" skill has been removed
Vampire="" - transforms the target into a vampire "don't use Meep="" and Vampire="" in the same time, also now you can do BV="" bV="" Bv="" etc"
Meyna
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1577240520000
    • Meyna#2561
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#5
  0
Good Luck ❤

Dernière modification le 1577240580000
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