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Fortoresse Bugs
Rini
« Citoyen »
1420043280000
    • Rini#5475
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#261
  0
invis players & super laggy almost 70% of the time with nothing else open(doesthiscount?) :L


// also i'm pretty sure i saw this guy flying (again, after not seeing any flying players for weeks.)

Dernière modification le 1420044660000
Arturiaaa
« Citoyen »
1420159920000
    • Arturiaaa#0000
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#262
  0
Not being able to capture flag
Look at the times
2:23
http://i.imgur.com/HxoYgUV.png?1
1:32
http://i.imgur.com/HvO2gWk.png?2
Redd3
« Citoyen »
1420414980000
    • Redd3#6375
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#263
  0
Art that is a map where the second flag is in the spawn of the defending team on the first flag. There are invisible players sometimes from the beginning of the game and they sit in the second flag and you have to wait until they die before the flag starts capturing
Cheddarfist
« Citoyen »
1420415220000
    • Cheddarfist#0000
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#264
  0
Ping is getting twice as better! But my ping still sux.

[•] 1670 (twice as better ping)


http://i.imgur.com/uegpanZ.png?1

Dernière modification le 1420415460000
Freedsnail
« Citoyen »
1420433460000
    • Freedsnail#0000
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#265
  0
The bug I find is when
when u go to a map with VIP
kill them by pressing ctrl or space
wall around then and in there
the avatar gitches and goes around the map like crazy....

[Sentinel] Double post(s) merged. Please do not double post. Use the edit button if you wish to add something to your previous post.
[#266]
+ if u buld a wall and smash ur self againd the cieling u glitch!!!
[#267] is wat rinithekitty said of flying players....



Not sure what I was thinking when I wrote like this e.e

Just Delete the other posts...

Dernière modification le 1464772620000
Freedsnail
1420433520000
    • Freedsnail#0000
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#266
[Modéré par Jordy, raison : Multiple posts.]
Freedsnail
1420433580000
    • Freedsnail#0000
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#267
[Modéré par Jordy, raison : Multiple posts.]
Holistergo
« Citoyen »
1420503360000
    • Holistergo#0000
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#268
  0
freedsnail a dit :
da bug i find is when
when u go to a map wit VIP
kill them by pressing ctrl or space
wall around then and in there
the avatar gitches and goes around da map like crazy....

that is very common, it happens when the character has no more space to move and the game tries to find space. To find space it makes the body fly all over the place. Idk if they can really control the movement. If it ever happens to you then you would probably see your screen shaking constantly no stop until you break the conjuration.
Rini
« Citoyen »
1420626120000
    • Rini#5475
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#269
  0
tried to switch room & screen couldnt load. player's scoreboard thing did not change aswell. there also seemed to be players who did not take any damage, my shots somehow pierced thro them? never saw them died in the round, either.
Tadame
« Citoyen »
1421239680000
    • Tadame#0000
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#270
  0
I was in room 9 defending a flag for the blue team. After I died, the flag percentage stopped dropping at 10% although there were red members in it. At the same time, I couldn't be respawned. Time was up and everybody left the room. :c
+Supergrunt
« Citoyen »
1421257320000
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#271
  0
tadame a dit :
I was in room 9 defending a flag for the blue team. After I died, the flag percentage stopped dropping at 10% although there were red members in it. At the same time, I couldn't be respawned. Time was up and everybody left the room. :c

It's probably due to invisible players who stand in the flag, it happened to me today, I put land mines inside the area and after few mines, the flag started increasing.
Siuker
« Citoyen »
1421258880000
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#272
  0
It happens to me too,now I know how to solve it,by putting mines.
But I start thinking is something doing this on purpose?
______________________
another bug,is the direction you pass through a wall.
This time I'm not talking about passing through wall is a bug,but if you try passing wall,the preference direction you can go is going right side.

Although I still can't control where I go when passing wall,but I found that you can easily pass from left side.When the wall is thick 5 or more blocks,you probably cannot pass from right side,but it's easy from left side.I call this bug right preference.

Then it's quite unfair.Or let's say the behavior of passing through wall itself is also unfair too
I don't know can they fix it.The reason of right preference should be related to passing wall itself.If they can fix [passing wall],then right preference can be fixed individually too.

Personally I hope only fixing right preference,making my path moving totally random inside the wall.Because it's a good tactic to make a short cut or reaching VIP.

Dernière modification le 1421259060000
+Supergrunt
« Citoyen »
1421466720000
    • +Supergrunt#0000
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#273
  0
http://fortoresse.wikia.com/wiki/Glitching

Fortoresse Wiki a dit :
Glitching has a tendency to throw you to the right and downwards, and so any glitching manoeuvre intended to send the player in a different direction will often perform an elliptical arc to this direction instead. This is also why it is much harder to glitch to the left and upwards than to the right and downwards. It is unknown why this occurs, but may be an effect of repulsion from Point Zero.

http://fortoresse.wikia.com/wiki/Point_Zero

Forteresse Wiki a dit :
Point Zero is a single pixel located in the top left corner of the map

Agree.
Holistergo
« Citoyen »
1421467380000
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#274
  0
siuker a dit :
It happens to me too,now I know how to solve it,by putting mines.
But I start thinking is something doing this on purpose?
______________________
another bug,is the direction you pass through a wall.
This time I'm not talking about passing through wall is a bug,but if you try passing wall,the preference direction you can go is going right side.

Although I still can't control where I go when passing wall,but I found that you can easily pass from left side.When the wall is thick 5 or more blocks,you probably cannot pass from right side,but it's easy from left side.I call this bug right preference.

Then it's quite unfair.Or let's say the behavior of passing through wall itself is also unfair too
I don't know can they fix it.The reason of right preference should be related to passing wall itself.If they can fix [passing wall],then right preference can be fixed individually too.

Personally I hope only fixing right preference,making my path moving totally random inside the wall.Because it's a good tactic to make a short cut or reaching VIP.

Idk if its a bug or not, but it has been stated in solfn's advance tactics library. When "passing" through a wall, you can only go from the left to right. Making the team coming from the left side having an advantage. You can't exactly control ur direction when passing through, but you can predict the direction you'd go from the starting point. I do not know exactly why you cannot pass through from right side to left, but it might have to do something with the coding making you able to glitch through walls.
+Supergrunt
« Citoyen »
1422003000000
    • +Supergrunt#0000
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#275
  0
http://i.imgur.com/V4qDxjn.png?1

No comment except one : always in a VIP game for me.

EDIT :

http://i.imgur.com/p7siemL.png?1

Why I'm able to stand here ? Because there is solid blocks here (you can destroy them too) .

Dernière modification le 1422499500000
Jaedee
« Citoyen »
1423971600000
    • Jaedee#0000
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#276
  0
if you thought we couldnt go below 0, you thought wrong! i guess a few snipers hit me and i reached -22 health O.o , seems legit

ED: another bug, timer skips some seconds? ?_?

Dernière modification le 1423972440000
+Supergrunt
« Citoyen »
1424839380000
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#277
  0
The flag area is sooo weird, sometimes when you stand at the top with all your body inside but not your hair he start increasing for the other team, it's the same at the bottom sometimes...
Fewfre
« Citoyen »
1424873580000
    • Fewfre#0000
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#278
  0
+supergrunt a dit :
The flag area is sooo weird, sometimes when you stand at the top with all your body inside but not your hair he start increasing for the other team, it's the same at the bottom sometimes...

Back when I was doing flag / spawn locations / measurements for the wiki, I discovered something; unlikes spawns, the flag's dimensions are not whole numbers (the height is ~16.75 blocks if I recall correctly) and likewise, it's x/y position don't appear to be whole numbers either, with some being closer to the lower block, and others closer to the higher.
+Supergrunt
« Citoyen »
1424887500000
    • +Supergrunt#0000
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#279
  0
Fewfre a dit :
Back when I was doing flag / spawn locations / measurements for the wiki, I discovered something; unlikes spawns, the flag's dimensions are not whole numbers (the height is ~16.75 blocks if I recall correctly) and likewise, it's x/y position don't appear to be whole numbers either, with some being closer to the lower block, and others closer to the higher.

In the Transformice beta the player is able to see the flag but not the area :
http://i.imgur.com/mGmRzVQ.png?1
Ahhhh... good times, killing others players with the "shotgun" and without the maps we have now, I'm remember the map with the easter egg (grey character from Extinction) ...

It's not so bad and you know you just need to stand close...

EDIT : sure a new VIP (same round) is back with 400 HP sometimes even if the previous wasn't...

Dernière modification le 1425019680000
Tadame
« Citoyen »
1427881620000
    • Tadame#0000
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#280
  0
Sometimes, my character is blocked by a mass of cloud which doesn't go away until a round is finished.
http://i.imgur.com/8SwOG56.jpg
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