×

Langue

Fermer
Atelier 801
  • Forums
  • Dev Tracker
  • Connexion
    • English Français
      Português do Brasil Español
      Türkçe Polski
      Magyar Română
      العربية Skandinavisk
      Nederlands Deutsch
      Bahasa Indonesia Русский
      中文 Filipino
      Lietuvių kalba 日本語
      Suomi עברית
      Italiano Česky
      Hrvatski Slovensky
      Български Latviešu
      Estonian
  • Langue
  • Forums
  • /
  • Fortoresse
  • /
  • Discussions
  • /
  • Zombies coming to fortoresse
« ‹ 4 / 9 › »
Zombies coming to fortoresse
Jjaakkee
« Citoyen »
1421358900000
    • Jjaakkee#0000
    • Profil
    • Derniers messages
#61
  0
holistergo a dit :
Jjaakkee a dit :
I agree that conj be deactivated, but, zombies should also have more HP and be faster. Not only that, but maybe perks made specifically for Zombies? Let's say, +Speed Boost or "Rough Skin" which would be like Defense+. I think "Toxic" would be nice, so after they attack once there's a 10% chance for a toxic status meaning the victim would constantly lose HP until they use a medkit perk. Maybe "Paralyze" where there's a 10% chance of the victim having their speed decreased by 1/5.

Just think it'd be interesting. it adds a lot of possibilities for players.

Well the thing about having more health is that its abnormal. Why would zombies be the one having more hp when they were the ones killed and turn into zombies. I understand the speed part, but perks? i dont think so. Depending on how they do it i would say no to perks. maybe if you are attacked you can have a certain amount of time before converting. I'm also pretty sure new stats and weapons such knife. Although knifes should be like a secondary. So making knives have like 10 dmg is a big no no. I would have to say 4-5 dmg and maybe a reach stat? meaning how far the knife can reach depending on the knife.

Naturally it'd only make sense for zombies to have more health because they are limited to using close quarter combat. By the time they get to a person they'd have lost, most likely, a good chunk of their health. I suggest adding health so that all weapons would still have equal damage, increasing defense would make some weapons weaker against them. I understand that logically it would be abnormal for zombies to have more health.
Holistergo
« Citoyen »
1421361240000
    • Holistergo#0000
    • Profil
    • Derniers messages
    • Tribu
#62
  0
jjaakkee a dit :
holistergo a dit :
Jjaakkee a dit :
I agree that conj be deactivated, but, zombies should also have more HP and be faster. Not only that, but maybe perks made specifically for Zombies? Let's say, +Speed Boost or "Rough Skin" which would be like Defense+. I think "Toxic" would be nice, so after they attack once there's a 10% chance for a toxic status meaning the victim would constantly lose HP until they use a medkit perk. Maybe "Paralyze" where there's a 10% chance of the victim having their speed decreased by 1/5.

Just think it'd be interesting. it adds a lot of possibilities for players.

Well the thing about having more health is that its abnormal. Why would zombies be the one having more hp when they were the ones killed and turn into zombies. I understand the speed part, but perks? i dont think so. Depending on how they do it i would say no to perks. maybe if you are attacked you can have a certain amount of time before converting. I'm also pretty sure new stats and weapons such knife. Although knifes should be like a secondary. So making knives have like 10 dmg is a big no no. I would have to say 4-5 dmg and maybe a reach stat? meaning how far the knife can reach depending on the knife.

Naturally it'd only make sense for zombies to have more health because they are limited to using close quarter combat. By the time they get to a person they'd have lost, most likely, a good chunk of their health. I suggest adding health so that all weapons would still have equal damage, increasing defense would make some weapons weaker against them. I understand that logically it would be abnormal for zombies to have more health.

I'd only imagine zombies being very easy to kill, but if you have 5 coming at you then that would game over for you. It wouldn't be fun if zombies were just regular players that are controlled by a computer.
Freedsnail
« Citoyen »
1421368020000
    • Freedsnail#0000
    • Profil
    • Derniers messages
    • Tribu
#63
  0
do zomies have guns?
+Supergrunt
« Citoyen »
1421376540000
    • +Supergrunt#0000
    • Profil
    • Derniers messages
    • Tribu
#64
  0
I see zombies with SPAS-12 only... it's weird.
Karlxsarah
« Citoyen »
1428921960000
    • Karlxsarah#0000
    • Profil
    • Derniers messages
    • Tribu
#65
  0
tip: zombies can attack then the players made sounds like gunshot but the zombies are slow but they get a amy per round if a players got killed by zombies the player will be a zombie
zombie normal: 50 heath( update fortoresse max heath is 70 can be rise added skills)
tanker zombie: 60! is more powerful but the zombie is slow deals 20/30! only on 6 rounds
BOSS zombie 200: deals 40 heath only boss mode (40 level) add levels) per levels addeds 1 heath i hope you plan my idea

for level one player is 50 heath

Dernière modification le 1428944400000
Ltukaaka
« Citoyen »
1429140720000
    • Ltukaaka#0000
    • Profil
    • Derniers messages
    • Tribu
#67
  0
this game needs a carnage mode if only able the use of machetes and other melee weapons
Freedsnail
« Citoyen »
1429217280000
    • Freedsnail#0000
    • Profil
    • Derniers messages
    • Tribu
#68
  0
uh in the zombie thing will there be vips?
(Freedsnail is me)
Fewfre
« Citoyen »
1429231500000
    • Fewfre#0000
    • Profil
    • Derniers messages
    • Tribu
#69
  0
No one knows what the zombie mode is (or even if they still plan on doing it).
Skylamouse
« Citoyen »
1429309980000
    • Skylamouse#0000
    • Profil
    • Derniers messages
    • Tribu
#70
  0
wait is it here yet?
Fewfre
« Citoyen »
1429319580000
    • Fewfre#0000
    • Profil
    • Derniers messages
    • Tribu
#71
  0
no. read the messages above you.
Wolfwithred
« Citoyen »
1430139180000
    • Wolfwithred#0000
    • Profil
    • Derniers messages
#72
  0
I think it was a foreshadowing of Deadmaze.

Wow, they were working on Deadmaze even that long ago....
Fewfre
« Citoyen »
1430140080000
    • Fewfre#0000
    • Profil
    • Derniers messages
    • Tribu
#73
  0
wolfwithred a dit :
I think it was a foreshadowing of Deadmaze.

Wow, they were working on Deadmaze even that long ago....

A) The zombie assets are in the game assets, so is is/was a planned update, so not really related.
B) Don't make an assumption on an assumption '~'
C) Dead Maze is a survival game, while Fortoresse is a PvP shooter. Dead Maze may have "stolen" the development time of Fortoresse, but other than that there's really is not much connection more likely than not (at least in my opinion).
D) Dead Maze will have many different monsters, not just zombies (if I read it right, zombies may only be in one of the "zones").
Minsunny
« Citoyen »
1430158860000
    • Minsunny#0000
    • Profil
    • Derniers messages
    • Tribu
#74
  0
Hopefully Zombie still coming to Fort...
+Supergrunt
« Citoyen »
1430179860000
    • +Supergrunt#0000
    • Profil
    • Derniers messages
    • Tribu
#75
  0
Team Deathmatch first, I'm waiting the gametype in a game with weapons, why ? Why there is no Team Deathmatch (Domination isn't enough) ?

If I'm not wrong, Team Deathmatch was in the Transformice Beta (and is in Fortesse with custom maps) .

+ unless the next update bring custom maps and unbreakable blocks, no zombie mode.
Fufuya
« Citoyen »
1451444160000
    • Fufuya#0000
    • Profil
    • Derniers messages
    • Tribu
#76
  0
Nope, they won't
Cause they don't pay attention on Fort anymore
sry for the harsh words
Fewfre
« Citoyen »
1451491260000
    • Fewfre#0000
    • Profil
    • Derniers messages
    • Tribu
#77
  0
Fufuya a dit :
Nope, they won't
Cause they don't pay attention on Fort anymore
sry for the harsh words

They don't care about fortoresse anymore, that's true, but I figure the real reasons zombies probably stopped being worked on was because of Dead Maze. I said differently before, but now that it appears it's just going to be a zombie survival game (rather than multiple types of monsters) that probably is why.
Asnotish
« Citoyen »
1451953860000
    • Asnotish#0000
    • Profil
    • Derniers messages
#78
  0
Wow this is great new, I love zombies
Epic!! :D
Assaultgun
« Citoyen »
1452009360000
    • Assaultgun#0000
    • Profil
    • Derniers messages
    • Tribu
#79
  0
This is old, I doubt there will be any zombie update on Fortoresse .
Fewfre
« Citoyen »
1452038460000
    • Fewfre#0000
    • Profil
    • Derniers messages
    • Tribu
#80
  0
Assaultgun a dit :
This is old, I doubt there will be any zombie update on Fortoresse .

Agreed. I'm still holding out on a faint hope Zombies on Fortoresse will maybe be released alongside Dead Maze as a kinda of marketing for Dead Maze (zombie assets are in the game files!), but my hope for that is mostly dead.
  • Forums
  • /
  • Fortoresse
  • /
  • Discussions
  • /
  • Zombies coming to fortoresse
« ‹ 4 / 9 › »
© Atelier801 2018

Equipe Conditions Générales d'Utilisation Politique de Confidentialité Contact

Version 1.27