Documentação Lua |
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Versão da API: 0.28 Ajuda: [Oficial] Module FAQ Significado dos tipos de parâmetros/argumentos: a dit : Créditos: Indexinel#5948, Ikke#0095 e Infectsoul#2048 _G assert bit32 coroutine debug
disableTimerLog getCurrentLuaThreadName traceback getmetatable ipairs math
acos asin atan atan2 ceil cos cosh deg exp floor fmod frexp huge ldexp log max min modf pi pow rad random randomseed sin sinh sqrt tan tanh os pairs pcall rawequal rawget rawlen rawset select setmetatable string system
bindMouse disableChatCommandDisplay exit giveAdventurePoint giveEventGift loadFile loadPlayerData newTimer removeTimer saveFile savePlayerData tfm
speed : 1 death : 2 spring : 3 booster : 5 electricArc : 6
laugh : 1 cry : 2 kiss : 3 angry : 4 clap : 5 sleep : 6 facepaw : 7 sit : 8 confetti : 9 flag : 10 marshmallow : 11 selfie : 12 highfive : 13 highfive_1 : 14 highfive_2 : 15 partyhorn : 16 hug : 17 hug_1 : 18 hug_2 : 19 jigglypuff : 20 kissing : 21 kissing_1 : 22 kissing_2 : 23 carnaval : 24 rockpaperscissors : 25 rockpaperscissors_1 : 26 rockpaperscissor_2 : 27
ice : 1 trampoline : 2 lava : 3 chocolate : 4 earth : 5 grass : 6 sand : 7 cloud : 8 water : 9 stone : 10 snow : 11 rectangle : 12 circle : 13 invisible : 14 web : 15 yellowGrass : 17 pinkGrass : 18 acid : 19
blueGlitter : 1 orangeGlitter : 2 cloud : 3 dullWhiteGlitter : 4 heart : 5 bubble : 6 tealGlitter : 9 spirit : 10 yellowGlitter : 11 ghostSpirit : 12 redGlitter : 13 waterBubble : 14 plus1 : 15 plus10 : 16 plus12 : 17 plus14 : 18 plus16 : 19 meep : 20 redConfetti : 21 greenConfetti : 22 blueConfetti : 23 yellowConfetti : 24 diagonalRain : 25 curlyWind : 26 wind : 27 rain : 28 star : 29 littleRedHeart : 30 littlePinkHeart : 31 daisy : 32 bell : 33 egg : 34 projection : 35 mouseTeleportation : 36 shamanTeleportation : 37 lollipopConfetti : 38 yellowCandyConfetti : 39 pinkCandyConfetti : 40
littleBox : 1 box : 2 littleBoard : 3 board : 4 ball : 6 trampoline : 7 anvil : 10 cannon : 17 bomb : 23 orangePortal : 26 blueBalloon : 28 redBalloon : 29 greenBalloon : 30 yellowBalloon : 31 rune : 32 chicken : 33 snowBall : 34 cupidonArrow : 35 apple : 39 sheep : 40 littleBoardIce : 45 littleBoardChocolate : 46 iceCube : 54 cloud : 57 bubble : 59 tinyBoard : 60 companionCube : 61 stableRune : 62 balloonFish : 65 longBoard : 67 triangle : 68 sBoard : 69 paperPlane : 80 rock : 85 pumpkinBall : 89 tombstone : 90 paperBall : 95
addConjuration addImage addJoint addPhysicObject addShamanObject attachBalloon bindKeyboard changePlayerSize chatMessage disableAfkDeath disableAllShamanSkills disableAutoNewGame disableAutoScore disableAutoShaman disableAutoTimeLeft disableDebugCommand disableMinimalistMode disableMortCommand disablePhysicalConsumables disablePrespawnPreview disableWatchCommand displayParticle explosion freezePlayer getPlayerSync giveCheese giveConsumables giveMeep giveTransformations killPlayer linkMice lowerSyncDelay moveObject movePlayer newGame playEmote playerVictory removeBonus removeCheese removeImage removeJoint removeObject removePhysicObject respawnPlayer setAutoMapFlipMode setGameTime setNameColor setPlayerSync setPlayerScore setRoomMaxPlayers setRoomPassword setShaman setShamanMode setUIMapName setUIShamanName setVampirePlayer setWorldGravity snow
transformiceVersion : 6.09
language : int isTribeHouse : false currentMap : 0 maxPlayers : 50 mirroredMap : false name : - objectList
baseType : 2 colors
2 3 id : 1 type : 203 vx : 0 vy : 0 x : 400 y : 200 playerList
cheeses : 0 community : en gender : 0 hasCheese : false id : 0 inHardMode : 0 isDead : true isFacingRight : true isInvoking : false isJumping : false isShaman : false isVampire : false language : int look : 1;0,0,0,0,0,0,0,0,0 movingLeft : false movingRight : false playerName : Tigrounette#0001 registrationDate : 0 score : 0 shamanMode : 0 spouseId : 1 spouseName : Pikashu#0095 title : 0 tribeId : 1234 tribeName : Kikoo vx : 0 vy : 0 x : 0 y : 0 xmlMapInfo
mapCode : 184924 permCode : 1 xml : <C><P /><Z><S /><D /><O /></Z></C> tostring type ui
addTextArea removeTextArea setBackgroundColor setMapName setShamanName showColorPicker updateTextArea Dernière modification le 1671597900000 |
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Eventos são funções que são disparadas automaticamente, sempre que uma ação determinada é feita no jogo. obs.: eventos em vermelho significa que estão disponíveis apenas para a Equipe Lua.
Dernière modification le 1672345080000 |
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Funções são ações que são executadas no jogo de acordo com os parâmetros que são dados a elas. obs.: funções em vermelho significa que estão disponíveis apenas para a Equipe Lua.
- type (Int) : tipo do bônus (valor padrão = 1) - x (Int) : coordenada dele na horizontal (valor padrão = 0) - y (Int) : coordenada dele na vertical (valor padrão = 0) - id (Int) : identificador (valor padrão = 0) - angle (Int) : ângulo (em graus) (valor padrão = 0) - visible (Boolean) : se o bônus deve estar visível (valor padrão = true) - targetPlayer (String) : o jogador para o qual irá aparecer o bônus (se nil, aplica para todos) (valor padrão = nil) ⠀
Dernière modification le 1672334280000 |
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Dernière modification le 1672345200000 |
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auxílio aqui Dernière modification le 1673211480000 |