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Map editor update
Tigrounette
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#1
  52
Nouvelle mise à jour disponible pour l'éditeur !

Vous pouvez maintenant utiliser tout un ensemble de jointure entre vos éléments !

Vous pouvez voir quelques exemples sur cette carte :
[quote=@3265218]<C><P F="1" DS="m;50,350,200,350" /><Z><S><S P="0,0,0.3,0.2,0,0,0,0" L="800" X="400" H="50" Y="375" T="6" /><S P="1,0,0.3,0.2,0,0,0,0" L="100" o="324650" X="100" H="100" Y="200" T="12" /><S P="1,0,0.3,0.2,0,0,0,0" L="40" o="7e407e" X="300" H="10" Y="250" T="13" /><S P="1,0,0.3,0.2,0,0,0,0" L="20" o="397858" X="583" H="10" Y="150" T="13" /><S P="1,0,0.3,0.2,0,0,0,0" L="20" o="397858" X="649" H="10" Y="210" T="13" /><S P="1,0,0.3,0.2,0,0,0,0" L="40" o="324650" X="397" H="40" Y="330" T="12" /><S P="1,0,0.3,0.2,0,0,0,0" L="40" o="324650" X="463" H="40" Y="330" T="12" /></S><D></D><O /><L><JR M1="0" M2="1" MV="10000,-1" /><JPL M1="1" M2="2" P3="100,70" P4="300,70" P1="60,160" /><JPL M1="2" M2="3" P3="340,50" P4="500,50" R="0.5" /><JP M1="0" M2="2" AXIS="0,1" /><JD M1="3" M2="4" AMP="0.2" HZ="0.8" /><JP M1="5" M2="6" MV="10000,-1" AXIS="1,0" /></L></Z></C>[/quote]

Vous pouvez aussi maintenant utiliser la commande /debug
¡Nueva actualización para el editor de mapas!

¡Ahora pueden vincular elementos entre ellos!

He aquí un ejemplo en XML :
[quote=@3265218]<C><P F="1" DS="m;50,350,200,350" /><Z><S><S P="0,0,0.3,0.2,0,0,0,0" L="800" X="400" H="50" Y="375" T="6" /><S P="1,0,0.3,0.2,0,0,0,0" L="100" o="324650" X="100" H="100" Y="200" T="12" /><S P="1,0,0.3,0.2,0,0,0,0" L="40" o="7e407e" X="300" H="10" Y="250" T="13" /><S P="1,0,0.3,0.2,0,0,0,0" L="20" o="397858" X="583" H="10" Y="150" T="13" /><S P="1,0,0.3,0.2,0,0,0,0" L="20" o="397858" X="649" H="10" Y="210" T="13" /><S P="1,0,0.3,0.2,0,0,0,0" L="40" o="324650" X="397" H="40" Y="330" T="12" /><S P="1,0,0.3,0.2,0,0,0,0" L="40" o="324650" X="463" H="40" Y="330" T="12" /></S><D></D><O /><L><JR M1="0" M2="1" MV="10000,-1" /><JPL M1="1" M2="2" P3="100,70" P4="300,70" P1="60,160" /><JPL M1="2" M2="3" P3="340,50" P4="500,50" R="0.5" /><JP M1="0" M2="2" AXIS="0,1" /><JD M1="3" M2="4" AMP="0.2" HZ="0.8" /><JP M1="5" M2="6" MV="10000,-1" AXIS="1,0" /></L></Z></C>[/quote]
Ahora pueden también utilizar el nuevo comando /debug
New map editor update !

You can now link your grounds between them !

Check the XML below to try it out :
[quote=@3265218]<C><P F="1" DS="m;50,350,200,350" /><Z><S><S P="0,0,0.3,0.2,0,0,0,0" L="800" X="400" H="50" Y="375" T="6" /><S P="1,0,0.3,0.2,0,0,0,0" L="100" o="324650" X="100" H="100" Y="200" T="12" /><S P="1,0,0.3,0.2,0,0,0,0" L="40" o="7e407e" X="300" H="10" Y="250" T="13" /><S P="1,0,0.3,0.2,0,0,0,0" L="20" o="397858" X="583" H="10" Y="150" T="13" /><S P="1,0,0.3,0.2,0,0,0,0" L="20" o="397858" X="649" H="10" Y="210" T="13" /><S P="1,0,0.3,0.2,0,0,0,0" L="40" o="324650" X="397" H="40" Y="330" T="12" /><S P="1,0,0.3,0.2,0,0,0,0" L="40" o="324650" X="463" H="40" Y="330" T="12" /></S><D></D><O /><L><JR M1="0" M2="1" MV="10000,-1" /><JPL M1="1" M2="2" P3="100,70" P4="300,70" P1="60,160" /><JPL M1="2" M2="3" P3="340,50" P4="500,50" R="0.5" /><JP M1="0" M2="2" AXIS="0,1" /><JD M1="3" M2="4" AMP="0.2" HZ="0.8" /><JP M1="5" M2="6" MV="10000,-1" AXIS="1,0" /></L></Z></C>[/quote]

You can also now use the command /debug to understand how it works!
Обновление в редакторе карт !

Теперь можно устанавливать взаимодействие между граундами !

Попробуйте этот XML код, чтоб узнать о чем идет речь :
[quote=@3265218]<C><P F="1" DS="m;50,350,200,350" /><Z><S><S P="0,0,0.3,0.2,0,0,0,0" L="800" X="400" H="50" Y="375" T="6" /><S P="1,0,0.3,0.2,0,0,0,0" L="100" o="324650" X="100" H="100" Y="200" T="12" /><S P="1,0,0.3,0.2,0,0,0,0" L="40" o="7e407e" X="300" H="10" Y="250" T="13" /><S P="1,0,0.3,0.2,0,0,0,0" L="20" o="397858" X="583" H="10" Y="150" T="13" /><S P="1,0,0.3,0.2,0,0,0,0" L="20" o="397858" X="649" H="10" Y="210" T="13" /><S P="1,0,0.3,0.2,0,0,0,0" L="40" o="324650" X="397" H="40" Y="330" T="12" /><S P="1,0,0.3,0.2,0,0,0,0" L="40" o="324650" X="463" H="40" Y="330" T="12" /></S><D></D><O /><L><JR M1="0" M2="1" MV="10000,-1" /><JPL M1="1" M2="2" P3="100,70" P4="300,70" P1="60,160" /><JPL M1="2" M2="3" P3="340,50" P4="500,50" R="0.5" /><JP M1="0" M2="2" AXIS="0,1" /><JD M1="3" M2="4" AMP="0.2" HZ="0.8" /><JP M1="5" M2="6" MV="10000,-1" AXIS="1,0" /></L></Z></C>[/quote]

Также добавлена команда /debug Попробуйте ее, чтоб узнать, что это такое!
Nova atualização disponível para o editor!
Agora você pode usar uma variedade de combinação entre seus elementos!
Você pode ver alguns exemplos neste mapa:

[quote=@3265218]<C><P F="1" DS="m;50,350,200,350" /><Z><S><S P="0,0,0.3,0.2,0,0,0,0" L="800" X="400" H="50" Y="375" T="6" /><S P="1,0,0.3,0.2,0,0,0,0" L="100" o="324650" X="100" H="100" Y="200" T="12" /><S P="1,0,0.3,0.2,0,0,0,0" L="40" o="7e407e" X="300" H="10" Y="250" T="13" /><S P="1,0,0.3,0.2,0,0,0,0" L="20" o="397858" X="583" H="10" Y="150" T="13" /><S P="1,0,0.3,0.2,0,0,0,0" L="20" o="397858" X="649" H="10" Y="210" T="13" /><S P="1,0,0.3,0.2,0,0,0,0" L="40" o="324650" X="397" H="40" Y="330" T="12" /><S P="1,0,0.3,0.2,0,0,0,0" L="40" o="324650" X="463" H="40" Y="330" T="12" /></S><D></D><O /><L><JR M1="0" M2="1" MV="10000,-1" /><JPL M1="1" M2="2" P3="100,70" P4="300,70" P1="60,160" /><JPL M1="2" M2="3" P3="340,50" P4="500,50" R="0.5" /><JP M1="0" M2="2" AXIS="0,1" /><JD M1="3" M2="4" AMP="0.2" HZ="0.8" /><JP M1="5" M2="6" MV="10000,-1" AXIS="1,0" /></L></Z></C>[/quote]

Agora você pode usar o comando /debug
Harita editörü güncellendi!

Artık zeminleri birbirine bağlayabilirsiniz!

Alttaki haritada örnekler yer almaktadır:

[quote=@3265218]<C><P F="1" DS="m;50,350,200,350" /><Z><S><S P="0,0,0.3,0.2,0,0,0,0" L="800" X="400" H="50" Y="375" T="6" /><S P="1,0,0.3,0.2,0,0,0,0" L="100" o="324650" X="100" H="100" Y="200" T="12" /><S P="1,0,0.3,0.2,0,0,0,0" L="40" o="7e407e" X="300" H="10" Y="250" T="13" /><S P="1,0,0.3,0.2,0,0,0,0" L="20" o="397858" X="583" H="10" Y="150" T="13" /><S P="1,0,0.3,0.2,0,0,0,0" L="20" o="397858" X="649" H="10" Y="210" T="13" /><S P="1,0,0.3,0.2,0,0,0,0" L="40" o="324650" X="397" H="40" Y="330" T="12" /><S P="1,0,0.3,0.2,0,0,0,0" L="40" o="324650" X="463" H="40" Y="330" T="12" /></S><D></D><O /><L><JR M1="0" M2="1" MV="10000,-1" /><JPL M1="1" M2="2" P3="100,70" P4="300,70" P1="60,160" /><JPL M1="2" M2="3" P3="340,50" P4="500,50" R="0.5" /><JP M1="0" M2="2" AXIS="0,1" /><JD M1="3" M2="4" AMP="0.2" HZ="0.8" /><JP M1="5" M2="6" MV="10000,-1" AXIS="1,0" /></L></Z></C>[/quote]

Komutun nasıl islediğini görmek için oyunda /debug

O nouă upgradare a Editorului de Mape !

Acum poți lega terenurile între ele !

Aruncă o privire pe acest XML ca să vezi despre ce e vorba :
[quote=@3265218]<C><P F="1" DS="m;50,350,200,350" /><Z><S><S P="0,0,0.3,0.2,0,0,0,0" L="800" X="400" H="50" Y="375" T="6" /><S P="1,0,0.3,0.2,0,0,0,0" L="100" o="324650" X="100" H="100" Y="200" T="12" /><S P="1,0,0.3,0.2,0,0,0,0" L="40" o="7e407e" X="300" H="10" Y="250" T="13" /><S P="1,0,0.3,0.2,0,0,0,0" L="20" o="397858" X="583" H="10" Y="150" T="13" /><S P="1,0,0.3,0.2,0,0,0,0" L="20" o="397858" X="649" H="10" Y="210" T="13" /><S P="1,0,0.3,0.2,0,0,0,0" L="40" o="324650" X="397" H="40" Y="330" T="12" /><S P="1,0,0.3,0.2,0,0,0,0" L="40" o="324650" X="463" H="40" Y="330" T="12" /></S><D></D><O /><L><JR M1="0" M2="1" MV="10000,-1" /><JPL M1="1" M2="2" P3="100,70" P4="300,70" P1="60,160" /><JPL M1="2" M2="3" P3="340,50" P4="500,50" R="0.5" /><JP M1="0" M2="2" AXIS="0,1" /><JD M1="3" M2="4" AMP="0.2" HZ="0.8" /><JP M1="5" M2="6" MV="10000,-1" AXIS="1,0" /></L></Z></C>[/quote]

Deasemenea, acum poți folosi comanda /debug pentru a înțelege cum funcționează!
Pályaszerkeztő frissítés!

Mostmár összetudod kapcsolni a talajokat!

Nézzétek meg, és próbáljátok ki ezzel az XML-el:
[quote=@3265218]<C><P F="1" DS="m;50,350,200,350" /><Z><S><S P="0,0,0.3,0.2,0,0,0,0" L="800" X="400" H="50" Y="375" T="6" /><S P="1,0,0.3,0.2,0,0,0,0" L="100" o="324650" X="100" H="100" Y="200" T="12" /><S P="1,0,0.3,0.2,0,0,0,0" L="40" o="7e407e" X="300" H="10" Y="250" T="13" /><S P="1,0,0.3,0.2,0,0,0,0" L="20" o="397858" X="583" H="10" Y="150" T="13" /><S P="1,0,0.3,0.2,0,0,0,0" L="20" o="397858" X="649" H="10" Y="210" T="13" /><S P="1,0,0.3,0.2,0,0,0,0" L="40" o="324650" X="397" H="40" Y="330" T="12" /><S P="1,0,0.3,0.2,0,0,0,0" L="40" o="324650" X="463" H="40" Y="330" T="12" /></S><D></D><O /><L><JR M1="0" M2="1" MV="10000,-1" /><JPL M1="1" M2="2" P3="100,70" P4="300,70" P1="60,160" /><JPL M1="2" M2="3" P3="340,50" P4="500,50" R="0.5" /><JP M1="0" M2="2" AXIS="0,1" /><JD M1="3" M2="4" AMP="0.2" HZ="0.8" /><JP M1="5" M2="6" MV="10000,-1" AXIS="1,0" /></L></Z></C>[/quote]

Egy új parancs segítségével még könnyebb megérteni, hogy hogyan működik. Csak írd be, hogy /debug!
Redigit
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#2
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Thanks tigrou!

http://i.imgur.com/aJ0Mf.png
Discusion
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  0
... Awesome!

Video Tutorial: http://www.youtube.com/watch?v=BQV_3Ak8qB8
Replace - Rype's Glitch.
... Impresionante!!!

Video Tutorial: http://www.youtube.com/watch?v=BQV_3Ak8qB8
Reemplazando el Glitch de Ryper.
...Impressionante!!

Video Tutorial: http://www.youtube.com/watch?v=BQV_3Ak8qB8
Substituindo Glitch Ryper.
.. Minunat!

Tutorial Video: http://www.youtube.com/watch?v=BQV_3Ak8qB8
Înlocuirea Glitch Ryper.
Milocitiizen
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  0
3º asd, thanks tig
Obemice
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#5
  0
subsubsubpole

and thanks
Cincogoka
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#6
  0
Thank you, Tigrounette! ^^
This is amazing! :D
Mcqueencars
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#7
  0
Thanks
Levols
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#8
  0
Thank you!
Ardilaura
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#9
  0
Thanks
Abrelatas
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#10
  0
pole peig
Escuiquirin
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#11
  0
Thanks :D
Gateenn
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#13
  0
Thanks :D Amazing
Holomouse
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#14
  0
Awesome
Brickyne
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#15
  0
Awesome!
Anaqizxc
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#17
  0
Omg confused e.e
Dani
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#18
  0
Gracias c:
Fluffyshine
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#19
  0
WOOOOOOOOOOOOOW THANK YOU SO MUCH
Xdmanuxd
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#20
  0
Wow *-* Thank tig ^^
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