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  • [Mobile Game] Run For Cheese!
« ‹ 6 / 11 › »
[Mobile Game] Run For Cheese!
Fierying
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#101
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hehe got myself Greedy, Simple Mouse and Climb, really cool from there haha.
Angelajaps
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#102
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This game is awesome
Neonstrayzer
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#103
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Game Modes tab has been updated.
Jjaakkee
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#104
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I think there should be a shop like in TFM so that players can customize their player. Currency would be cheese, maybe every 10 cheese gathered in a round is 1 cheese in shop. Also maybe adding glowing feathers of different colors and you can change shaman color to those you collected. If you collect all feathers you can change color to any shade of any color.

I've also heard a lot of players who want this to be connected to their TFM accounts and I agree that'd be nice to have. Maybe we earn a badge for playing the game or a special TFM shop item.

Dernière modification le 1412333040000
Kmlcan
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#105
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Jjaakkee a dit :
I think there should be a shop like in TFM so that players can customize their player. Currency would be cheese, maybe every 10 cheese gathered in a round is 1 cheese in shop. Also maybe adding glowing feathers of different colors and you can change shaman color to those you collected. If you collect all feathers you can change color to any shade of any color.

I've also heard a lot of players who want this to be connected to their TFM accounts and I agree that'd be nice to have. Maybe we earn a badge for playing the game or a special TFM shop item.

I came to this thread to write this, and I saw your comment. I totally agree. But I personally bought the game and seeing people playing for free makes me feel kinda upset even though I knew it was going to happen. Maybe the dev can add something so people who didn't buy the game won't be able to play it? Other than this, I really like the game, great job!
Jjaakkee
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#106
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I also bought the game. I like it a lot and hope to see more updates.
Mythii
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#107
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Post your high scores here and see if you're in 1st place!
Meanspeed
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#108
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Would be nice to transfer exclusive titles from the game onto your transformice account, as well as possibly receiving special items for game progress, such as completing all of the achievements.
Merijessi
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#109
[Modéré par Shamousey, raison : Please speak English on the EN forums.]
Zamasu
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#110
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How do you unlock other modes? I have climb and simple mouse. What are requirements?
Fierying
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#111
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Bepperluver a dit :
How do you unlock other modes? I have climb and simple mouse. What are requirements?

you can check in the achievements, there will be the prizes unlock at the right bottom of one of the achievements, like if you gathered total of 100 feathers you get flying.
Safwanrockz
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#112
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Got simple mouse and climb, the game is addicting but I'm just too noob.
Ordboka
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#113
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I have been playing the game for some time now and I figured I would share my thoughts on the game, and make some suggestions on how I think it could be improved.

Let's start with the positive, the game itself has potential and even though I have a lot of complaints I think that the game can become a very good game if some improvements are made. The UI also looks very nice, and is easy to understand (I have some complaints here too, but I will get to this later). There is also a lot of content in the game and all the different gamemodes gives some variety to the experience which is nice. The amount of achievements also helps to always give a goal to the playing which helps to make it more fun.

With that said let's start on what I think could be better. The main complaint I have is the amount of time a round in the game takes. Even in the harder gamemodes a typical game lasts at least 2 minutes. This might not seem like much, but the easier gamemodes can take up to half an hour (or infinitly if you are good enough). This is not a very mobile friendly game compared to things like flappy bird and angry birds. These are games you can play when you only have a minute to spare, but with Run For Cheese you have to have a long time to be able to finish your games. Mobile games should in my opinion be things you can play while waiting around for things like the bus, not something that should require lots of time. I would suggest to greatly increase the difficulty, and scale the achievements down so that the game does not require so much time.

When on the topic I also think that regardless of if the game is made easier the achievments should be changed. Currently almost all achievements are for very few gamemodes. Most of them is very easy when playing the gamemode flying, but nearly impossible in other modes. For example the gamemode hard does not help at all in achieving any achievements except for getting 240 seconds in it. I think it should be so that there are more achievements that can only be achieved in a specific gamemode. For example gather 200 cheese in the hard gamemode or achieve a score of 10000 in the Skeleton gamemode. This would make every gamemode more interesting and give a reason to be played.

Another thing that has been bugging me while playing the game is how the game seems to not have been made for touch devices. Even though it seems like a little thing it would be a lot nicer to be able to swipe through the achievements (which I think should be in a long list instead of on many pages). This is also true for the play screen having to click the gamemode buttons seems stupid on a screen where swiping through them is my natural action. It's not a very big thing but would certainly make the game seem better.

When on the topic of UI I also think there are some improvements to be made here. Why are there so many different colors on the buttons? To me it just seems weird having some brown buttons, some blue and some purple. This just makes the UI look strange, and I would prefer if at least the blue buttons where replaced with the brown colors to give a much cleaner look. The purple and green can stay though since they seem to serve a purpose. Making the pause button easier to access would also be a nice improvement. Currently I only know of one way to access it and that is by pressing the back button on my android device. I think there should be an on screen button to pause the game. It should also pause when you go out from the application. On a similar note when the pause screen is on the time should not continue going and the hunger bar should not decrease like it does currently.
Now back to the bigger things. There should be support for sharing your scores with your friends and a global highscore. The best solution would be to be able to log in with your Atelier801 account, but if not using Google Play Games and Gamecenter would be a good alternative. I also think the achievements should be linked to the two services so we can brag about them to our friends.
The Playful gamemode should of course also be fixed, but I hope that’s already on the list. Other than that thanks for reading, and I hope that the admins take some of my suggestions into consideration.
Signaveris
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#114
  0
Absolutely love this app c;
It's crazy addicting. I can't wait for future updates.

I've unlocked every gamemode now except for playful, though I must say that my favorite by far is vampire
Neonstrayzer
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#115
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Narayan a dit :
Run For Cheese version 1.1.0

CHANGES

- Changes in "Flying" and "Vampire" modes :
* The mouse is now slightly sensible to gravity
* You can flap wings three times by touching the screen before you need to land
* You still can go up or down but you cannot maintain pression to go farther
* The "Aerial" power is now available
- Added a pause button to the game screen
- Flying ennemies can now do wider movements

BUGS

- Fixed a bug with the "ball touched" counter
- Fixed a bug with the "cheese carried" counter
- Fixed "ball touched" achievements
- Fixed a bug with the timer when pausing the game
- Fixed a bug with lava hitting twice
- Fixed some translations

Coming soon

.
Dayoshikid
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#116
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I was so good I might be #MLGPRO on it. Here come some haters hating on da Cubone!
Benbirkralm
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#117
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All Achviements from game:
http://i.imgur.com/WWtKnQp.png
Dretytuii
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#118
[Modéré par Shamousey, raison : Please speak English on the EN forums.]
Solyii
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#119
[Modéré par Katburger]
Ludmilados
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#120
[Modéré par Katburger]
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