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  • [Game] Head Wars
[Game] Head Wars
Bolodefchoco
« Sénateur »
1518500400000
    • Bolodefchoco#0095
    • Profil
    • Derniers messages
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#1
  1
  • The Game
  • Characters and NPC's
  • Skills
  • How to play?

http://img.atelier801.com/d7a4f353.png




ㅤThe game Head Wars is based on an epic space battle with skills and more frequent enemies with artificial intelligence according to the elapsed time in game.
ㅤThe main idea is to entertain the players with funny teacher (my teachers) faces as characters/enemies, and other stuff like score and skills.

ㅤThe game is classified as a Action Indie game, because, besides the fact it's a shooter game, few monetary resources were needed for its development, also only two people worked on that: the developer and a volunteer for the graphic drawings.

ㅤThe target audience of the game are the students, after all, they are the more stressed people, usually with a lack of time for entertainment. The game can have fast and slow rounds (depending on your need), also with relevant characters/enemies (for classmates only? :D), as they are my (noob) teachers that allowed me to develop this and add their faces in the system!



"If money is your hope for independence you will never have it. The only real security that a man will have in this world is a reserve of knowledge, experience, and ability."

- Henry Ford

http://img.atelier801.com/d7a4f353.png




ㅤThere are 5 (five) playable characters (also the teachers) and 7 (seven) NPC enemies (also the teachers) in the game.

ㅤThe main characters are spaceships with different colors: yellow, blue, pink, green and red. The different colors was a technic adopted to represent the relevance of each primary and secondary color, for example: the blue represents the sea and the yellow represents the Sun.
ㅤBesides the spaceships, there are also the teachers that are inside the ETECH mode (ETEC[school] + TECH[nology]). Each one with its own esthetical peculiarities, but they acts just like the real enemies, just differing the size.

ㅤEach enemy has its own movement system and its own "time level", which means that they appear according to the elapsed time in game. Changing their complexities about lives and killing technics, they are essential to increase the fun and entertainment during the rounds.



ㅤENEMIES
Wanderer

ㅤ
http://img.atelier801.com/e9a4f353.png
ㅤhttp://img.atelier801.com/e224f353.png


They move randomly in the map and their kill average is 10%.



Professor Men

ㅤThe character Men is the coordinator, and that's why he appears everywhere. He can be dangerous, but can also be easily destabilized. He is the main enemy (more frequent) in the rounds of the ETECH-I (I because it's the lower grade you can get in the course) mode.


Blocker

http://img.atelier801.com/d4a4f353.pngㅤhttp://img.atelier801.com/e324f353.png


They don't move by theirselves. When a bullet hit them, they'll move randomly in the map. They block the way for both enemies and players and their kill average is 5%.



Professor Giota

ㅤGiota is one of the most stressful characters in the game. He will be in almost everywhere and can be dangerous. So big, can be a trap for both enemies and players.


Stalker

http://img.atelier801.com/eaa4f353.pngㅤhttp://img.atelier801.com/e3a4f353.png


They move according to the position of the player. They try to collide with the spaceship, going in direction of the player, faster and faster. Their kill average is 26%.



Professor Furtado

ㅤFurtado is one of the hardest enemies to kill. He is always going in direction of the player and can be mortal, but he can be easily killed using specific technics. He is the most mortal enemy in the game.


Wall

http://img.atelier801.com/ea24f353.pngㅤhttp://img.atelier801.com/e1a4f353.png


They move only horizontally or vertically. They change their directions left-right/up-dow when they touch the walls. Their kill average is 12%.



Professor Super Sarrajin

ㅤSuper Sarrajin is one of the easiest enemies to control, but becomes a trouble when there are other enemies acting together! Hard to be destabilized.


Bomber

http://img.atelier801.com/d424f353.pngㅤhttp://img.atelier801.com/ec24f353.png


They move like the wanderers and stalkers, but they are suicidal after some time of execution. The explosion can be mortal and their kill average is 24%.



Professor Pilu de Flango

ㅤThe Pilu de Flango character is quiet and relaxed, but can be dangerous when there are too many at once! He is always dizzy, so take care, unexpected movements can happen. Anyways, he is still a great help, because he can kill his partners.


Indestructible

http://img.atelier801.com/eba4f353.pngㅤhttp://img.atelier801.com/eca4f353.png


They move like the wanderers, but their lives are infinite while they are green. They are destructible for a few seconds. However, the kill average is 8%.



Professor Pew Pew

ㅤPew Pew is the most despicable character in the game. He is big, keep distance and you'll be fine. Hard to kill, but an accurate shot makes him an easy target.


Black Hole

http://img.atelier801.com/d524f353.pngㅤhttp://img.atelier801.com/e2a4f353.png


Extremely dangerous, for both player and enemies. They pull all the objects to its gravitational center and kills whatever it is, brutally. They explode in 8 seconds after an enemy goes inside of it, which means that can be a trap for everyone! However, their kill average is 16%.



ㅤ
ㅤCHARACTERS
ㅤ
Red Bull

http://img.atelier801.com/efa4f353.png



Red is the color of life. It's blood, passion, rage.

ㅤ
Sea Shark

http://img.atelier801.com/e924f353.png



Blue is the sky, the sea, a god's eye, a devil's tail.

ㅤ
Sun Lord

http://img.atelier801.com/ef24f353.png



Yellow is the sun, shining every single day.

ㅤ
Earthquake

http://img.atelier801.com/e8a4f353.png



Green is the prime color of the world.

ㅤ
Rose

http://img.atelier801.com/e824f353.png



Pink isn't just a color, it's an attitude.



http://img.atelier801.com/4124f34c.gif


http://img.atelier801.com/d7a4f353.png




ㅤThe 15 (fifteen) skills depend on the score you get in each round. Levels goes until 100. Each level gives you one experience point to spend in skills.

ㅤSome skills are executables, while some others are objects or even automatic.
To unlock the next row, 5 (five) points must be used in the rows below. For example: To unlock the second row, at least 5 (five) points are needed in the first row.

ㅤThe Skill Tree can be redistributed and it costs 5 (five) points.



http://img.atelier801.com/d224f364.png
Play and discover what each skill does!

http://img.atelier801.com/d7a4f353.png




ㅤDownload the game Head Wars HERE.

ㅤYou must have, at least, the .NET Framework 4.0 installed in your computer in order to run the game. If you're not sure, do not install it yet: many games require this component and it may already be on your computer. *Probably it's Windows only

ㅤEnjoy :)


Dernière modification le 1525806660000
Kimsterjay
« Consul »
1518500640000
    • Kimsterjay#0000
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#2
  2
Noicee
Koruto
« Citoyen »
1518500760000
    • Koruto#2851
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#3
  1
How much data it will take?

/!\ FIRST POST /!\ just taken
/!\ SECOND POST /!\

Dernière modification le 1518500820000
Bolodefchoco
« Sénateur »
1518500820000
    • Bolodefchoco#0095
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#4
  1
Hemant2002 a dit :
How much data it will take?

/!\ FIRST POST /!\

Not much, it's offline.

About 30 / 40 MB :D

The .rar is 15MB

Dernière modification le 1518500880000
Ventriloca
« Censeur »
1525806840000
    • Ventriloca#0000
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#5
  1
Sugoiii. Keep doing what you do c:
Bolodefchoco
« Sénateur »
1525807020000
    • Bolodefchoco#0095
    • Profil
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#6
  1
Now the game is downloadable here: https://lautenschalger-id.itch.io/head-wars
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