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Rotação Oficial - P8 - Dois Shamansالدوران الرسمي - P8 - ذو الشامانان 公式カテゴリー - P8 - デュアルシャーマン Official Rotation - P8 - Dual ShamanRotazione Ufficiale - P8 - Doppio SciamanoRotation Officielle - P8 - Deux ChamanesOficjalna Rotacja - P8 - Podwójny SzamanPálya Körforgás - P8 - Sámán ÖsszefogásRotația Oficială - P8 - Doi șamaniResmi Rotasyon - P8 - Çift ŞamanRotación Oficial - P8 - Doble ChamánOfficiële Rotatie - P8 - Dubbele Sjamaan
Andrezitow
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#2641
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@7139409
Mapcrew
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#2642
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Left as is:
@7054724 - Maxislow - I like the map and its design but most of the shamans will struggle with the big clouds. For example, shaman in normal or hard mode will not be allowed to build easily with their range, so I think it will be a huge mess.
@7116265 - Maxislow - Even if the design offers some opportunites, the building will always be the same; a long bridge and two ramps. It won't bring variety to rotation. Manu grounds are useless and don't improve the gameplay here.
@6498012 - Bataatiinha - To be honest, I like it, but the cloud will be way to annoying for the shamans, especially the new ones, and many will struggle with it. It doesn't leave many room to build/be creative. Moreover I can't really see cooperation here.
@4464907 - Pgmsule - Le design est sympa, mais la construction reste trop générique, il y a déjà beaucoup de map avec une symétrie aussi simple en rotation, celle ci n'apportera rien de plus.
@6222906 - Pgmsule - La carte semble avoir été faite de facon un peu aléatoire, le design est sympa, mais la construction sera comme sur beaucoup d'autres cartes, il n'y a pas vraiment de nouveautés. En plus la carte ne serait pas forcément appropriée en coopération.
@3361953 - Elhectordm - I think it could be a great map but for now the grounds are put weirdly. The ice grounds are odd, and the grounds are too close so it makes the map cramped. It's not enjoyable to build on this as a shaman.
@1588580 - Danielmago - The design of the map is quite odd, many grounds seems like they have been put randomly. The clouds are annoying for the shamans and they don't let many room for creativity. It's just too tricky.
@2461330 - Danielmago - Same as above, weird design, weird orgnization of the grounds and clouds are dull.
@7148502 - Pashele - The map is very simple and generic. The construction is not interesting to do, and the design looks like so many grass/ice maps. It's cramped and basically it will be bridge + ramps.
@5603787 - Srbanshee - I probably don't get the concept of the map, but why do you use a rectangle is the ground is colliable with mice and objects? You could have put a "normal" ground, 'cause this is just confusing. Besides the two cheese are useless, and the map is too cramped.
@7148615 - Tohpy - There're way too many grounds here, many are useless and it makes the map really really cramped. It's not enjoyable at all as a shaman, and it's painful to build on it.
@7148616 - Tohpy - Here too the map is a bit too cramped, not much but it is still not enjoyable to build on it. Besides I don't undersant the verticale grass rectangles put next to the diamond grounds; it is not aesthetic and it is completly useless.
@7148844 - V_Ntage - I'm not sure the map will be interesting for public rotation, actually it requires a long bridge and two ramps and then put a bullet on the wood... The map won't add variety to rotation.
@7117463 - Boucharma - The map isn't really interesting, we already have many symetrical map in rotation and this one is particularly cramped.
@7149662 - Yuugiooohhhh - Too many grounds, no room for creativity, boring as a shaman.
@7107714 - Yuugiooohhhh - I don't why y'all are putting such big clouds on your maps, but it's just so anniying. Shamans can't build properly around them, and it's more painful than challenging.
@6360633 - Framnm - The map is okay-ish but it only requires a long bridge and a ramp, so I do not think it's interesting enough, especially in cooperation. It just won't bring anything new to rotation.
@5803540 - Chuilan - Fine as P1'ed.
@7100110 - Apollopolo - I like the map on its design but honestly I don't get the lava on the top. I mean it's more a challenging way, but it's easier to build on the bottom and it's way safer. No one will take the lava path, so I think it's quite useless.
Plus it's weird to have a skull foreground and a skull background.
@1954568 - Viniciusdara - In divine mode, the map can be completed with 4 big planks. At first I thought the grounds were very confusing, but I actually liked them. Although, I tested the map in public and it turns out the buildings weren't interesting, the shamans didn't used the clouds, and some said the gounds were not aesthetic.
@7107505 - Jjrules - Anti gravity maps are too hard for rotation.
@7151312 - Jjrules - Same as above. Anti gravity + Wind = Huge mess.
@7000610 - V_21 - I remember I tested this map in public several times, it wasn't good, clouds are too confusing for shamans.
@7111171 - Eyux - The path is too generic and simple, long bridge + two ramps. The pink clouds doesn't bring any challenge in my opinion, it's kinda boring to build on, especially if it's on cooperation.
@7099100 - Pjfsamora - Once again the building required is a long bridge and a ramp, even though there're some other paths. I'm not a huge fan of the double mice spawn, some mice are always disadvantaged. Plus, the rectangle cloud at the left is odd.
@7099002 - Pjfsamora - Same areas are tricky like the mice spawn area, and I think many shamans will screw it. Besides the big clouds are too boring and repetitive in my opinion. However, I like the decorations.
@6113932 - Pacisus - I like the map, however many shamans are still struggling with water, and the map is quite cramped on some areas, so I think it won't work well in public,
@6992030 - Snruter1n1v - The map is not very interesting to build on, it is not innovative, even if indeed the shamans can be creative. The path is too simple. Besides, you should add a roof.
@7139409 - Andrezitow - Too generic, we already have similar maps in rotation, this symetry and those ice grounds aren't great to build on.


P1'ed:
None


P8'ed:
@5549567 - Framnm - It is an okay map for P8.
@7150931 - Apollopolo - Simple but quite nice, not completly sure it will work well but we'll with time.
@552518 - Viniciusdara - I like how the mice can jump around on the balls while the shamans are building, so they're not bored. Clearly the map is interesting and the concept is original and funny. The construction is not complicated to do, but shamans will have to think before building. I tested the map in public, it wasn't good, however I want to give this map a shot. We'll see.
@7132672 - Pacisus - I like the fact you're using tramps as ground, it's quite new in shaman maps. I guess it could add something new to rotation, even though, once again, there are clouds everywhere.


Ignored:
None

Dernière modification le 1495889400000
Jfrl
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#2643
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@5762807
Eyux
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#2644
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@7100072
@7111777

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Melph
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#2645
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@5940710
Andrezitow
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#2646
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@7143878 Edited
Yuugiooohhhh
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@7149662 -- Edited
@7107714 -- Edited

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Pacisus
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#2648
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@7139106
@7163914

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Fram
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#2649
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@6360633
@6558180
Matzi
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#2650
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@7054724 - edited
@7116265 - edited
Caspiance
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#2651
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@2618176
@7151324

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B_ootcamp
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@7116888
John
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........

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Sunlight
« Consul »
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    • Sunlight#0123
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#2654
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@4394928
@4547780

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Pgmsule
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#2655
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Edited : @4464907 ; @6222906
Nadanando
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@5603787
O_7
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#2657
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@7158795
Danielmago
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#2658
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@4727960
@4728540
John
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#2659
  0
......

Dernière modification le 1496448300000
Bataatiinha
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#2660
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@7162997
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