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ImpureDeath's Mapeditor Tutorial video's
Impuredeath
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#281
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Willinator a dit :
Impure, how do i connect multiple grounds to a ground that is linked to another ground with a JR? Like lets say i have 5 grounds. I want ground 1 to be linked to ground 2, and have them be the same coordinates so they overlap, and i want ground 1 to be able to spin. Then i want to link grounds 3,4, and 5 to ground 1. I tried doing the JR link in the xml first, and then after that i did the 3 xml pieces for linking multiple grounds after that, but the one ground still rotated and the grounds linked to that one just fell off and didnt link.

First off I don't really get what you were trying to do. And secondly, could you not write in green text it makes it hard for me to read.
Moripogi
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#282
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is it possible to make Dynamic IF grounds??????
Boygawgaw
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#283
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Impuredeath a dit :
First off I don't really get what you were trying to do. And secondly, could you not write in green text it makes it hard for me to read.

Silly Impure, that'd be ridiculous for a Caliborn fan.;-;
Beachking
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#284
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Beachking a dit :
Multiple grounds is sync based i used up to 7 grounds and for mice it's shakey but for sham it's secure.

nvm just had to make the ground heavier
Zakros
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#285
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Impure, make a video on how you can do a map like this: @3283533
Thanks in advance :p
Martinbless
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#286
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If you know how to make @3283533, I beg you to not tell, so we dont ruin it for the ones who know.
Fxie
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#287
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Martinbless a dit :
If you know how to make @3283533, I beg you to not tell, so we dont ruin it for the ones who know.

That's a terribly greedy reason not to share. Tig didn't implement this feature for a select group to use. Color joints exist for everyone and the method will be released soon enough.

The only reason few know about it is because changes to it may vary. Currently the only limitation is the 20kb XML limit, but drastic limitations may be implemented that will destroy hard work and effort put forth before them.
Impuredeath
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#288
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the only reason I havent shared it yet is cuz i didnt have the time to make a tutorial xD
Eistter
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#289
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When you teach using lines and opacity?
Willinator
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#290
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Impuredeath a dit :
First off I don't really get what you were trying to do. And secondly, could you not write in green text it makes it hard for me to read.

Oh sorry about the green. I dont really know how to explain this any more than i did before. Let me start off with saying i didnt want to use any anchors in my map, i wanted to use just the joints and links. So i have one ground that i want to rotate around its center freely using the JR thing. Then i want to connect multiple grounds to that rotating ground, so that they all spin with it.
Moripogi
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#291
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Is it possible to make dynamic IF grounds??????
Fluffyshine
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#292
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Moripogi a dit :
Is it possible to make dynamic IF grounds??????

Actually, no.
Beachking
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#293
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Poombumm a dit :
Actually, no.

Maybee ;D
Muntz
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#294
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@3294913 rairaiai topzin , lolitavip map @3061156 pro
Beachking
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#295
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-blank
Marchellobri
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#296
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heyyy
Impuredeath
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#297
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Marchellobri a dit :
heyyy

Beachking a dit :
-blank

Hey lol
Muntz
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#298
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@3300084 :D nicee , @3298614 training
Arber
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#299
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http://i.imgur.com/SRhcs.png
How the..
Aquilesmouse
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#300
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Muntz a dit :
@3300084 :D nicee , @3298614 training

omg
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