Rotação Oficial - P8 - Dois Shamansالدوران الرسمي - P8 - ذو الشامانان 公式カテゴリー - P8 - デュアルシャーマン Official Rotation - P8 - Dual ShamanRotazione Ufficiale - P8 - Doppio SciamanoRotation Officielle - P8 - Deux ChamanesOficjalna Rotacja - P8 - Podwójny SzamanPálya Körforgás - P8 - Sámán ÖsszefogásRotația Oficială - P8 - Doi șamaniResmi Rotasyon - P8 - Çift ŞamanRotación Oficial - P8 - Doble ChamánOfficiële Rotatie - P8 - Dubbele Sjamaan |
Farabi « Citoyen » 1506123660000
| 0 | ||
@7273522 |
0 | ||
@7200001 @7200004 |
Virtini « Consul » 1506364680000
| 1 | ||
@7275720 Dernière modification le 1506975060000 |
Sayyidculun « Citoyen » 1506432060000
| 0 | ||
@7257545 |
0 | ||
@7152793 |
Awesync « Censeur » 1506482100000
| 0 | ||
@5200200 another version @7272150 Dernière modification le 1506491040000 |
Mapcrewone « Citoyen » 1506502560000
| 2 | ||
Left as is: @7038637 - V_21 - I kinda like the concept and the layout of the map but many shamans seem to struggle with the ground which is uncolliable with object and with the planck. It will be a mess. @7268628 - Tenoteno - The map is nice but too simple and only requires a long bridge and a ramp. It doesn't have enough replay value. @7243613 - Yuugiooohhhh - The map could be interesting but there's only one path, and the construction needed isn't that original. Moreover I'm pretty sure we already have very similar maps in rotation. @7054637 - Yuugiooohhhh - I really like the simplicity of the design, but in coop, the construction stays really simple and not super fun for the shamans, it doesn't have much replay value either. @7268880 - Simazoooo - Uninteresting and way too cramped portals map. @6128896 - Framnm - The map is ok, but the shamans use the plank without fixing them which ruin the building, and to be honest it's not super fun to shaman on. @7268713 - Missarty - The map does not require and interesting building, some spaces are really cramped, so it won't be fun for the shamans, and the cooperation will be complicated. Plus, there's no room to be creative. @7258875 - Ahyenn - The concept and the design are both nice, but we already have a lot of map with a similar concept, and I'm afraid this one will be messed up with cooperation. @4654525 - Ahyenn - First thing that came into my mind when I saw the map was; "Way too much water". Shamans are mostly struggling with big amount of water and it isn't fun for them and for the mice. Besides some areas are a bit too cramped, but it will be a mass death with so much water anyway. @7254072 - Donmickey - The design is nice but the map is very linear and reminds me of some map we already have in rotation. Once again shamans doesn't have many freedom in their buildings, even tho there're enough space, there's only one path. So it won't be so interesting in my opinion. @4816752 - Donmickey - Same as above, we arleady have plenty of maps with the concept in rotation and most of them are more interesting. Moreover, the ice grounds that only require a box to go through are so annoying for the shamans. @7262061 - Tucancitto - The grounds are missalinged, most of them seem like they have been put randomly, and it makes the map really cramped and confusing. There're too many things which are here without an aim. @7270877 - Tucancitto - Same as above, there're too many grounds which make the map too cramped. @7042698 - Framnm - Meh, the design look weird, and the map doesn't have much interest, especially in cooperation. It requires bridges and ramps but honestly, nothing really new. @7234626 - Bataatiinha - I don't really get those rectangle grounds; mice can wj on it, it doesn't bring anything challenging or anything else... It just look.. weird? I don't know I think it's confusing and it does not have much interest. @6867100 - Uelintondd - I like the concept but it already had been used several times, and I don't really like the fact that a shaman constantly has to stay to push a button, it just makes it boring for them. This map is not better than the ones already in rotation so... @6358763 - V_Ntage - The layout is nice, but to be honest, it's a pain to build with all those death tokens around. I understand it's a challenge but it will most likely end up in a mass death. Plus if a mice/shaman go a bit offscreen they die cause of the tokens used in the map. @7271315 - Clautheripper - We already have similar maps, and in my opinion this one is not well executed. Pushing the wood grounds are not an easy thing, and the whole map will just be a mess in cooperation. @7263434 - Nikomap - Once the wood ground has been pushed, the map is quite easy to do, and doesn't need cooperation in my opinion. The builiding is not very interesting to do. @7272436 - Streetraat - The layout is a bit weird, the construction is simple and there's nothing new/interesting. It's very linear. @7272438 - Streetraat - Same as above, the design is weird and the map is too lienar. Plus it's cramped in some areas and it is not enjoyable for the shamans. @2300953 - Bobsponjinha - I think the design is a bit weird, and the little scrolling is very annoying. There's room for creativity but layout makes me confusing and I think the construction will mostly be the same. @2410175 - Bobsponjinha - I've tested this map two times, both times I had the 0,0 glitch while I was trying to remove all the ice blocks. @7273522 - Klarry69 - The grounds seem very random and the construction is too linear. It doesn't fit to cooperation at all, and doesn't have much replay value. @7200001 - Eyux - The map is ok, but the death tokens doesn't have much interest when used like that. It more annoying than anything else and it seems too random. @7200004 - Eyux - Same, the map is ok, but I'm pretty sure we already have a lot of similar map and this one doesn't have anything special so the replay value is really low. @7275720 - Virtini - I don't really like how the death tokens are used here. They are making the map too cramped in my opinion and are more annoying than challening. Too many death tokens and they could be used in a better way. @7257545 - Sayyidculun - Not a cooperation map. @5200200 - Kenanskd - / @7272150 - Kenanskd - I like this version better but while I was testing it in public I had some issues with it; the first time some bubbles were created just below the mice spawnning point, they exploded and half of the mice were killed because they bounce thanks to the bubble and died while touching the treadmill. The second time, a plank was just at the mice spawnning point, once again the mice were able to touch the treadmill and most of them died cause of that. P1'ed: @7090008 - V_Ntage - The map is ok but doesn't really have anything new. Can be completed by a single shaman. Will be discussed: @7264791 - V_21 - Nice map. @5067142 - Bataatiinha - For once the use of water seems reasonable, the map played well in public. @7152793 - Fosoundkems - @7263465 - Nikomap - Not too complicated but fun to sham on. Ignored: None Dernière modification le 1506544380000 |
0 | ||
@7215807 @7264036 Dernière modification le 1506627120000 |
Yuugiooohhhh « Citoyen » 1506545460000
| 0 | ||
@7244793 |
0 | ||
@7264061 @7259556 |
Tenoteno « Citoyen » 1506552000000
| 0 | ||
@7276850 @7276902 |
Tucancitto « Citoyen » 1506601860000
| 0 | ||
@7262061 - Edited @7279272 Dernière modification le 1506845820000 |
0 | ||
....... Dernière modification le 1506904140000 |
0 | ||
@7181539 - Triple Spawn |
Virtini « Consul » 1506677880000
| 1 | ||
@7275727 @7277227 Dernière modification le 1506975060000 |
0 | ||
@7038637 @7200202 |
Sirakaba « Citoyen » 1506733020000
| 0 | ||
@7277699 @7277701 Dernière modification le 1506736800000 |
Simazoooo « Citoyen » 1506739740000
| 0 | ||
@7268887 @7268880 Dernière modification le 1506759780000 |
Ikasaruzu « Citoyen » 1506760680000
| 0 | ||
@7278346 |
Donmickey « Citoyen » 1506777540000
| 0 | ||
@4816752 @4967791 Dernière modification le 1506782400000 |